[boot-wrapper PATCH 07/12] aarch64: respect text offset

Andre Przywara andre.przywara at arm.com
Fri Jul 30 08:13:38 PDT 2021


On Thu, 29 Jul 2021 16:20:45 +0100
Mark Rutland <mark.rutland at arm.com> wrote:

> The boot-wrapper assumes that an AArch64 kernel's text offset is 0x80000
> rather than reading the `text_offset` field from the Image header as the
> documentation says it should.
> 
> Add a script to figure this out during the build process. As with FDT.pm
> the parsing of the Image (and common logic associated with this) is
> factored into a module that we may use in more scripts in future.
> 
> Signed-off-by: Mark Rutland <mark.rutland at arm.com>
> ---
>  Makefile.am                 |  4 +--
>  scripts/AA64Image.pm        | 87 +++++++++++++++++++++++++++++++++++++++++++++
>  scripts/aa64-load-offset.pl | 28 +++++++++++++++
>  3 files changed, 117 insertions(+), 2 deletions(-)
>  create mode 100755 scripts/AA64Image.pm
>  create mode 100755 scripts/aa64-load-offset.pl
> 
> diff --git a/Makefile.am b/Makefile.am
> index ad13dbc..5d34cc8 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -76,12 +76,12 @@ endif
>  
>  if KERNEL_32
>  MBOX_OFFSET	:= 0x7ff8
> -KERNEL_OFFSET	:= 0x8000
>  TEXT_LIMIT	:= 0x3000
> +KERNEL_OFFSET	:= 0x8000
>  else
>  MBOX_OFFSET	:= 0xfff8
> -KERNEL_OFFSET	:= 0x80000
>  TEXT_LIMIT	:= 0x80000
> +KERNEL_OFFSET	:= $(shell perl -I $(SCRIPT_DIR) $(SCRIPT_DIR)/aa64-load-offset.pl $(KERNEL_IMAGE) $(TEXT_LIMIT))
>  endif
>  
>  LD_SCRIPT	:= model.lds.S
> diff --git a/scripts/AA64Image.pm b/scripts/AA64Image.pm
> new file mode 100755
> index 0000000..36b2547
> --- /dev/null
> +++ b/scripts/AA64Image.pm
> @@ -0,0 +1,87 @@
> +#!/usr/bin/perl -w
> +# A simple Flattened Device Tree Blob (FDT/DTB) parser.
> +#
> +# Copyright (C) 2014 ARM Limited. All rights reserved.
> +#
> +# Use of this source code is governed by a BSD-style license that can be
> +# found in the LICENSE.txt file.
> +
> +use warnings;
> +use strict;
> +use integer;
> +
> +package AA64Image;
> +
> +# Header definitions from v5.13
> +# See https://www.kernel.org/doc/html/v5.13/arm64/booting.html#call-the-kernel-image
> +
> +use constant {
> +	HEADER_LEN => 64,
> +	HEADER_MAGIC => 0x644d5241,
> +};
> +
> +sub parse
> +{
> +	my $class = shift;
> +	my $fh = shift;
> +	my $self = bless {}, $class;
> +
> +	read($fh, my $raw_header, AA64Image::HEADER_LEN) == AA64Image::HEADER_LEN or goto failed;
> +
> +	(
> +		$self->{code0},
> +		$self->{code1},
> +		$self->{text_offset},
> +		$self->{image_size},
> +		$self->{flags},
> +		$self->{res2},
> +		$self->{res3},
> +		$self->{res4},
> +		$self->{magic},
> +		$self->{res5}
> +	) = unpack("VVQ<Q<Q<Q<Q<Q<VV", $raw_header);
> +
> +	if ($self->{magic} != AA64Image::HEADER_MAGIC) {
> +		warn "Image header magic not found";
> +		goto failed;
> +	}
> +
> +	return $self;
> +
> +failed:
> +	warn "Unable to parse header";
> +	return undef;
> +}
> +
> +sub get_text_offset
> +{
> +	my $self = shift;
> +
> +	# Where image_size is 0, the load offset can be assumed to be 0x80000
> +	# See https://www.kernel.org/doc/html/v5.13/arm64/booting.html#call-the-kernel-image
> +	if ($self->{image_size} == 0) {
> +		return 0x80000;
> +	}
> +
> +	return $self->{text_offset};
> +}
> +
> +sub get_load_offset
> +{
> +	my $self = shift;
> +	my $min = shift;
> +	my $offset = $self->get_text_offset();
> +
> +	if ($min < $offset) {

So this should be ($min <= $offset), otherwise a kernel with
TEXT_OFFSET 0x80000 needlessly gets loaded up to 2.5MB.

Otherwise looks good and seems to handle the cases I tested correctly.

Cheers,
Andre

> +		return $offset;
> +	}
> +
> +	# The image must be placed text_offset bytes from a 2MB aligned base address
> +	my $size_2m = 2 * 1024 * 1024;
> +	$min += $size_2m - 1;
> +	$min &= ~($size_2m - 1);
> +
> +	return $min + $offset;
> +}
> +
> +1;
> diff --git a/scripts/aa64-load-offset.pl b/scripts/aa64-load-offset.pl
> new file mode 100755
> index 0000000..664b750
> --- /dev/null
> +++ b/scripts/aa64-load-offset.pl
> @@ -0,0 +1,28 @@
> +#!/usr/bin/perl -w
> +# Find the load address of an AArch64 Linux Image
> +#
> +# Usage: ./$0 <Image> <min-offset>
> +#
> +# Copyright (C) 2021 ARM Limited. All rights reserved.
> +#
> +# Use of this source code is governed by a BSD-style license that can be
> +# found in the LICENSE.txt file.
> +
> +use warnings;
> +use strict;
> +
> +use AA64Image;
> +
> +my $filename = shift;
> +die("No filename provided") unless defined($filename);
> +
> +my $min = shift;
> +$min = oct($min) if $min =~ /^0/;
> +
> +open (my $fh, "<:raw", $filename) or die("Unable to open file '$filename'");
> +
> +my $image = AA64Image->parse($fh) or die("Unable to parse Image");
> +
> +my $offset = $image->get_load_offset($min);
> +
> +printf("0x%016x\n", $offset);




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