[PATCH 11/25] ASoC: sun8i-codec: Enable all supported clock inversions

Maxime Ripard maxime at cerno.tech
Thu Oct 8 08:59:46 EDT 2020


On Mon, Oct 05, 2020 at 11:29:51PM -0500, Samuel Holland wrote:
> 
> On 10/5/20 6:30 AM, Maxime Ripard wrote:
> > On Wed, Sep 30, 2020 at 09:11:34PM -0500, Samuel Holland wrote:
> > > When using the I2S, LEFT_J, or RIGHT_J format, the hardware supports
> > > independent BCLK and LRCK inversion control. When using DSP_A or DSP_B,
> > > LRCK inversion is not supported. The register bit is repurposed to
> > > select between DSP_A and DSP_B. Extend the driver to support this.
> > > 
> > > Signed-off-by: Samuel Holland <samuel at sholland.org>
> > > ---
> > >   sound/soc/sunxi/sun8i-codec.c | 57 +++++++++++++++++++++++------------
> > >   1 file changed, 37 insertions(+), 20 deletions(-)
> > > 
> > > diff --git a/sound/soc/sunxi/sun8i-codec.c b/sound/soc/sunxi/sun8i-codec.c
> > > index 0b713b2a2028..506420fb355c 100644
> > > --- a/sound/soc/sunxi/sun8i-codec.c
> > > +++ b/sound/soc/sunxi/sun8i-codec.c
> > > @@ -39,18 +39,17 @@
> > >   #define SUN8I_MOD_RST_CTL_AIF1				15
> > >   #define SUN8I_MOD_RST_CTL_ADC				3
> > >   #define SUN8I_MOD_RST_CTL_DAC				2
> > >   #define SUN8I_SYS_SR_CTRL				0x018
> > >   #define SUN8I_SYS_SR_CTRL_AIF1_FS			12
> > >   #define SUN8I_SYS_SR_CTRL_AIF2_FS			8
> > >   #define SUN8I_AIF1CLK_CTRL				0x040
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_MSTR_MOD		15
> > > -#define SUN8I_AIF1CLK_CTRL_AIF1_BCLK_INV		14
> > > -#define SUN8I_AIF1CLK_CTRL_AIF1_LRCK_INV		13
> > > +#define SUN8I_AIF1CLK_CTRL_AIF1_CLK_INV			13
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_BCLK_DIV		9
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_LRCK_DIV		6
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_WORD_SIZ		4
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_WORD_SIZ_16		(1 << 4)
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_DATA_FMT		2
> > >   #define SUN8I_AIF1_ADCDAT_CTRL				0x044
> > >   #define SUN8I_AIF1_ADCDAT_CTRL_AIF1_AD0L_ENA		15
> > >   #define SUN8I_AIF1_ADCDAT_CTRL_AIF1_AD0R_ENA		14
> > > @@ -85,16 +84,17 @@
> > >   #define SUN8I_DAC_MXR_SRC_DACR_MXR_SRC_AIF1DA1R		10
> > >   #define SUN8I_DAC_MXR_SRC_DACR_MXR_SRC_AIF2DACR		9
> > >   #define SUN8I_DAC_MXR_SRC_DACR_MXR_SRC_ADCR		8
> > >   #define SUN8I_SYSCLK_CTL_AIF1CLK_SRC_MASK	GENMASK(9, 8)
> > >   #define SUN8I_SYSCLK_CTL_AIF2CLK_SRC_MASK	GENMASK(5, 4)
> > >   #define SUN8I_SYS_SR_CTRL_AIF1_FS_MASK		GENMASK(15, 12)
> > >   #define SUN8I_SYS_SR_CTRL_AIF2_FS_MASK		GENMASK(11, 8)
> > > +#define SUN8I_AIF1CLK_CTRL_AIF1_CLK_INV_MASK	GENMASK(14, 13)
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_BCLK_DIV_MASK	GENMASK(12, 9)
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_LRCK_DIV_MASK	GENMASK(8, 6)
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_WORD_SIZ_MASK	GENMASK(5, 4)
> > >   #define SUN8I_AIF1CLK_CTRL_AIF1_DATA_FMT_MASK	GENMASK(3, 2)
> > >   enum {
> > >   	AIF1,
> > >   	NAIFS
> > > @@ -168,17 +168,17 @@ static int sun8i_codec_get_hw_rate(struct snd_pcm_hw_params *params)
> > >   	default:
> > >   		return -EINVAL;
> > >   	}
> > >   }
> > >   static int sun8i_codec_set_fmt(struct snd_soc_dai *dai, unsigned int fmt)
> > >   {
> > >   	struct sun8i_codec *scodec = snd_soc_dai_get_drvdata(dai);
> > > -	u32 format, value;
> > > +	u32 format, invert, value;
> > >   	/* clock masters */
> > >   	switch (fmt & SND_SOC_DAIFMT_MASTER_MASK) {
> > >   	case SND_SOC_DAIFMT_CBS_CFS: /* Codec slave, DAI master */
> > >   		value = 0x1;
> > >   		break;
> > >   	case SND_SOC_DAIFMT_CBM_CFM: /* Codec Master, DAI slave */
> > >   		value = 0x0;
> > > @@ -197,55 +197,72 @@ static int sun8i_codec_set_fmt(struct snd_soc_dai *dai, unsigned int fmt)
> > >   		break;
> > >   	case SND_SOC_DAIFMT_LEFT_J:
> > >   		format = 0x1;
> > >   		break;
> > >   	case SND_SOC_DAIFMT_RIGHT_J:
> > >   		format = 0x2;
> > >   		break;
> > >   	case SND_SOC_DAIFMT_DSP_A:
> > > +		format = 0x3;
> > > +		invert = 0x0; /* Set LRCK_INV to 0 */
> > > +		break;
> > >   	case SND_SOC_DAIFMT_DSP_B:
> > >   		format = 0x3;
> > > +		invert = 0x1; /* Set LRCK_INV to 1 */
> > >   		break;
> > >   	default:
> > >   		return -EINVAL;
> > >   	}
> > >   	regmap_update_bits(scodec->regmap, SUN8I_AIF1CLK_CTRL,
> > >   			   SUN8I_AIF1CLK_CTRL_AIF1_DATA_FMT_MASK,
> > >   			   format << SUN8I_AIF1CLK_CTRL_AIF1_DATA_FMT);
> > >   	/* clock inversion */
> > >   	switch (fmt & SND_SOC_DAIFMT_INV_MASK) {
> > >   	case SND_SOC_DAIFMT_NB_NF: /* Normal */
> > >   		value = 0x0;
> > >   		break;
> > > -	case SND_SOC_DAIFMT_IB_IF: /* Inversion */
> > > +	case SND_SOC_DAIFMT_NB_IF: /* Inverted LRCK */
> > >   		value = 0x1;
> > >   		break;
> > > +	case SND_SOC_DAIFMT_IB_NF: /* Inverted BCLK */
> > > +		value = 0x2;
> > > +		break;
> > > +	case SND_SOC_DAIFMT_IB_IF: /* Both inverted */
> > > +		value = 0x3;
> > > +		break;
> > >   	default:
> > >   		return -EINVAL;
> > >   	}
> > > -	regmap_update_bits(scodec->regmap, SUN8I_AIF1CLK_CTRL,
> > > -			   BIT(SUN8I_AIF1CLK_CTRL_AIF1_BCLK_INV),
> > > -			   value << SUN8I_AIF1CLK_CTRL_AIF1_BCLK_INV);
> > > -	/*
> > > -	 * It appears that the DAI and the codec in the A33 SoC don't
> > > -	 * share the same polarity for the LRCK signal when they mean
> > > -	 * 'normal' and 'inverted' in the datasheet.
> > > -	 *
> > > -	 * Since the DAI here is our regular i2s driver that have been
> > > -	 * tested with way more codecs than just this one, it means
> > > -	 * that the codec probably gets it backward, and we have to
> > > -	 * invert the value here.
> > > -	 */
> > > -	value ^= scodec->quirks->lrck_inversion;
> > > +	if (format == 0x3) {
> > 
> > Could we use a define here? That would be more readable
> 
> Yes, I can do that.
> 
> > > +		/* Inverted LRCK is not available in DSP mode. */
> > > +		if (value & BIT(0))
> > > +			return -EINVAL;
> > 
> > And same thing here, explicitly testing both for DSP_A and DSP_B would
> > be more readable.
> 
> Here, `value & BIT(0)` means SND_SOC_DAIFMT_NB_IF ||
> SND_SOC_DAIFMT_IB_IF, not selecting the DSP format.
> 
> > (And I guess value isn't such a great variable name anymore either)
> 
> If I rename `invert` to `dsp_format`, and replace `value` here with
> `invert`, I think that would be more clear.

Yep, definitely :)

Maxime
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