Memory providers multiplexing (Was: [PATCH net-next v4 4/5] page_pool: remove PP_FLAG_PAGE_FRAG flag)
Jakub Kicinski
kuba at kernel.org
Mon Jun 19 11:07:05 PDT 2023
On Fri, 16 Jun 2023 22:42:35 +0200 Jesper Dangaard Brouer wrote:
> > Former is better for huge pages, latter is better for IO mem
> > (peer-to-peer DMA). I wonder if you have different use case which
> > requires a different model :(
>
> I want for the network stack SKBs (and XDP) to support different memory
> types for the "head" frame and "data-frags". Eric have described this
> idea before, that hardware will do header-split, and we/he can get TCP
> data part is another page/frag, making it faster for TCP-streams, but
> this can be used for much more.
>
> My proposed use-cases involves more that TCP. We can easily imagine
> NVMe protocol header-split, and the data-frag could be a mem_type that
> actually belongs to the harddisk (maybe CPU cannot even read this). The
> same scenario goes for GPU memory, which is for the AI use-case. IIRC
> then Jonathan have previously send patches for the GPU use-case.
>
> I really hope we can work in this direction together,
Perfect, that's also the use case I had in mind. The huge page thing
was just a quick thing to implement as a PoC (although useful in its
own right, one day I'll find the time to finish it, sigh).
That said I couldn't convince myself that for a peer-to-peer setup we
have enough space in struct page to store all the information we need.
Or that we'd get a struct page at all, and not just a region of memory
with no struct page * allocated :S
That'd require serious surgery on the page pool's fast paths to work
around.
I haven't dug into the details, tho. If you think we can use page pool
as a frontend for iouring and/or p2p memory that'd be awesome!
The workaround solution I had in mind would be to create a narrower API
for just data pages. Since we'd need to sprinkle ifs anyway, pull them
up close to the call site. Allowing to switch page pool for a
completely different implementation, like the one Jonathan coded up for
iouring. Basically
$name_alloc_page(queue)
{
if (queue->pp)
return page_pool_dev_alloc_pages(queue->pp);
else if (queue->iouring..)
...
}
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