[PATCH v2 2/5] iommu/arm-smmu: Convert to a global static identity domain
Jason Gunthorpe
jgg at nvidia.com
Wed Dec 13 05:32:36 PST 2023
On Wed, Dec 13, 2023 at 01:26:52PM +0000, Will Deacon wrote:
> On Tue, Dec 12, 2023 at 10:15:16AM -0400, Jason Gunthorpe wrote:
> > On Tue, Dec 12, 2023 at 01:27:08PM +0000, Will Deacon wrote:
> > > > +static int arm_smmu_attach_dev_identity(struct iommu_domain *domain,
> > > > + struct device *dev)
> > > > +{
> > > > + struct arm_smmu_master_cfg *cfg = dev_iommu_priv_get(dev);
> > > > + struct iommu_fwspec *fwspec = dev_iommu_fwspec_get(dev);
> > > > + struct arm_smmu_device *smmu;
> > > > + int ret;
> > > > +
> > > > + if (!cfg)
> > > > + return -ENODEV;
> > > > + smmu = cfg->smmu;
> > > > +
> > > > + ret = arm_smmu_rpm_get(smmu);
> > > > + if (ret < 0)
> > > > + return ret;
> > > > +
> > > > + arm_smmu_master_install_s2crs(cfg, S2CR_TYPE_BYPASS, 0, fwspec);
> > > > +
> > > > + pm_runtime_set_autosuspend_delay(smmu->dev, 20);
> > > > + pm_runtime_use_autosuspend(smmu->dev);
> > >
> > > This is cargo-culted from arm_smmu_attach_dev() with the comments dropped
> > > and it's not clear at all to me that the autosuspend delay makes any sense
> > > for the identity domain.
> >
> > Indeed, however it was how it worked before this split up.
>
> Yeah, and I suppose given that I certainly don't have an easy way to test
> this, there's a lot to be said for preserving the current behaviour.
Right, it is why I did it..
> diff --git a/drivers/iommu/arm/arm-smmu/arm-smmu.c b/drivers/iommu/arm/arm-smmu/arm-smmu.c
> index dde912f8ef35..dec912c27141 100644
> --- a/drivers/iommu/arm/arm-smmu/arm-smmu.c
> +++ b/drivers/iommu/arm/arm-smmu/arm-smmu.c
> @@ -82,6 +82,23 @@ static inline void arm_smmu_rpm_put(struct arm_smmu_device *smmu)
> pm_runtime_put_autosuspend(smmu->dev);
> }
>
> +static void arm_smmu_rpm_use_autosuspend(struct arm_smmu_device *smmu)
> +{
> + /*
> + * Setup an autosuspend delay to avoid bouncing runpm state.
> + * Otherwise, if a driver for a suspended consumer device
> + * unmaps buffers, it will runpm resume/suspend for each one.
> + *
> + * For example, when used by a GPU device, when an application
> + * or game exits, it can trigger unmapping 100s or 1000s of
> + * buffers. With a runpm cycle for each buffer, that adds up
> + * to 5-10sec worth of reprogramming the context bank, while
> + * the system appears to be locked up to the user.
> + */
> + pm_runtime_set_autosuspend_delay(smmu->dev, 20);
> + pm_runtime_use_autosuspend(smmu->dev);
> +}
> +
> static struct arm_smmu_domain *to_smmu_domain(struct iommu_domain *dom)
> {
> return container_of(dom, struct arm_smmu_domain, domain);
> @@ -1141,21 +1158,7 @@ static int arm_smmu_attach_dev(struct iommu_domain *domain, struct device *dev)
> /* Looks ok, so add the device to the domain */
> arm_smmu_master_install_s2crs(cfg, S2CR_TYPE_TRANS,
> smmu_domain->cfg.cbndx, fwspec);
> -
> - /*
> - * Setup an autosuspend delay to avoid bouncing runpm state.
> - * Otherwise, if a driver for a suspended consumer device
> - * unmaps buffers, it will runpm resume/suspend for each one.
> - *
> - * For example, when used by a GPU device, when an application
> - * or game exits, it can trigger unmapping 100s or 1000s of
> - * buffers. With a runpm cycle for each buffer, that adds up
> - * to 5-10sec worth of reprogramming the context bank, while
> - * the system appears to be locked up to the user.
> - */
> - pm_runtime_set_autosuspend_delay(smmu->dev, 20);
> - pm_runtime_use_autosuspend(smmu->dev);
> -
> + arm_smmu_rpm_use_autosuspend(smmu);
> rpm_put:
> arm_smmu_rpm_put(smmu);
> return ret;
> @@ -1178,9 +1181,7 @@ static int arm_smmu_attach_dev_identity(struct iommu_domain *domain,
> return ret;
>
> arm_smmu_master_install_s2crs(cfg, S2CR_TYPE_BYPASS, 0, fwspec);
> -
> - pm_runtime_set_autosuspend_delay(smmu->dev, 20);
> - pm_runtime_use_autosuspend(smmu->dev);
> + arm_smmu_rpm_use_autosuspend(smmu);
> arm_smmu_rpm_put(smmu);
> return 0;
> }
Looks good, thanks
Jason
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