[PATCH v11, 10/19] media: mtk-vcodec: Add msg queue feature for lat and core architecture

yunfei.dong at mediatek.com yunfei.dong at mediatek.com
Thu Dec 2 17:55:00 PST 2021


Hi AngeloGioacchino,

Thanks for your suggestion.
On Wed, 2021-12-01 at 13:09 +0100, AngeloGioacchino Del Regno wrote:
> Il 29/11/21 04:41, Yunfei Dong ha scritto:
> > For lat and core architecture, lat thread will send message to core
> > thread when lat decode done. Core hardware will use the message
> > from lat to decode, then free message to lat thread when decode
> > done.
> > 
> > Signed-off-by: Yunfei Dong <yunfei.dong at mediatek.com>
> > ---
> >   drivers/media/platform/mtk-vcodec/Makefile    |   1 +
> >   .../platform/mtk-vcodec/mtk_vcodec_drv.h      |   9 +
> >   .../platform/mtk-vcodec/vdec_msg_queue.c      | 257
> > ++++++++++++++++++
> >   .../platform/mtk-vcodec/vdec_msg_queue.h      | 148 ++++++++++
> >   4 files changed, 415 insertions(+)
> >   create mode 100644 drivers/media/platform/mtk-
> > vcodec/vdec_msg_queue.c
> >   create mode 100644 drivers/media/platform/mtk-
> > vcodec/vdec_msg_queue.h
> > 
> > diff --git a/drivers/media/platform/mtk-vcodec/Makefile
> > b/drivers/media/platform/mtk-vcodec/Makefile
> > index c61bfb179bcc..359619653a0e 100644
> > --- a/drivers/media/platform/mtk-vcodec/Makefile
> > +++ b/drivers/media/platform/mtk-vcodec/Makefile
> > @@ -12,6 +12,7 @@ mtk-vcodec-dec-y := vdec/vdec_h264_if.o \
> >   		mtk_vcodec_dec_drv.o \
> >   		vdec_drv_if.o \
> >   		vdec_vpu_if.o \
> > +		vdec_msg_queue.o \
> >   		mtk_vcodec_dec.o \
> >   		mtk_vcodec_dec_stateful.o \
> >   		mtk_vcodec_dec_stateless.o \
> > diff --git a/drivers/media/platform/mtk-vcodec/mtk_vcodec_drv.h
> > b/drivers/media/platform/mtk-vcodec/mtk_vcodec_drv.h
> > index 7fc106df039b..610b0af13879 100644
> > --- a/drivers/media/platform/mtk-vcodec/mtk_vcodec_drv.h
> > +++ b/drivers/media/platform/mtk-vcodec/mtk_vcodec_drv.h
> > @@ -15,7 +15,9 @@
> >   #include <media/v4l2-ioctl.h>
> >   #include <media/v4l2-mem2mem.h>
> >   #include <media/videobuf2-core.h>
> > +
> >   #include "mtk_vcodec_util.h"
> > +#include "vdec_msg_queue.h"
> >   
> >   #define MTK_VCODEC_DRV_NAME	"mtk_vcodec_drv"
> >   #define MTK_VCODEC_DEC_NAME	"mtk-vcodec-dec"
> > @@ -282,6 +284,8 @@ struct vdec_pic_info {
> >    * @decoded_frame_cnt: number of decoded frames
> >    * @lock: protect variables accessed by V4L2 threads and worker
> > thread such as
> >    *	  mtk_video_dec_buf.
> > + *
> > + * @msg_queue: msg queue used to store lat buffer information.
> >    */
> >   struct mtk_vcodec_ctx {
> >   	enum mtk_instance_type type;
> > @@ -325,6 +329,7 @@ struct mtk_vcodec_ctx {
> >   	int decoded_frame_cnt;
> >   	struct mutex lock;
> >   
> > +	struct vdec_msg_queue msg_queue;
> >   };
> >   
> >   enum mtk_chip {
> > @@ -457,6 +462,8 @@ struct mtk_vcodec_enc_pdata {
> >    * @dec_capability: used to identify decode capability, ex: 4k
> >    * @enc_capability: used to identify encode capability
> >    *
> > + * @msg_queue_core_ctx: msg queue context used for core workqueue
> > + *
> >    * @subdev_dev: subdev hardware device
> >    * @subdev_bitmap: used to record hardware is ready or not
> >    */
> > @@ -497,6 +504,8 @@ struct mtk_vcodec_dev {
> >   	unsigned int dec_capability;
> >   	unsigned int enc_capability;
> >   
> > +	struct vdec_msg_queue_ctx msg_queue_core_ctx;
> > +
> >   	void *subdev_dev[MTK_VDEC_HW_MAX];
> >   	DECLARE_BITMAP(subdev_bitmap, MTK_VDEC_HW_MAX);
> >   };
> > diff --git a/drivers/media/platform/mtk-vcodec/vdec_msg_queue.c
> > b/drivers/media/platform/mtk-vcodec/vdec_msg_queue.c
> > new file mode 100644
> > index 000000000000..da4d114f7ad0
> > --- /dev/null
> > +++ b/drivers/media/platform/mtk-vcodec/vdec_msg_queue.c
> > @@ -0,0 +1,257 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +/*
> > + * Copyright (c) 2021 MediaTek Inc.
> > + * Author: Yunfei Dong <yunfei.dong at mediatek.com>
> > + */
> > +
> > +#include <linux/freezer.h>
> > +#include <linux/interrupt.h>
> > +#include <linux/kthread.h>
> > +
> > +#include "mtk_vcodec_dec_pm.h"
> > +#include "mtk_vcodec_drv.h"
> > +#include "vdec_msg_queue.h"
> > +
> > +/* the size used to store lat slice header information */
> > +#define VDEC_LAT_SLICE_HEADER_SZ    (640 * SZ_1K)
> > +
> > +/* the size used to store avc error information */
> > +#define VDEC_ERR_MAP_SZ_AVC         (17 * SZ_1K)
> > +
> > +/* core will read the trans buffer which decoded by lat to decode
> > again.
> > + * The trans buffer size of FHD and 4K bitstreams are different.
> > + */
> > +static int vde_msg_queue_get_trans_size(int width, int height)
> > +{
> > +	if (width > 1920 || height > 1088)
> > +		return 30 * SZ_1M;
> > +	else
> > +		return 6 * SZ_1M;
> > +}
> > +
> > +void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx,
> > +	int hardware_index)
> > +{
> > +	init_waitqueue_head(&ctx->ready_to_use);
> > +	INIT_LIST_HEAD(&ctx->ready_queue);
> > +	spin_lock_init(&ctx->ready_lock);
> > +	ctx->ready_num = 0;
> > +	ctx->hardware_index = hardware_index;
> > +}
> > +
> > +static struct list_head *vdec_get_buf_list(int hardware_index,
> > +	struct vdec_lat_buf *buf)
> > +{
> > +	switch (hardware_index) {
> > +	case MTK_VDEC_CORE:
> > +		return &buf->core_list;
> > +	case MTK_VDEC_LAT0:
> > +		return &buf->lat_list;
> > +	default:
> > +		return NULL;
> > +	}
> > +}
> > +
> > +void vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *msg_ctx,
> > +	struct vdec_lat_buf *buf)
> 
> This function can fail: it has to return an integer value.
> 
> > +{
> > +	struct list_head *head;
> > +
> > +	head = vdec_get_buf_list(msg_ctx->hardware_index, buf);
> > +	if (!head) {
> > +		mtk_v4l2_err("fail to qbuf: %d",msg_ctx-
> > >hardware_index);
> > +		return;
> > +	}
> > +
> > +	spin_lock(&msg_ctx->ready_lock);
> > +	list_add_tail(head, &msg_ctx->ready_queue);
> > +	msg_ctx->ready_num++;
> > +
> > +	if (msg_ctx->hardware_index != MTK_VDEC_CORE)
> > +		wake_up_all(&msg_ctx->ready_to_use);
> > +
> > +	mtk_v4l2_debug(3, "enqueue buf type: %d addr: 0x%p num: %d",
> > +		msg_ctx->hardware_index, buf, msg_ctx->ready_num);
> > +	spin_unlock(&msg_ctx->ready_lock);
> > +}
> > +
> > +static bool vdec_msg_queue_wait_event(struct vdec_msg_queue_ctx
> > *msg_ctx)
> > +{
> > +	int ret;
> > +
> > +	ret = wait_event_timeout(msg_ctx->ready_to_use,
> > +		!list_empty(&msg_ctx->ready_queue),
> > +		msecs_to_jiffies(1500));
> 
> At the beginning of this file:
> #define VDEC_MSG_QUEUE_TIMEOUT_MS	1500
> 
Fix in patch v12.
> ...then:
> 	ret = wait_event_timeout(msg_ctx->ready_to_use,
> 
> 				 !list_empty(&msg_ctx->ready_queue),
> 
> 				 msecs_to_jiffies(VDEC_MSG_QUEUE_TIMEOU
> T_MS));
> 
> 
> > +	if (!ret)
> > +		return false;
> > +
> > +	return true;
> > +}
> > +
> > +struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct
> > vdec_msg_queue_ctx *msg_ctx)
> > +{
> > +	struct vdec_lat_buf *buf;
> > +	struct list_head *head;
> > +	int ret;
> > +
> > +	spin_lock(&msg_ctx->ready_lock);
> > +	if (list_empty(&msg_ctx->ready_queue)) {
> > +		mtk_v4l2_debug(3, "queue is NULL, type:%d num: %d",
> > +			msg_ctx->hardware_index, msg_ctx->ready_num);
> > +		spin_unlock(&msg_ctx->ready_lock);
> > +
> > +		if (msg_ctx->hardware_index == MTK_VDEC_CORE)
> > +			return NULL;
> > +
> > +		ret = vdec_msg_queue_wait_event(msg_ctx);
> > +		if (!ret)
> > +			return NULL;
> > +		spin_lock(&msg_ctx->ready_lock);
> > +	}
> > +
> > +	if (msg_ctx->hardware_index == MTK_VDEC_CORE)
> > +		buf = list_first_entry(&msg_ctx->ready_queue,
> > +			struct vdec_lat_buf, core_list);
> > +	else
> > +		buf = list_first_entry(&msg_ctx->ready_queue,
> > +			struct vdec_lat_buf, lat_list);
> > +
> > +	head = vdec_get_buf_list(msg_ctx->hardware_index, buf);
> > +	if (!head) {
> > +		spin_unlock(&msg_ctx->ready_lock);
> > +		mtk_v4l2_err("fail to dqbuf: %d",msg_ctx-
> > >hardware_index);
> > +		return NULL;
> > +	}
> > +	list_del(head);
> > +
> > +	msg_ctx->ready_num--;
> > +	mtk_v4l2_debug(3, "dqueue buf type:%d addr: 0x%p num: %d",
> > +		msg_ctx->hardware_index, buf, msg_ctx->ready_num);
> > +	spin_unlock(&msg_ctx->ready_lock);
> > +
> > +	return buf;
> > +}
> > +
> > +void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue
> > *msg_queue,
> > +	uint64_t ube_rptr)
> > +{
> > +	spin_lock(&msg_queue->lat_ctx.ready_lock);
> > +	msg_queue->wdma_rptr_addr = ube_rptr;
> > +	mtk_v4l2_debug(3, "update ube rprt (0x%llx)", ube_rptr);
> > +	spin_unlock(&msg_queue->lat_ctx.ready_lock);
> > +}
> > +
> > +void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue
> > *msg_queue,
> > +	uint64_t ube_wptr)
> > +{
> > +	spin_lock(&msg_queue->lat_ctx.ready_lock);
> > +	msg_queue->wdma_wptr_addr = ube_wptr;
> > +	mtk_v4l2_debug(3, "update ube wprt: (0x%llx 0x%llx) offset:
> > 0x%llx",
> > +		msg_queue->wdma_rptr_addr, msg_queue->wdma_wptr_addr,
> > ube_wptr);
> > +	spin_unlock(&msg_queue->lat_ctx.ready_lock);
> > +}
> > +
> > +bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue
> > *msg_queue)
> > +{
> > +	long timeout_jiff;
> > +	int ret;
> > +
> > +	timeout_jiff = msecs_to_jiffies(1000 * (NUM_BUFFER_COUNT + 2));
> > +	ret = wait_event_timeout(msg_queue->lat_ctx.ready_to_use,
> > +		msg_queue->lat_ctx.ready_num == NUM_BUFFER_COUNT,
> > +		timeout_jiff);
> > +	if (ret) {
> > +		mtk_v4l2_debug(3, "success to get lat buf: %d",
> > +			msg_queue->lat_ctx.ready_num);
> > +		return true;
> > +	}
> > +	mtk_v4l2_err("failed with lat buf isn't full: %d",
> > +		msg_queue->lat_ctx.ready_num);
> > +	return false;
> > +}
> > +
> > +void vdec_msg_queue_deinit(
> > +	struct vdec_msg_queue *msg_queue,
> > +	struct mtk_vcodec_ctx *ctx)
> > +{
> > +	struct vdec_lat_buf *lat_buf;
> > +	struct mtk_vcodec_mem *mem;
> > +	int i;
> > +
> > +	mem = &msg_queue->wdma_addr;
> > +	if (mem->va)
> > +		mtk_vcodec_mem_free(ctx, mem);
> > +	for (i = 0; i < NUM_BUFFER_COUNT; i++) {
> > +		lat_buf = &msg_queue->lat_buf[i];
> > +
> > +		mem = &lat_buf->wdma_err_addr;
> > +		if (mem->va)
> > +			mtk_vcodec_mem_free(ctx, mem);
> > +
> > +		mem = &lat_buf->slice_bc_addr;
> > +		if (mem->va)
> > +			mtk_vcodec_mem_free(ctx, mem);
> > +
> > +		if (lat_buf->private_data)
> > +			kfree(lat_buf->private_data);
> > +	}
> > +}
> > +
> > +int vdec_msg_queue_init(
> > +	struct vdec_msg_queue *msg_queue,
> > +	struct mtk_vcodec_ctx *ctx,
> > +	core_decode_cb_t core_decode,
> > +	int private_size)
> > +{
> > +	struct vdec_lat_buf *lat_buf;
> > +	int i, err;
> > +
> > +	/* already init msg queue */
> > +	if (msg_queue->wdma_addr.size)
> > +		return 0;
> > +
> > +	vdec_msg_queue_init_ctx(&msg_queue->lat_ctx, MTK_VDEC_LAT0);
> > +	msg_queue->wdma_addr.size = vde_msg_queue_get_trans_size(
> > +		ctx->picinfo.buf_w, ctx->picinfo.buf_h);
> > +
> > +	err = mtk_vcodec_mem_alloc(ctx, &msg_queue->wdma_addr);
> > +	if (err) {
> > +		mtk_v4l2_err("failed to allocate wdma_addr buf");
> > +		return -ENOMEM;
> > +	}
> > +	msg_queue->wdma_rptr_addr = msg_queue->wdma_addr.dma_addr;
> > +	msg_queue->wdma_wptr_addr = msg_queue->wdma_addr.dma_addr;
> > +
> > +	for (i = 0; i < NUM_BUFFER_COUNT; i++) {
> > +		lat_buf = &msg_queue->lat_buf[i];
> > +
> > +		lat_buf->wdma_err_addr.size = VDEC_ERR_MAP_SZ_AVC;
> > +		err = mtk_vcodec_mem_alloc(ctx, &lat_buf-
> > >wdma_err_addr);
> > +		if (err) {
> > +			mtk_v4l2_err("failed to allocate wdma_err_addr
> > buf[%d]", i);
> > +			goto mem_alloc_err;
> > +		}
> > +
> > +		lat_buf->slice_bc_addr.size = VDEC_LAT_SLICE_HEADER_SZ;
> > +		err = mtk_vcodec_mem_alloc(ctx, &lat_buf-
> > >slice_bc_addr);
> > +		if (err) {
> > +			mtk_v4l2_err("failed to allocate wdma_addr
> > buf[%d]", i);
> > +			goto mem_alloc_err;
> > +		}
> > +
> > +		lat_buf->private_data = kzalloc(private_size,
> > GFP_KERNEL);
> > +		if (!lat_buf->private_data) {
> > +			mtk_v4l2_err("failed to allocate
> > private_data[%d]", i);
> > +			goto mem_alloc_err;
> > +		}
> > +
> > +		lat_buf->ctx = ctx;
> > +		lat_buf->core_decode = core_decode;
> > +		vdec_msg_queue_qbuf(&msg_queue->lat_ctx, lat_buf);
> 
> If this function fails, there will be no buffer. In case of failure,
> you should
> take the appropriate action here, instead of going on with an invalid
> buffer.
> 
Add return value,
Fix in patch v12.
> > +	}
> > +	return 0;
> > +
> > +mem_alloc_err:
> > +	vdec_msg_queue_deinit(msg_queue, ctx);
> > +	return -ENOMEM;
> > +}
> > diff --git a/drivers/media/platform/mtk-vcodec/vdec_msg_queue.h
> > b/drivers/media/platform/mtk-vcodec/vdec_msg_queue.h
> > new file mode 100644
> > index 000000000000..91a315ba0cba
> > --- /dev/null
> > +++ b/drivers/media/platform/mtk-vcodec/vdec_msg_queue.h
> > @@ -0,0 +1,148 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +/*
> > + * Copyright (c) 2021 MediaTek Inc.
> > + * Author: Yunfei Dong <yunfei.dong at mediatek.com>
> > + */
> > +
> > +#ifndef _VDEC_MSG_QUEUE_H_
> > +#define _VDEC_MSG_QUEUE_H_
> > +
> > +#include <linux/sched.h>
> > +#include <linux/semaphore.h>
> > +#include <linux/slab.h>
> > +#include <media/videobuf2-v4l2.h>
> > +
> > +#include "mtk_vcodec_util.h"
> > +
> > +#define NUM_BUFFER_COUNT 3
> > +
> > +struct vdec_lat_buf;
> > +struct mtk_vcodec_ctx;
> > +struct mtk_vcodec_dev;
> > +typedef int (*core_decode_cb_t)(struct vdec_lat_buf *lat_buf);
> > +
> > +/**
> > + * struct vdec_msg_queue_ctx - represents a queue for buffers
> > ready to be processed
> > + * @ready_used: ready used queue used to signalize when get a job
> > queue
> > + * @ready_queue: list of ready lat buffer queues
> > + * @ready_lock: spin lock to protect the lat buffer usage
> > + * @ready_num: number of buffers ready to be processed
> > + * @hardware_index: hardware id that this queue is used for
> > + */
> > +struct vdec_msg_queue_ctx {
> > +	wait_queue_head_t ready_to_use;
> > +	struct list_head ready_queue;
> > +	spinlock_t ready_lock;
> > +	int ready_num;
> > +	int hardware_index;
> > +};
> > +
> > +/**
> > + * struct vdec_lat_buf - lat buffer message used to store lat info
> > for core decode
> > + * @wdma_err_addr: wdma error address used for lat hardware
> > + * @slice_bc_addr: slice bc address used for lat hardware
> > + * @ts_info: need to set timestamp from output to capture
> > + *
> > + * @private_data: shared information used to lat and core hardware
> > + * @ctx: mtk vcodec context information
> > + * @core_decode: different codec use different decode callback
> > function
> > + * @lat_list: add lat buffer to lat head list
> > + * @core_list: add lat buffer to core head list
> > + */
> > +struct vdec_lat_buf {
> > +	struct mtk_vcodec_mem wdma_err_addr;
> > +	struct mtk_vcodec_mem slice_bc_addr;
> > +	struct vb2_v4l2_buffer ts_info;
> > +
> > +	void *private_data;
> > +	struct mtk_vcodec_ctx *ctx;
> > +	core_decode_cb_t core_decode;
> > +	struct list_head lat_list;
> > +	struct list_head core_list;
> > +};
> > +
> > +/**
> > + * struct vdec_msg_queue - used to store lat buffer message
> > + * @lat_buf: lat buffer used to store lat buffer information
> > + * @wdma_addr: wdma address used for ube
> > + * @wdma_rptr_addr: ube read point
> > + * @wdma_wptr_addr: ube write point
> > + * @lat_ctx: used to store lat buffer list
> > + */
> > +struct vdec_msg_queue {
> > +	struct vdec_lat_buf lat_buf[NUM_BUFFER_COUNT];
> > +
> > +	struct mtk_vcodec_mem wdma_addr;
> > +	uint64_t wdma_rptr_addr;
> > +	uint64_t wdma_wptr_addr;
> > +
> > +	struct vdec_msg_queue_ctx lat_ctx;
> > +};
> > +
> > +/**
> > + * vdec_msg_queue_init - init lat buffer information.
> > + * @msg_queue: used to store the lat buffer information
> > + * @ctx: v4l2 ctx
> > + * @core_decode: core decode callback for each codec
> > + * @private_size: the private data size used to share with core
> > + */
> > +int vdec_msg_queue_init(
> > +	struct vdec_msg_queue *msg_queue,
> > +	struct mtk_vcodec_ctx *ctx,
> > +	core_decode_cb_t core_decode,
> > +	int private_size);
> > +
> 
> int vdec_msg_queue_init(struct vdec_msg_queue *msg_queue,
> 			struct mtk_vcodec_ctx *ctx,
> 
> 			core_decode_cb_t core_decode, int
> private_size);
> 
> > +/**
> > + * vdec_msg_queue_init_ctx - used to init msg queue context
> > information.
> > + * @ctx: message queue context
> > + * @hardware_index: hardware index
> > + */
> > +void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx,
> > +	int hardware_index);
> 
> Don't break this line; even 90 columns is fine...
> 
> > +
> > +/**
> > + * vdec_msg_queue_qbuf - enqueue lat buffer to queue list.
> > + * @ctx: message queue context
> > + * @buf: current lat buffer
> > + */
> > +void vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *ctx,
> > +	struct vdec_lat_buf *buf);
> 
> Same here.
> 
> > +
> > +/**
> > + * vdec_msg_queue_dqbuf - dequeue lat buffer from queue list.
> > + * @ctx: message queue context
> > + */
> > +struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct
> > vdec_msg_queue_ctx *ctx);
> > +
> > +/**
> > + * vdec_msg_queue_update_ube_rptr - used to updata the ube read
> > point.
> > + * @msg_queue: used to store the lat buffer information
> > + * @ube_rptr: current ube read point
> > + */
> > +void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue
> > *msg_queue,
> > +	uint64_t ube_rptr);
> 
> ... and again ...
> 
Fix in patch v12.
> > +
> > +/**
> > + * vdec_msg_queue_update_ube_wptr - used to updata the ube write
> > point.
> > + * @msg_queue: used to store the lat buffer information
> > + * @ube_wptr: current ube write point
> > + */
> > +void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue
> > *msg_queue,
> > +	uint64_t ube_wptr);
> 
> ... and again ...
> 
> > +
> > +/**
> > + * vdec_msg_queue_wait_lat_buf_full - used to check whether all
> > lat buffer
> > + *                                    in lat list.
> > + * @msg_queue: used to store the lat buffer information
> > + */
> > +bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue
> > *msg_queue);
> > +
> > +/**
> > + * vdec_msg_queue_deinit - deinit lat buffer information.
> > + * @msg_queue: used to store the lat buffer information
> > + * @ctx: v4l2 ctx
> > + */
> > +void vdec_msg_queue_deinit(struct vdec_msg_queue *msg_queue,
> > +			   struct mtk_vcodec_ctx *ctx);
> 
> ... and again.
> 
> > +
> > +#endif
> > 
> 
Best Regards,
Yunfei Dong
> 


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