[PATCH 2/9] misc: Add Xilinx AI engine device driver

Jiaying Liang wendy.liang at xilinx.com
Fri Dec 11 21:27:05 EST 2020


On 12/9/20 4:47 AM, Daniel Vetter wrote:
> On Tue, Dec 08, 2020 at 11:54:57AM -0800, Jiaying Liang wrote:
>> On 12/8/20 9:12 AM, Nicolas Dufresne wrote:
>>> Le mercredi 18 novembre 2020 à 00:06 -0800, Wendy Liang a écrit :
>>>> Create AI engine device/partition hierarchical structure.
>>>>
>>>> Each AI engine device can have multiple logical partitions(groups of AI
>>>> engine tiles). Each partition is column based and has its own node ID
>>>> in the system. AI engine device driver manages its partitions.
>>>>
>>>> Applications can access AI engine partition through the AI engine
>>>> partition driver instance. AI engine registers write is moved to kernel
>>>> as there are registers in the AI engine array needs privilege
>>>> permission.
>>> Hi there, it's nice to see an effort to upstream an AI driver. I'm a little
>>> worried this driver is not obvious to use from it's source code itself. So you
>>> have reference to some Open Source code that demonstrate it's usage ?
>> We have AI engine library which provides a cross platforms APIs for other
>>
>> libraries/application to use the hardware. Here is the source code:
>>
>> https://github.com/Xilinx/embeddedsw/tree/master/XilinxProcessorIPLib/drivers/aienginev2/src
>>
>> The cross platforms AI engine library runs in LInux userspace it defines how
>> to
>>
>> configure, and the kernel driver controls if what can be access and manage
>> errors from device.
> So I kinda ignored this driver submission because in the past all these AI
> drivers had at best incomplete open source (usually the compiler is
> closed, often also large parts of the runtime). I think yours would be the
> first that breaks this trend, is that really the case? I.e. I could make
> full use of this hw without any closed source bits to run DNN workloads
> and things like that?
AI engine can be used for signaling processing or high performance 
computing

the kernel driver works on the AI engine software library which I 
mentioned above,

which will be used by Xilinx runtime: 
https://xilinx.github.io/XRT/2020.2/html/index.html

Xilinx runtime is a layer for acceleration libraries or applications to 
use Xilinx accelerators.

e.g. it has OpenCL implementation
> If that's the case then I think there's nothing stopping us from doing the
> right thing and merging this driver into the right subsystem: The
> subsystem for accelerators which their own memory and who want dma-buf
> integration is drivers/gpu, not drivers/misc.

The AI engine kernel driver is used for device runtime configuration update,

and runtime monitoring, such as async errors detection. The buffer 
management

is out of the AI engine driver, but it is covered by Xilinx runtime:

https://github.com/Xilinx/XRT/tree/master/src/runtime_src/core/edge/drm/zocl

AI engine driver imports the DMA buf.


The AI engine device is quite different to the GPU devices. The AI engine

operations are still needs driver specific ioctls.

We have more than 100 cores tiles, each tiles functions can be defined 
at compilation

time, at runtime, we load the configuration (application defined I/O 
commands) to

configure each tiles registers to set up routing, set up DMAs, configure 
local memories,

and enable the tiles.


As the AI engine device hardware is different to the GPUs,

we are not able to make use of functions abstracted for GPUs, and we 
don't manage the

buffers in this driver. I am not sure if it is ok to add the driver to 
drivers/gpu but not

using abstractions from the GPU abstraction.


There is another reply to the patch series to ask for clarification on 
the overview of the

driver, and I had some discussions with other team members. I will reply 
to that email

to provide more details on overall how this driver is used.

Any suggestions on how to fit the driver in the drivers/gpu or other 
drivers framework

will be much appreciated.


Thanks,

Wendy

> Apologies that I'm jumping with the really big arch review when v3 is
> already on the list. But last few times merging AI drivers to drivers/misc
> was really just a way to avoid the merge criteria for drivers/gpu
> acceleration drivers. I'd love to land the first real open AI driver in
> upstream, properly.
>
> Cheers, Daniel
>
>
>
>> Best Regards,
>>
>> Wendy
>>
>>
>>>> Signed-off-by: Wendy Liang<wendy.liang at xilinx.com>
>>>> Signed-off-by: Hyun Kwon<hyun.kwon at xilinx.com>
>>>> ---
>>>>    MAINTAINERS                                        |   8 +
>>>>    drivers/misc/Kconfig                               |  12 +
>>>>    drivers/misc/Makefile                              |   1 +
>>>>    drivers/misc/xilinx-ai-engine/Makefile             |  11 +
>>>>    drivers/misc/xilinx-ai-engine/ai-engine-aie.c      | 115 +++++
>>>>    drivers/misc/xilinx-ai-engine/ai-engine-dev.c      | 448 ++++++++++++++++++
>>>>    drivers/misc/xilinx-ai-engine/ai-engine-internal.h | 226 ++++++++++
>>>>    drivers/misc/xilinx-ai-engine/ai-engine-part.c     | 498
>>>> +++++++++++++++++++++
>>>>    drivers/misc/xilinx-ai-engine/ai-engine-res.c      | 114 +++++
>>>>    include/uapi/linux/xlnx-ai-engine.h                | 107 +++++
>>>>    10 files changed, 1540 insertions(+)
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/Makefile
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/ai-engine-aie.c
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/ai-engine-dev.c
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/ai-engine-internal.h
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/ai-engine-part.c
>>>>    create mode 100644 drivers/misc/xilinx-ai-engine/ai-engine-res.c
>>>>    create mode 100644 include/uapi/linux/xlnx-ai-engine.h
>>>>
>>>> diff --git a/MAINTAINERS b/MAINTAINERS
>>>> index 5cc595a..40e3351 100644
>>>> --- a/MAINTAINERS
>>>> +++ b/MAINTAINERS
>>>> @@ -19283,6 +19283,14 @@ T:     githttps://github.com/Xilinx/linux-xlnx.git
>>>>    F:     Documentation/devicetree/bindings/phy/xlnx,zynqmp-psgtr.yaml
>>>>    F:     drivers/phy/xilinx/phy-zynqmp.c
>>>> +XILINX AI ENGINE DRIVER
>>>> +M:     Wendy Liang<wendy.liang at xilinx.com>
>>>> +S:     Supported
>>>> +F:     Documentation/devicetree/bindings/soc/xilinx/xlnx,ai-engine.yaml
>>>> +F:     drivers/misc/xilinx-ai-engine/
>>>> +F:     include/linux/xlnx-ai-engine.h
>>>> +F:     include/uapi/linux/xlnx-ai-engine.h
>>>> +
>>>>    XILLYBUS DRIVER
>>>>    M:     Eli Billauer<eli.billauer at gmail.com>
>>>>    L:linux-kernel at vger.kernel.org
>>>> diff --git a/drivers/misc/Kconfig b/drivers/misc/Kconfig
>>>> index fafa8b0..0b8ce4d 100644
>>>> --- a/drivers/misc/Kconfig
>>>> +++ b/drivers/misc/Kconfig
>>>> @@ -444,6 +444,18 @@ config XILINX_SDFEC
>>>>             If unsure, say N.
>>>> +config XILINX_AIE
>>>> +       tristate "Xilinx AI engine"
>>>> +       depends on ARM64 || COMPILE_TEST
>>>> +       help
>>>> +         This option enables support for the Xilinx AI engine driver.
>>>> +         One Xilinx AI engine device can have multiple partitions (groups of
>>>> +         AI engine tiles). Xilinx AI engine device driver instance manages
>>>> +         AI engine partitions. User application access its partitions through
>>>> +         AI engine partition instance file operations.
>>>> +
>>>> +         If unsure, say N
>>>> +
>>>>    config MISC_RTSX
>>>>           tristate
>>>>           default MISC_RTSX_PCI || MISC_RTSX_USB
>>>> diff --git a/drivers/misc/Makefile b/drivers/misc/Makefile
>>>> index d23231e..2176b18 100644
>>>> --- a/drivers/misc/Makefile
>>>> +++ b/drivers/misc/Makefile
>>>> @@ -57,3 +57,4 @@ obj-$(CONFIG_HABANA_AI)               += habanalabs/
>>>>    obj-$(CONFIG_UACCE)            += uacce/
>>>>    obj-$(CONFIG_XILINX_SDFEC)     += xilinx_sdfec.o
>>>>    obj-$(CONFIG_HISI_HIKEY_USB)   += hisi_hikey_usb.o
>>>> +obj-$(CONFIG_XILINX_AIE)       += xilinx-ai-engine/
>>>> diff --git a/drivers/misc/xilinx-ai-engine/Makefile b/drivers/misc/xilinx-ai-
>>>> engine/Makefile
>>>> new file mode 100644
>>>> index 0000000..7827a0a
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/Makefile
>>>> @@ -0,0 +1,11 @@
>>>> +# SPDX-License-Identifier: GPL-2.0-only
>>>> +#
>>>> +# Makefile for Xilinx AI engine device driver
>>>> +#
>>>> +
>>>> +obj-$(CONFIG_XILINX_AIE)       += xilinx-aie.o
>>>> +
>>>> +xilinx-aie-$(CONFIG_XILINX_AIE) := ai-engine-aie.o \
>>>> +                                  ai-engine-dev.o \
>>>> +                                  ai-engine-part.o \
>>>> +                                  ai-engine-res.o
>>>> diff --git a/drivers/misc/xilinx-ai-engine/ai-engine-aie.c
>>>> b/drivers/misc/xilinx-ai-engine/ai-engine-aie.c
>>>> new file mode 100644
>>>> index 0000000..319260f
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/ai-engine-aie.c
>>>> @@ -0,0 +1,115 @@
>>>> +// SPDX-License-Identifier: GPL-2.0
>>>> +/*
>>>> + * Xilinx AI Engine driver AIE device specific implementation
>>>> + *
>>>> + * Copyright (C) 2020 Xilinx, Inc.
>>>> + */
>>>> +
>>>> +#include <linux/slab.h>
>>>> +
>>>> +#include "ai-engine-internal.h"
>>>> +
>>>> +#define AIE_ARRAY_SHIFT                30U
>>>> +#define AIE_COL_SHIFT          23U
>>>> +#define AIE_ROW_SHIFT          18U
>>>> +
>>>> +/*
>>>> + * Registers offsets
>>>> + */
>>>> +#define AIE_SHIMNOC_L2INTR_MASK_REGOFF         0x00015000U
>>>> +#define AIE_SHIMNOC_L2INTR_INTR_REGOFF         0x00015010U
>>>> +#define AIE_SHIMNOC_DMA_BD0_ADDRLOW_REGOFF     0x0001d000U
>>>> +#define AIE_SHIMNOC_DMA_BD15_PACKET_REGOFF     0x0001d13cU
>>>> +#define AIE_SHIMNOC_AXIMM_REGOFF               0x0001e020U
>>>> +#define AIE_SHIMPL_L1INTR_MASK_A_REGOFF                0x00035000U
>>>> +#define AIE_SHIMPL_L1INTR_BLOCK_NORTH_B_REGOFF 0x00035050U
>>>> +#define AIE_SHIMPL_CLKCNTR_REGOFF              0x00036040U
>>>> +#define AIE_SHIMPL_RESET_REGOFF                        0x0003604cU
>>>> +#define AIE_TILE_CORE_CLKCNTR_REGOFF           0x00036040U
>>>> +
>>>> +static const struct aie_tile_regs aie_kernel_regs[] = {
>>>> +       /* SHIM AXI MM Config */
>>>> +       {.attribute = AIE_TILE_TYPE_SHIMNOC << AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMNOC_AXIMM_REGOFF,
>>>> +        .eoff = AIE_SHIMNOC_AXIMM_REGOFF,
>>>> +       },
>>>> +       /* SHIM DMA ADDRESS range */
>>>> +       {.attribute = AIE_TILE_TYPE_SHIMNOC << AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMNOC_DMA_BD0_ADDRLOW_REGOFF,
>>>> +        .eoff = AIE_SHIMNOC_DMA_BD15_PACKET_REGOFF,
>>>> +       },
>>>> +       /* SHIM 2nd level interrupt controller */
>>>> +       {.attribute = AIE_TILE_TYPE_SHIMNOC << AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMNOC_L2INTR_MASK_REGOFF,
>>>> +        .eoff = AIE_SHIMNOC_L2INTR_INTR_REGOFF,
>>>> +       },
>>>> +       /* SHIM 1st level interrupt controller */
>>>> +       {.attribute = (AIE_TILE_TYPE_SHIMPL | AIE_TILE_TYPE_SHIMNOC) <<
>>>> +                     AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMPL_L1INTR_MASK_A_REGOFF,
>>>> +        .eoff = AIE_SHIMPL_L1INTR_BLOCK_NORTH_B_REGOFF,
>>>> +       },
>>>> +       /* SHIM reset Enable */
>>>> +       {.attribute = (AIE_TILE_TYPE_SHIMPL | AIE_TILE_TYPE_SHIMNOC) <<
>>>> +                     AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMPL_RESET_REGOFF,
>>>> +        .eoff = AIE_SHIMPL_RESET_REGOFF,
>>>> +       },
>>>> +       /* SHIM clock control */
>>>> +       {.attribute = (AIE_TILE_TYPE_SHIMPL | AIE_TILE_TYPE_SHIMNOC) <<
>>>> +                     AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_SHIMPL_CLKCNTR_REGOFF,
>>>> +        .eoff = AIE_SHIMPL_CLKCNTR_REGOFF,
>>>> +       },
>>>> +       /* Tile clock control */
>>>> +       {.attribute = AIE_TILE_TYPE_TILE << AIE_REGS_ATTR_TILE_TYPE_SHIFT,
>>>> +        .soff = AIE_TILE_CORE_CLKCNTR_REGOFF,
>>>> +        .eoff = AIE_TILE_CORE_CLKCNTR_REGOFF,
>>>> +       },
>>>> +};
>>>> +
>>>> +static u32 aie_get_tile_type(struct aie_location *loc)
>>>> +{
>>>> +       if (loc->row)
>>>> +               return AIE_TILE_TYPE_TILE;
>>>> +       /* SHIM row */
>>>> +       if ((loc->col % 4) < 2)
>>>> +               return AIE_TILE_TYPE_SHIMPL;
>>>> +
>>>> +       return AIE_TILE_TYPE_SHIMNOC;
>>>> +}
>>>> +
>>>> +static const struct aie_tile_operations aie_ops = {
>>>> +       .get_tile_type = aie_get_tile_type,
>>>> +};
>>>> +
>>>> +/**
>>>> + * aie_device_init() - Initialize AI engine device struct AIE specific
>>>> + *                    properties
>>>> + * @adev: AI engine device
>>>> + * @return: 0 for success, negative value for failure.
>>>> + *
>>>> + * This function initialize the AI engine device structure device version
>>>> + * specific elements such as register addressing related array shift,
>>>> + * column shift, and row shift; AIE specific device operations, device
>>>> + * columns resource.
>>>> + */
>>>> +int aie_device_init(struct aie_device *adev)
>>>> +{
>>>> +       int ret;
>>>> +
>>>> +       adev->array_shift = AIE_ARRAY_SHIFT;
>>>> +       adev->col_shift = AIE_COL_SHIFT;
>>>> +       adev->row_shift = AIE_ROW_SHIFT;
>>>> +       adev->ops = &aie_ops;
>>>> +       adev->num_kernel_regs = ARRAY_SIZE(aie_kernel_regs);
>>>> +       adev->kernel_regs = aie_kernel_regs;
>>>> +
>>>> +       /* Get the columns resource */
>>>> +       /* Get number of columns from AI engine memory resource */
>>>> +       ret = aie_resource_initialize(&adev->cols_res, 50);
>>>> +       if (ret)
>>>> +               dev_err(&adev->dev, "failed to initialize columns
>>>> resource.\n");
>>>> +
>>>> +       return ret;
>>>> +}
>>>> diff --git a/drivers/misc/xilinx-ai-engine/ai-engine-dev.c
>>>> b/drivers/misc/xilinx-ai-engine/ai-engine-dev.c
>>>> new file mode 100644
>>>> index 0000000..2ab2dc8
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/ai-engine-dev.c
>>>> @@ -0,0 +1,448 @@
>>>> +// SPDX-License-Identifier: GPL-2.0
>>>> +/*
>>>> + * Xilinx AI Engine device driver
>>>> + *
>>>> + * Copyright (C) 2020 Xilinx, Inc.
>>>> + */
>>>> +
>>>> +#include <linux/anon_inodes.h>
>>>> +#include <linux/cdev.h>
>>>> +#include <linux/delay.h>
>>>> +#include <linux/device.h>
>>>> +#include <linux/dma-mapping.h>
>>>> +#include <linux/file.h>
>>>> +#include <linux/fs.h>
>>>> +#include <linux/idr.h>
>>>> +#include <linux/list.h>
>>>> +#include <linux/module.h>
>>>> +#include <linux/mutex.h>
>>>> +#include <linux/of.h>
>>>> +#include <linux/of_device.h>
>>>> +#include <linux/platform_device.h>
>>>> +#include <linux/slab.h>
>>>> +#include <linux/uaccess.h>
>>>> +#include <uapi/linux/xlnx-ai-engine.h>
>>>> +
>>>> +#include "ai-engine-internal.h"
>>>> +
>>>> +#define AIE_DEV_MAX    (MINORMASK + 1)
>>>> +
>>>> +static dev_t aie_major;
>>>> +struct class *aie_class;
>>>> +
>>>> +static DEFINE_IDA(aie_device_ida);
>>>> +static DEFINE_IDA(aie_minor_ida);
>>>> +
>>>> +/**
>>>> + * aie_get_partition_fd() - Get AI engine partition file descriptor
>>>> + * @apart: AI engine partition
>>>> + * @return: file descriptor for AI engine partition for success, or negative
>>>> + *         value for failure.
>>>> + *
>>>> + * This function gets a file descriptor for the AI engine partition.
>>>> + */
>>>> +static int aie_get_partition_fd(struct aie_partition *apart)
>>>> +{
>>>> +       struct file *filep;
>>>> +       int ret;
>>>> +
>>>> +       /*
>>>> +        * We can't use anon_inode_getfd() because we need to modify
>>>> +        * the f_mode flags directly to allow more than just ioctls
>>>> +        */
>>>> +       ret = get_unused_fd_flags(O_CLOEXEC);
>>>> +       if (ret < 0)
>>>> +               return ret;
>>>> +
>>>> +       filep = anon_inode_getfile(dev_name(&apart->dev), &aie_part_fops,
>>>> +                                  apart, O_RDWR);
>>>> +       if (IS_ERR(filep)) {
>>>> +               put_unused_fd(ret);
>>>> +               ret = PTR_ERR(filep);
>>>> +               return ret;
>>>> +       }
>>>> +       filep->f_mode |= (FMODE_LSEEK | FMODE_PREAD | FMODE_PWRITE);
>>>> +       fd_install(ret, filep);
>>>> +
>>>> +       return ret;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_enquire_partitions() - get AI engine partitions information
>>>> + * @adev: AI engine device
>>>> + * @query: data struct to store the partition information
>>>> + * @return: 0 for success, and negative value for failure.
>>>> + */
>>>> +static int aie_enquire_partitions(struct aie_device *adev,
>>>> +                                 struct aie_partition_query *query)
>>>> +{
>>>> +       struct aie_partition *apart;
>>>> +       u32 partition_cnt, i = 0;
>>>> +       int ret;
>>>> +
>>>> +       if (!query->partitions) {
>>>> +               /*
>>>> +                * If partitions information buffer is NULL.
>>>> +                * It is to get the number of partitions.
>>>> +                */
>>>> +               query->partition_cnt = 0;
>>>> +               list_for_each_entry(apart, &adev->partitions, node)
>>>> +                       query->partition_cnt++;
>>>> +               return 0;
>>>> +       }
>>>> +
>>>> +       partition_cnt = query->partition_cnt;
>>>> +       if (!partition_cnt)
>>>> +               return 0;
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret)
>>>> +               return ret;
>>>> +
>>>> +       list_for_each_entry(apart, &adev->partitions, node) {
>>>> +               struct aie_range_args part;
>>>> +
>>>> +               if (i >= partition_cnt)
>>>> +                       break;
>>>> +               part.partition_id = apart->partition_id;
>>>> +               /*
>>>> +                * TBD: check with PLM that if the partition is programmed
>>>> +                * and get the UID of the image which is loaded on the AI
>>>> +                * engine partition.
>>>> +                */
>>>> +               part.uid = 0;
>>>> +               part.range.start.col = apart->range.start.col;
>>>> +               part.range.start.row = apart->range.start.row;
>>>> +               part.range.size.col = apart->range.size.col;
>>>> +               part.range.size.row = apart->range.size.row;
>>>> +               /* Check if partition is in use */
>>>> +               part.status = apart->status;
>>>> +               if (copy_to_user((void __user *)&query->partitions[i], &part,
>>>> +                                sizeof(part))) {
>>>> +                       mutex_unlock(&adev->mlock);
>>>> +                       return -EFAULT;
>>>> +               }
>>>> +               i++;
>>>> +       }
>>>> +       mutex_unlock(&adev->mlock);
>>>> +       query->partition_cnt = i;
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_get_partition_from_id() - get AI engine partition from id
>>>> + * @adev: AI engine device
>>>> + * @partition_id: partition id to check
>>>> + * @return: partition pointer if partition exists, otherwise, NULL.
>>>> + *
>>>> + * This function checks defined partitions with partition id.
>>>> + * This function expect the caller to lock mlock of @adev.
>>>> + */
>>>> +struct aie_partition *aie_get_partition_from_id(struct aie_device *adev,
>>>> +                                               u32 partition_id)
>>>> +{
>>>> +       struct aie_partition *apart;
>>>> +
>>>> +       list_for_each_entry(apart, &adev->partitions, node) {
>>>> +               if (apart->partition_id == partition_id)
>>>> +                       return apart;
>>>> +       }
>>>> +
>>>> +       return NULL;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_request_partition() - request AI engine partition
>>>> + * @adev: AI engine device
>>>> + * @req: partition request, includes the requested AI engine information
>>>> + *      such as partition node ID and the UID of the image which is
>>>> + *      loaded on the partition.
>>>> + * @return: partition pointer if partition exists, otherwise, NULL.
>>>> + *
>>>> + * This function finds a defined partition which matches the specified
>>>> + * partition id, request it if it hasn't been requested, and returns it.
>>>> + */
>>>> +struct aie_partition *aie_request_partition(struct aie_device *adev,
>>>> +                                           struct aie_partition_req *req)
>>>> +{
>>>> +       struct aie_partition *apart;
>>>> +       int ret;
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret)
>>>> +               return ERR_PTR(ret);
>>>> +
>>>> +       apart = aie_get_partition_from_id(adev, req->partition_id);
>>>> +       if (!apart) {
>>>> +               dev_err(&adev->dev,
>>>> +                       "request partition %u failed, not exist.\n",
>>>> +                       req->partition_id);
>>>> +               mutex_unlock(&adev->mlock);
>>>> +               return ERR_PTR(-EINVAL);
>>>> +       }
>>>> +       /*
>>>> +        * TBD: It will check image UID too to see if the user matches
>>>> +        * what's loaded in the AI engine partition. And check the meta
>>>> +        * data to see which resources used by application.
>>>> +        */
>>>> +
>>>> +       ret = mutex_lock_interruptible(&apart->mlock);
>>>> +       if (ret)
>>>> +               return ERR_PTR(ret);
>>>> +
>>>> +       if (apart->status & XAIE_PART_STATUS_INUSE) {
>>>> +               mutex_unlock(&apart->mlock);
>>>> +               dev_err(&adev->dev,
>>>> +                       "request partition %u failed, partition in use.\n",
>>>> +                       req->partition_id);
>>>> +               apart = ERR_PTR(-EBUSY);
>>>> +       } else {
>>>> +               /*
>>>> +                * TBD:
>>>> +                * 1. setup NOC AXI MM config to only generate error events
>>>> +                *    for slave error and decode error.
>>>> +                * 2. scan to see which tiles have been clock gated.
>>>> +                *
>>>> +                * This needs to be done before the AI engine partition is
>>>> +                * exported for user to access.
>>>> +                */
>>>> +               apart->status = XAIE_PART_STATUS_INUSE;
>>>> +               mutex_unlock(&apart->mlock);
>>>> +       }
>>>> +       mutex_unlock(&adev->mlock);
>>>> +
>>>> +       return apart;
>>>> +}
>>>> +
>>>> +static long xilinx_ai_engine_ioctl(struct file *filp, unsigned int cmd,
>>>> +                                  unsigned long arg)
>>>> +{
>>>> +       struct inode *inode = file_inode(filp);
>>>> +       struct aie_device *adev = cdev_to_aiedev(inode->i_cdev);
>>>> +       void __user *argp = (void __user *)arg;
>>>> +       int ret;
>>>> +
>>>> +       switch (cmd) {
>>>> +       case AIE_ENQUIRE_PART_IOCTL:
>>>> +       {
>>>> +               struct aie_partition_query query;
>>>> +               struct aie_partition_query  __user *uquery_ptr = argp;
>>>> +
>>>> +               if (copy_from_user(&query, uquery_ptr, sizeof(query)))
>>>> +                       return -EFAULT;
>>>> +               ret = aie_enquire_partitions(adev, &query);
>>>> +               if (ret < 0)
>>>> +                       return ret;
>>>> +               if (copy_to_user((void __user *)&uquery_ptr->partition_cnt,
>>>> +                                &query.partition_cnt,
>>>> +                                sizeof(query.partition_cnt)))
>>>> +                       return -EFAULT;
>>>> +               break;
>>>> +       }
>>>> +       case AIE_REQUEST_PART_IOCTL:
>>>> +       {
>>>> +               struct aie_partition_req req;
>>>> +               struct aie_partition *apart;
>>>> +
>>>> +               if (copy_from_user(&req, argp, sizeof(req)))
>>>> +                       return -EFAULT;
>>>> +               apart = aie_request_partition(adev, &req);
>>>> +               if (IS_ERR(apart))
>>>> +                       return PTR_ERR(apart);
>>>> +               ret = aie_get_partition_fd(apart);
>>>> +               if (ret < 0) {
>>>> +                       dev_err(&apart->dev, "failed to get fd.\n");
>>>> +                       break;
>>>> +               }
>>>> +               break;
>>>> +       }
>>>> +       default:
>>>> +               dev_err(&adev->dev, "Invalid ioctl command %u.\n", cmd);
>>>> +               ret = -EINVAL;
>>>> +               break;
>>>> +       }
>>>> +
>>>> +       return ret;
>>>> +}
>>>> +
>>>> +static const struct file_operations aie_device_fops = {
>>>> +       .owner          = THIS_MODULE,
>>>> +       .unlocked_ioctl = xilinx_ai_engine_ioctl,
>>>> +};
>>>> +
>>>> +static void xilinx_ai_engine_release_device(struct device *dev)
>>>> +{
>>>> +       struct aie_device *adev = dev_to_aiedev(dev);
>>>> +
>>>> +       ida_simple_remove(&aie_device_ida, dev->id);
>>>> +       ida_simple_remove(&aie_minor_ida, MINOR(dev->devt));
>>>> +       cdev_del(&adev->cdev);
>>>> +       aie_resource_uninitialize(&adev->cols_res);
>>>> +}
>>>> +
>>>> +/**
>>>> + * of_xilinx_ai_engine_part_probe() - probes for AI engine partition nodes
>>>> + * @adev: AI engine device
>>>> + *
>>>> + * This function will probe for children AI engine partition nodes and create
>>>> + * an AI engine partition instance for each node.
>>>> + */
>>>> +static void of_xilinx_ai_engine_part_probe(struct aie_device *adev)
>>>> +{
>>>> +       struct device_node *nc;
>>>> +
>>>> +       for_each_available_child_of_node(adev->dev.of_node, nc) {
>>>> +               struct aie_partition *apart;
>>>> +
>>>> +               if (of_node_test_and_set_flag(nc, OF_POPULATED))
>>>> +                       continue;
>>>> +               apart = of_aie_part_probe(adev, nc);
>>>> +               if (IS_ERR(apart)) {
>>>> +                       dev_err(&adev->dev,
>>>> +                               "Failed to probe AI engine part for %pOF\n",
>>>> +                               nc);
>>>> +                       of_node_clear_flag(nc, OF_POPULATED);
>>>> +               }
>>>> +       }
>>>> +}
>>>> +
>>>> +static int xilinx_ai_engine_probe(struct platform_device *pdev)
>>>> +{
>>>> +       struct aie_device *adev;
>>>> +       struct device *dev;
>>>> +       int ret;
>>>> +
>>>> +       adev = devm_kzalloc(&pdev->dev, sizeof(*adev), GFP_KERNEL);
>>>> +       if (!adev)
>>>> +               return -ENOMEM;
>>>> +       platform_set_drvdata(pdev, adev);
>>>> +       INIT_LIST_HEAD(&adev->partitions);
>>>> +       mutex_init(&adev->mlock);
>>>> +
>>>> +       adev->res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
>>>> +       if (!adev->res) {
>>>> +               dev_err(&pdev->dev, "No memory resource.\n");
>>>> +               return -EINVAL;
>>>> +       }
>>>> +       adev->base = devm_ioremap_resource(&pdev->dev, adev->res);
>>>> +       if (IS_ERR(adev->base)) {
>>>> +               dev_err(&pdev->dev, "no io memory resource.\n");
>>>> +               return PTR_ERR(adev->base);
>>>> +       }
>>>> +
>>>> +       /* Initialize AIE device specific instance. */
>>>> +       ret = aie_device_init(adev);
>>>> +       if (ret < 0) {
>>>> +               dev_err(&pdev->dev, "failed to initialize device
>>>> instance.\n");
>>>> +               return ret;
>>>> +       }
>>>> +
>>>> +       dev = &adev->dev;
>>>> +       device_initialize(dev);
>>>> +       dev->class = aie_class;
>>>> +       dev->parent = &pdev->dev;
>>>> +       dev->of_node = pdev->dev.of_node;
>>>> +
>>>> +       ret = ida_simple_get(&aie_minor_ida, 0, AIE_DEV_MAX, GFP_KERNEL);
>>>> +       if (ret < 0)
>>>> +               goto free_dev;
>>>> +       dev->devt = MKDEV(MAJOR(aie_major), ret);
>>>> +       ret = ida_simple_get(&aie_device_ida, 0, 0, GFP_KERNEL);
>>>> +       if (ret < 0)
>>>> +               goto free_minor_ida;
>>>> +       dev->id = ret;
>>>> +       dev_set_name(&adev->dev, "aie%d", dev->id);
>>>> +
>>>> +       cdev_init(&adev->cdev, &aie_device_fops);
>>>> +       adev->cdev.owner = THIS_MODULE;
>>>> +       ret = cdev_add(&adev->cdev, dev->devt, 1);
>>>> +       if (ret)
>>>> +               goto free_ida;
>>>> +       /* We can now rely on the release function for cleanup */
>>>> +       dev->release = xilinx_ai_engine_release_device;
>>>> +
>>>> +       ret = device_add(dev);
>>>> +       if (ret) {
>>>> +               dev_err(&pdev->dev, "device_add failed: %d\n", ret);
>>>> +               put_device(dev);
>>>> +               return ret;
>>>> +       }
>>>> +
>>>> +       of_xilinx_ai_engine_part_probe(adev);
>>>> +       dev_info(&pdev->dev, "Xilinx AI Engine device(cols=%u) probed\n",
>>>> +                adev->cols_res.total);
>>>> +       return 0;
>>>> +
>>>> +free_ida:
>>>> +       ida_simple_remove(&aie_device_ida, dev->id);
>>>> +free_minor_ida:
>>>> +       ida_simple_remove(&aie_minor_ida, MINOR(dev->devt));
>>>> +free_dev:
>>>> +       put_device(dev);
>>>> +
>>>> +       return ret;
>>>> +}
>>>> +
>>>> +static int xilinx_ai_engine_remove(struct platform_device *pdev)
>>>> +{
>>>> +       struct aie_device *adev = platform_get_drvdata(pdev);
>>>> +       struct aie_partition *apart;
>>>> +
>>>> +       list_for_each_entry(apart, &adev->partitions, node)
>>>> +               aie_part_remove(apart);
>>>> +
>>>> +       device_del(&adev->dev);
>>>> +       put_device(&adev->dev);
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +static const struct of_device_id xilinx_ai_engine_of_match[] = {
>>>> +       { .compatible = "xlnx,ai-engine-v1.0", },
>>>> +       { /* end of table */ },
>>>> +};
>>>> +MODULE_DEVICE_TABLE(of, xilinx_ai_engine_of_match);
>>>> +
>>>> +static struct platform_driver xilinx_ai_engine_driver = {
>>>> +       .probe                  = xilinx_ai_engine_probe,
>>>> +       .remove                 = xilinx_ai_engine_remove,
>>>> +       .driver                 = {
>>>> +               .name           = "xilinx-ai-engine",
>>>> +               .of_match_table = xilinx_ai_engine_of_match,
>>>> +       },
>>>> +};
>>>> +
>>>> +static int __init xilinx_ai_engine_init(void)
>>>> +{
>>>> +       int ret;
>>>> +
>>>> +       ret = alloc_chrdev_region(&aie_major, 0, AIE_DEV_MAX, "aie");
>>>> +       if (ret < 0) {
>>>> +               pr_err("aie: failed to allocate aie region\n");
>>>> +               return ret;
>>>> +       }
>>>> +
>>>> +       aie_class = class_create(THIS_MODULE, "aie");
>>>> +       if (IS_ERR(aie_class)) {
>>>> +               pr_err("failed to create aie class\n");
>>>> +               unregister_chrdev_region(aie_major, AIE_DEV_MAX);
>>>> +               return PTR_ERR(aie_class);
>>>> +       }
>>>> +
>>>> +       platform_driver_register(&xilinx_ai_engine_driver);
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +postcore_initcall(xilinx_ai_engine_init);
>>>> +
>>>> +static void __exit xilinx_ai_engine_exit(void)
>>>> +{
>>>> +       platform_driver_unregister(&xilinx_ai_engine_driver);
>>>> +       class_destroy(aie_class);
>>>> +       unregister_chrdev_region(aie_major, AIE_DEV_MAX);
>>>> +}
>>>> +module_exit(xilinx_ai_engine_exit);
>>>> +
>>>> +MODULE_AUTHOR("Xilinx, Inc.");
>>>> +MODULE_LICENSE("GPL v2");
>>>> diff --git a/drivers/misc/xilinx-ai-engine/ai-engine-internal.h
>>>> b/drivers/misc/xilinx-ai-engine/ai-engine-internal.h
>>>> new file mode 100644
>>>> index 0000000..6a69946
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/ai-engine-internal.h
>>>> @@ -0,0 +1,226 @@
>>>> +/* SPDX-License-Identifier: GPL-2.0-only */
>>>> +/*
>>>> + * Xilinx AI Engine driver internal header
>>>> + *
>>>> + * Copyright (C) 2020 Xilinx, Inc.
>>>> + */
>>>> +
>>>> +#ifndef AIE_INTERNAL_H
>>>> +#define AIE_INTERNAL_H
>>>> +
>>>> +#include <linux/bitfield.h>
>>>> +#include <linux/bits.h>
>>>> +#include <linux/cdev.h>
>>>> +#include <linux/device.h>
>>>> +#include <linux/io.h>
>>>> +#include <linux/list.h>
>>>> +#include <linux/mutex.h>
>>>> +#include <linux/of.h>
>>>> +#include <linux/of_device.h>
>>>> +#include <uapi/linux/xlnx-ai-engine.h>
>>>> +
>>>> +/*
>>>> + * Macros for AI engine tile type bitmasks
>>>> + */
>>>> +#define AIE_TILE_TYPE_TILE     BIT(0)
>>>> +#define AIE_TILE_TYPE_SHIMPL   BIT(1)
>>>> +/* SHIM NOC tile includes SHIM PL and SHIM NOC modules */
>>>> +#define AIE_TILE_TYPE_SHIMNOC  BIT(2)
>>>> +
>>>> +/*
>>>> + * Macros for attribute property of AI engine registers accessed by kernel
>>>> + * 0 - 7 bits: tile type bits
>>>> + * 8 - 15 bits: permission bits. If it is 1, it allows write from userspace
>>>> + */
>>>> +#define AIE_REGS_ATTR_TILE_TYPE_SHIFT  0U
>>>> +#define AIE_REGS_ATTR_PERM_SHIFT       8U
>>>> +#define AIE_REGS_ATTR_TILE_TYPE_MASK   GENMASK(AIE_REGS_ATTR_PERM_SHIFT - 1,
>>>> \
>>>> +                                               AIE_REGS_ATTR_TILE_TYPE_SHIFT)
>>>> +#define AIE_REGS_ATTR_PERM_MASK                GENMASK(15, \
>>>> +                            ��                  AIE_REGS_ATTR_PERM_SHIFT)
>>>> +
>>>> +/**
>>>> + * struct aie_tile_regs - contiguous range of AI engine register
>>>> + *                       within an AI engine tile
>>>> + * @soff: start offset of the range
>>>> + * @eoff: end offset of the range
>>>> + * @attribute: registers attribute. It uses AIE_REGS_ATTR_* macros defined
>>>> + *            above.
>>>> + */
>>>> +struct aie_tile_regs {
>>>> +       size_t soff;
>>>> +       size_t eoff;
>>>> +       u32 attribute;
>>>> +};
>>>> +
>>>> +struct aie_device;
>>>> +struct aie_partition;
>>>> +
>>>> +/**
>>>> + * struct aie_tile_operations - AI engine device operations
>>>> + * @get_tile_type: get type of tile based on tile operation
>>>> + *
>>>> + * Different AI engine device version has its own device
>>>> + * operation.
>>>> + */
>>>> +struct aie_tile_operations {
>>>> +       u32 (*get_tile_type)(struct aie_location *loc);
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_resource - AI engine resource structure
>>>> + * @bitmap: resource bitmap
>>>> + * @total: total number of resource
>>>> + */
>>>> +struct aie_resource {
>>>> +       unsigned long *bitmap;
>>>> +       u32 total;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_device - AI engine device structure
>>>> + * @partitions: list of partitions requested
>>>> + * @cdev: cdev for the AI engine
>>>> + * @dev: device for the AI engine device
>>>> + * @mlock: protection for AI engine device operations
>>>> + * @base: AI engine device base virtual address
>>>> + * @res: memory resource of AI engine device
>>>> + * @kernel_regs: array of kernel only registers
>>>> + * @ops: tile operations
>>>> + * @size: size of the AI engine address space
>>>> + * @array_shift: array address shift
>>>> + * @col_shift: column address shift
>>>> + * @row_shift: row address shift
>>>> + * @cols_res: AI engine columns resources to indicate
>>>> + *           while columns are occupied by partitions.
>>>> + * @num_kernel_regs: number of kernel only registers range
>>>> + * @version: AI engine device version
>>>> + */
>>>> +struct aie_device {
>>>> +       struct list_head partitions;
>>>> +       struct cdev cdev;
>>>> +       struct device dev;
>>>> +       struct mutex mlock; /* protection for AI engine partitions */
>>>> +       void __iomem *base;
>>>> +       struct resource *res;
>>>> +       const struct aie_tile_regs *kernel_regs;
>>>> +       const struct aie_tile_operations *ops;
>>>> +       size_t size;
>>>> +       struct aie_resource cols_res;
>>>> +       u32 array_shift;
>>>> +       u32 col_shift;
>>>> +       u32 row_shift;
>>>> +       u32 num_kernel_regs;
>>>> +       int version;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_partition - AI engine partition structure
>>>> + * @node: list node
>>>> + * @adev: pointer to AI device instance
>>>> + * @range: range of partition
>>>> + * @mlock: protection for AI engine partition operations
>>>> + * @dev: device for the AI engine partition
>>>> + * @partition_id: partition id. Partition ID is the identifier
>>>> + *               of the AI engine partition in the system.
>>>> + * @status: indicate if the partition is in use
>>>> + */
>>>> +struct aie_partition {
>>>> +       struct list_head node;
>>>> +       struct aie_device *adev;
>>>> +       struct aie_range range;
>>>> +       struct mutex mlock; /* protection for AI engine partition operations
>>>> */
>>>> +       struct device dev;
>>>> +       u32 partition_id;
>>>> +       u32 status;
>>>> +};
>>>> +
>>>> +extern struct class *aie_class;
>>>> +extern const struct file_operations aie_part_fops;
>>>> +
>>>> +#define cdev_to_aiedev(i_cdev) container_of((i_cdev), struct aie_device,
>>>> cdev)
>>>> +#define dev_to_aiedev(_dev) container_of((_dev), struct aie_device, dev)
>>>> +#define dev_to_aiepart(_dev) container_of((_dev), struct aie_partition, dev)
>>>> +
>>>> +#define aie_col_mask(adev) ({ \
>>>> +       struct aie_device *_adev = (adev); \
>>>> +       GENMASK_ULL(_adev->array_shift - 1, _adev->col_shift);  \
>>>> +       })
>>>> +
>>>> +#define aie_row_mask(adev) ({ \
>>>> +       struct aie_device *_adev = (adev); \
>>>> +       GENMASK_ULL(_adev->col_shift - 1, _adev->row_shift);  \
>>>> +       })
>>>> +
>>>> +#define aie_tile_reg_mask(adev) ({ \
>>>> +       struct aie_device *_adev = (adev); \
>>>> +       GENMASK_ULL(_adev->row_shift - 1, 0);  \
>>>> +       })
>>>> +
>>>> +/*
>>>> + * Need to define field get, as AI engine shift mask is not constant.
>>>> + * Cannot use FIELD_GET()
>>>> + */
>>>> +#define aie_tile_reg_field_get(mask, shift, regoff) ( \
>>>> +       ((regoff) & (mask)) >> (shift))
>>>> +
>>>> +#define aie_cal_tile_reg(adev, regoff) ( \
>>>> +       aie_tile_reg_field_get(aie_tile_reg_mask(adev), 0, regoff))
>>>> +
>>>> +/**
>>>> + * aie_cal_regoff() - calculate register offset to the whole AI engine
>>>> + *                   device start address
>>>> + * @adev: AI engine device
>>>> + * @loc: AI engine tile location
>>>> + * @regoff_intile: register offset within a tile
>>>> + * @return: register offset to the whole AI engine device start address
>>>> + */
>>>> +static inline u32 aie_cal_regoff(struct aie_device *adev,
>>>> +                                struct aie_location loc, u32 regoff_intile)
>>>> +{
>>>> +       return regoff_intile + (loc.col << adev->col_shift) +
>>>> +              (loc.row << adev->row_shift);
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_validate_location() - validate tile location within an AI engine
>>>> + *                          partition
>>>> + * @apart: AI engine partition
>>>> + * @loc: AI engine tile location
>>>> + * @return: return 0 if it is valid, negative value for errors.
>>>> + *
>>>> + * This function checks if the AI engine location is within the AI engine
>>>> + * partition.
>>>> + */
>>>> +static inline int aie_validate_location(struct aie_partition *apart,
>>>> +                                       struct aie_location loc)
>>>> +{
>>>> +       if (loc.col < apart->range.start.col ||
>>>> +           loc.col >= apart->range.start.col + apart->range.size.col ||
>>>> +           loc.row < apart->range.start.row ||
>>>> +           loc.row >= apart->range.start.row + apart->range.size.row)
>>>> +               return -EINVAL;
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +int aie_resource_initialize(struct aie_resource *res, int count);
>>>> +void aie_resource_uninitialize(struct aie_resource *res);
>>>> +int aie_resource_check_region(struct aie_resource *res, u32 start,
>>>> +                             u32 count);
>>>> +int aie_resource_get_region(struct aie_resource *res, u32 start,
>>>> +                           u32 count);
>>>> +void aie_resource_put_region(struct aie_resource *res, int start, u32 count);
>>>> +
>>>> +const struct file_operations *aie_part_get_fops(void);
>>>> +u8 aie_part_in_use(struct aie_partition *apart);
>>>> +struct aie_partition *aie_get_partition_from_id(struct aie_device *adev,
>>>> +                                               u32 partition_id);
>>>> +struct aie_partition *aie_request_partition(struct aie_device *adev,
>>>> +                                           struct aie_partition_req *req);
>>>> +struct aie_partition *of_aie_part_probe(struct aie_device *adev,
>>>> +                                       struct device_node *nc);
>>>> +void aie_part_remove(struct aie_partition *apart);
>>>> +
>>>> +int aie_device_init(struct aie_device *adev);
>>>> +#endif /* AIE_INTERNAL_H */
>>>> diff --git a/drivers/misc/xilinx-ai-engine/ai-engine-part.c
>>>> b/drivers/misc/xilinx-ai-engine/ai-engine-part.c
>>>> new file mode 100644
>>>> index 0000000..fc8f9f5
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/ai-engine-part.c
>>>> @@ -0,0 +1,498 @@
>>>> +// SPDX-License-Identifier: GPL-2.0
>>>> +/*
>>>> + * Xilinx AI Engine partition driver
>>>> + *
>>>> + * Copyright (C) 2020 Xilinx, Inc.
>>>> + */
>>>> +
>>>> +#include <linux/cdev.h>
>>>> +#include <linux/delay.h>
>>>> +#include <linux/device.h>
>>>> +#include <linux/fs.h>
>>>> +#include <linux/kernel.h>
>>>> +#include <linux/list.h>
>>>> +#include <linux/mm.h>
>>>> +#include <linux/mman.h>
>>>> +#include <linux/mmu_context.h>
>>>> +#include <linux/mutex.h>
>>>> +#include <linux/of.h>
>>>> +#include <linux/of_device.h>
>>>> +#include <linux/slab.h>
>>>> +#include <linux/uaccess.h>
>>>> +#include <linux/uio.h>
>>>> +#include <uapi/linux/xlnx-ai-engine.h>
>>>> +
>>>> +#include "ai-engine-internal.h"
>>>> +
>>>> +/**
>>>> + * aie_cal_loc() - calculate tile location from register offset to the AI
>>>> + *                engine device
>>>> + * @adev: AI engine device
>>>> + * @loc: memory pointer to restore returning location information
>>>> + * @regoff: tile internal register offset
>>>> + *
>>>> + * This function returns the tile location.
>>>> + */
>>>> +static void aie_cal_loc(struct aie_device *adev,
>>>> +                       struct aie_location *loc, u64 regoff)
>>>> +{
>>>> +       loc->col = (u32)aie_tile_reg_field_get(aie_col_mask(adev),
>>>> +                                              adev->col_shift, regoff);
>>>> +       loc->row = (u32)aie_tile_reg_field_get(aie_row_mask(adev),
>>>> +                                              adev->row_shift, regoff);
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_part_reg_validation() - validate AI engine partition register access
>>>> + * @apart: AI engine partition
>>>> + * @offset: AI engine register offset
>>>> + * @len: len of data to write/read
>>>> + * @is_write: is the access to write to register
>>>> + * @return: 0 for success, or negative value for failure.
>>>> + *
>>>> + * This function validate if the register to access is within the AI engine
>>>> + * partition. If it is write access, if the register is writable by user.
>>>> + */
>>>> +static int aie_part_reg_validation(struct aie_partition *apart, size_t
>>>> offset,
>>>> +                                  size_t len, u8 is_write)
>>>> +{
>>>> +       struct aie_device *adev;
>>>> +       u32 regend32, ttype;
>>>> +       u64 regoff, regend64;
>>>> +       struct aie_location loc;
>>>> +       unsigned int i;
>>>> +
>>>> +       adev = apart->adev;
>>>> +       if (offset % sizeof(u32)) {
>>>> +               dev_err(&apart->dev,
>>>> +                       "Invalid reg off(0x%zx), not 32bit aligned.\n",
>>>> +                       offset);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +
>>>> +       if (len % sizeof(u32)) {
>>>> +               dev_err(&apart->dev, "Invalid reg operation len %zu.\n", len);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +
>>>> +       regoff = aie_cal_tile_reg(adev, offset);
>>>> +       regend64 = regoff + len;
>>>> +       if (regend64 >= BIT_ULL(adev->row_shift)) {
>>>> +               dev_err(&apart->dev,
>>>> +                       "Invalid reg operation len %zu.\n", len);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +
>>>> +       aie_cal_loc(adev, &loc, offset);
>>>> +       if (aie_validate_location(apart, loc)) {
>>>> +               dev_err(&apart->dev,
>>>> +                       "Invalid (%d,%d) out of part(%d,%d),(%d,%d)\n",
>>>> +                       loc.col, loc.row,
>>>> +                       apart->range.start.col, apart->range.start.row,
>>>> +                       apart->range.size.col, apart->range.size.row);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +
>>>> +       if (!is_write)
>>>> +               return 0;
>>>> +
>>>> +       regend32 = lower_32_bits(regend64);
>>>> +       ttype = adev->ops->get_tile_type(&loc);
>>>> +       for (i = 0; i < adev->num_kernel_regs; i++) {
>>>> +               const struct aie_tile_regs *regs;
>>>> +               u32 rttype, writable;
>>>> +
>>>> +               regs = &adev->kernel_regs[i];
>>>> +               rttype = (regs->attribute & AIE_REGS_ATTR_TILE_TYPE_MASK) >>
>>>> +                        AIE_REGS_ATTR_TILE_TYPE_SHIFT;
>>>> +               writable = (regs->attribute & AIE_REGS_ATTR_PERM_MASK) >>
>>>> +                          AIE_REGS_ATTR_PERM_SHIFT;
>>>> +               if (!(ttype & rttype))
>>>> +                       continue;
>>>> +               if ((regoff >= regs->soff && regoff <= regs->eoff) ||
>>>> +                   (regend32 >= regs->soff && regend32 <= regs->eoff)) {
>>>> +                       if (!writable) {
>>>> +                               dev_err(&apart->dev,
>>>> +                                       "reg 0x%zx,0x%zx not writable.\n",
>>>> +                                       offset, len);
>>>> +                               return -EINVAL;
>>>> +                       }
>>>> +               }
>>>> +       }
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_part_write_register() - AI engine partition write register
>>>> + * @apart: AI engine partition
>>>> + * @offset: AI engine register offset
>>>> + * @len: len of data to write
>>>> + * @data: data to write
>>>> + * @mask: mask, if it is non 0, it is mask write.
>>>> + * @return: number of bytes write for success, or negative value for failure.
>>>> + *
>>>> + * This function writes data to the specified registers.
>>>> + * If the mask is non 0, it is mask write.
>>>> + */
>>>> +static int aie_part_write_register(struct aie_partition *apart, size_t
>>>> offset,
>>>> +                                  size_t len, void *data, u32 mask)
>>>> +{
>>>> +       int ret;
>>>> +       void __iomem *va;
>>>> +
>>>> +       if (mask && len > sizeof(u32)) {
>>>> +               /* For mask write, only allow 32bit. */
>>>> +               dev_err(&apart->dev,
>>>> +                       "failed mask write, len is more that 32bit.\n");
>>>> +               return -EINVAL;
>>>> +       }
>>>> +
>>>> +       /* offset is expected to be relative to the start of the partition */
>>>> +       offset += aie_cal_regoff(apart->adev, apart->range.start, 0);
>>>> +       ret = aie_part_reg_validation(apart, offset, len, 1);
>>>> +       if (ret < 0) {
>>>> +               dev_err(&apart->dev, "failed to write to 0x%zx,0x%zx.\n",
>>>> +                       offset, len);
>>>> +               return ret;
>>>> +       }
>>>> +
>>>> +       va = apart->adev->base + offset;
>>>> +       if (!mask) {
>>>> +               if (len == sizeof(u32))
>>>> +                       iowrite32(*((u32 *)data),  va);
>>>> +               else
>>>> +                       memcpy_toio(va, data, len);
>>>> +       } else {
>>>> +               u32 val = ioread32(va);
>>>> +
>>>> +               val &= ~mask;
>>>> +               val |= *((u32 *)data) & mask;
>>>> +               iowrite32(val, va);
>>>> +       }
>>>> +
>>>> +       return (int)len;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_part_access_regs() - AI engine partition registers access
>>>> + * @apart: AI engine partition
>>>> + * @num_reqs: number of access requests
>>>> + * @reqs: array of registers access
>>>> + * @return: 0 for success, and negative value for failure.
>>>> + *
>>>> + * This function executes AI engine partition register access requests.
>>>> + */
>>>> +static int aie_part_access_regs(struct aie_partition *apart, u32 num_reqs,
>>>> +                               struct aie_reg_args *reqs)
>>>> +{
>>>> +       u32 i;
>>>> +
>>>> +       for (i = 0; i < num_reqs; i++) {
>>>> +               struct aie_reg_args *args = &reqs[i];
>>>> +               int ret;
>>>> +
>>>> +               if (args->op != AIE_REG_WRITE) {
>>>> +                       dev_err(&apart->dev,
>>>> +                               "Invalid register command type: %u.\n",
>>>> +                               args->op);
>>>> +                       return -EINVAL;
>>>> +               }
>>>> +               ret = aie_part_write_register(apart,
>>>> +                                             (size_t)args->offset,
>>>> +                                             sizeof(args->val),
>>>> +                                             &args->val, args->mask);
>>>> +               if (ret < 0) {
>>>> +                       dev_err(&apart->dev, "reg op %u failed: 0x%llx.\n",
>>>> +                               args->op, args->offset);
>>>> +                       return ret;
>>>> +               }
>>>> +       }
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +static int aie_part_release(struct inode *inode, struct file *filp)
>>>> +{
>>>> +       struct aie_partition *apart = filp->private_data;
>>>> +       int ret;
>>>> +
>>>> +       /*
>>>> +        * TODO: It will need to reset the SHIM columns and gate the
>>>> +        * tiles of the partition.
>>>> +        */
>>>> +       ret = mutex_lock_interruptible(&apart->mlock);
>>>> +       if (ret)
>>>> +               return ret;
>>>> +
>>>> +       apart->status = 0;
>>>> +       mutex_unlock(&apart->mlock);
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +static const struct vm_operations_struct aie_part_physical_vm_ops = {
>>>> +#ifdef CONFIG_HAVE_IOREMAP_PROT
>>>> +       .access = generic_access_phys,
>>>> +#endif
>>>> +};
>>>> +
>>>> +static int aie_part_mmap(struct file *fp, struct vm_area_struct *vma)
>>>> +{
>>>> +       struct aie_partition *apart = fp->private_data;
>>>> +       struct aie_device *adev = apart->adev;
>>>> +       unsigned long offset = vma->vm_pgoff * PAGE_SIZE;
>>>> +       phys_addr_t addr;
>>>> +       size_t size;
>>>> +
>>>> +       if (vma->vm_end < vma->vm_start)
>>>> +               return -EINVAL;
>>>> +       /* Only allow userspace directly read registers */
>>>> +       if (vma->vm_flags & VM_WRITE) {
>>>> +               dev_err(&apart->dev, "%s: do not support writable mmap.\n",
>>>> +                       __func__);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +       vma->vm_private_data = apart;
>>>> +       vma->vm_ops = &aie_part_physical_vm_ops;
>>>> +       size = apart->range.size.col << adev->col_shift;
>>>> +       if ((vma->vm_end - vma->vm_start) > (size - offset)) {
>>>> +               dev_err(&apart->dev,
>>>> +                       "%s: size exceed.\n", __func__);
>>>> +               return -EINVAL;
>>>> +       }
>>>> +       vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
>>>> +       /* Calculate the partition address */
>>>> +       addr = adev->res->start;
>>>> +       addr += apart->range.start.col << adev->col_shift;
>>>> +       addr += apart->range.start.row << adev->row_shift;
>>>> +       addr += offset;
>>>> +       return remap_pfn_range(vma,
>>>> +                              vma->vm_start,
>>>> +                              addr >> PAGE_SHIFT,
>>>> +                              vma->vm_end - vma->vm_start,
>>>> +                              vma->vm_page_prot);
>>>> +}
>>>> +
>>>> +static long aie_part_ioctl(struct file *fp, unsigned int cmd, unsigned long
>>>> arg)
>>>> +{
>>>> +       struct aie_partition *apart = fp->private_data;
>>>> +       void __user *argp = (void __user *)arg;
>>>> +       long ret;
>>>> +
>>>> +       switch (cmd) {
>>>> +       case AIE_REG_IOCTL:
>>>> +       {
>>>> +               struct aie_reg_args raccess;
>>>> +
>>>> +               if (copy_from_user(&raccess, argp, sizeof(raccess)))
>>>> +                       return -EFAULT;
>>>> +
>>>> +               ret = mutex_lock_interruptible(&apart->mlock);
>>>> +               if (ret)
>>>> +                       return ret;
>>>> +
>>>> +               ret = aie_part_access_regs(apart, 1, &raccess);
>>>> +               mutex_unlock(&apart->mlock);
>>>> +               break;
>>>> +       }
>>>> +       default:
>>>> +               dev_err(&apart->dev, "Invalid ioctl command %u.\n", cmd);
>>>> +               ret = -EINVAL;
>>>> +               break;
>>>> +       }
>>>> +
>>>> +       return ret;
>>>> +}
>>>> +
>>>> +const struct file_operations aie_part_fops = {
>>>> +       .owner          = THIS_MODULE,
>>>> +       .release        = aie_part_release,
>>>> +       .mmap           = aie_part_mmap,
>>>> +       .unlocked_ioctl = aie_part_ioctl,
>>>> +};
>>>> +
>>>> +/**
>>>> + * aie_part_release_device() - release an AI engine partition instance
>>>> + * @dev: AI engine partition device
>>>> + *
>>>> + * It will be called by device driver core when no one holds a valid
>>>> + * pointer to @dev anymore.
>>>> + */
>>>> +static void aie_part_release_device(struct device *dev)
>>>> +{
>>>> +       struct aie_partition *apart = dev_to_aiepart(dev);
>>>> +       struct aie_device *adev = apart->adev;
>>>> +       int ret;
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret) {
>>>> +               dev_warn(&apart->dev,
>>>> +                        "getting adev->mlock is interrupted by signal\n");
>>>> +       }
>>>> +
>>>> +       aie_resource_put_region(&adev->cols_res, apart->range.start.col,
>>>> +                               apart->range.size.col);
>>>> +       list_del(&apart->node);
>>>> +       mutex_unlock(&adev->mlock);
>>>> +       put_device(apart->dev.parent);
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_create_partition() - create AI engine partition instance
>>>> + * @adev: AI engine device
>>>> + * @range: AI engine partition range to check. A range describes a group
>>>> + *        of AI engine tiles.
>>>> + * @return: created AI engine partition pointer for success, and PTR_ERR
>>>> + *         for failure.
>>>> + *
>>>> + * This function creates an AI engine partition instance.
>>>> + * It creates AI engine partition, the AI engine partition device and
>>>> + * the AI engine partition character device.
>>>> + */
>>>> +static struct aie_partition *aie_create_partition(struct aie_device *adev,
>>>> +                                                 struct aie_range *range)
>>>> +{
>>>> +       struct aie_partition *apart;
>>>> +       struct device *dev;
>>>> +       char devname[32];
>>>> +       int ret;
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret)
>>>> +               return ERR_PTR(ret);
>>>> +
>>>> +       ret = aie_resource_check_region(&adev->cols_res, range->start.col,
>>>> +                                       range->size.col);
>>>> +       if (ret != range->start.col) {
>>>> +               dev_err(&adev->dev, "invalid partition (%u,%u)(%u,%u).\n",
>>>> +                       range->start.col, range->start.row,
>>>> +                       range->size.col, range->size.row);
>>>> +               mutex_unlock(&adev->mlock);
>>>> +               return ERR_PTR(-EINVAL);
>>>> +       }
>>>> +       ret = aie_resource_get_region(&adev->cols_res, range->start.col,
>>>> +                                     range->size.col);
>>>> +       if (ret != range->start.col) {
>>>> +               dev_err(&adev->dev, "failed to get partition
>>>> (%u,%u)(%u,%u).\n",
>>>> +                       range->start.col, range->start.row,
>>>> +                       range->size.col, range->size.row);
>>>> +               mutex_unlock(&adev->mlock);
>>>> +               return ERR_PTR(-EFAULT);
>>>> +       }
>>>> +       mutex_unlock(&adev->mlock);
>>>> +
>>>> +       apart = devm_kzalloc(&adev->dev, sizeof(*apart), GFP_KERNEL);
>>>> +       if (!apart)
>>>> +               return ERR_PTR(-ENOMEM);
>>>> +
>>>> +       apart->adev = adev;
>>>> +       memcpy(&apart->range, range, sizeof(*range));
>>>> +       mutex_init(&apart->mlock);
>>>> +
>>>> +       /* Create AI engine partition device */
>>>> +       dev = &apart->dev;
>>>> +       device_initialize(dev);
>>>> +       dev->parent = &adev->dev;
>>>> +       dev->class = aie_class;
>>>> +       dev_set_drvdata(dev, apart);
>>>> +       snprintf(devname, sizeof(devname) - 1, "aiepart_%d_%d",
>>>> +                apart->range.start.col, apart->range.size.col);
>>>> +       dev_set_name(dev, devname);
>>>> +       /* We can now rely on the release function for cleanup */
>>>> +       dev->release = aie_part_release_device;
>>>> +       ret = device_add(dev);
>>>> +       if (ret) {
>>>> +               dev_err(dev, "device_add failed: %d\n", ret);
>>>> +               put_device(dev);
>>>> +               return ERR_PTR(ret);
>>>> +       }
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret) {
>>>> +               put_device(dev);
>>>> +               return ERR_PTR(ret);
>>>> +       }
>>>> +
>>>> +       list_add_tail(&apart->node, &adev->partitions);
>>>> +       mutex_unlock(&adev->mlock);
>>>> +       get_device(&adev->dev);
>>>> +       dev_dbg(dev, "created AIE partition device.\n");
>>>> +
>>>> +       return apart;
>>>> +}
>>>> +
>>>> +struct aie_partition *
>>>> +of_aie_part_probe(struct aie_device *adev, struct device_node *nc)
>>>> +{
>>>> +       struct aie_partition *apart;
>>>> +       struct aie_range range;
>>>> +       u32 partition_id, regs[4];
>>>> +       int ret;
>>>> +
>>>> +       /* Select device driver */
>>>> +       ret = of_property_read_u32_array(nc, "reg", regs, ARRAY_SIZE(regs));
>>>> +       if (ret < 0) {
>>>> +               dev_err(&adev->dev,
>>>> +                       "probe %pOF failed, no tiles range information.\n",
>>>> +                       nc);
>>>> +               return ERR_PTR(ret);
>>>> +       }
>>>> +       range.start.col = regs[0];
>>>> +       range.start.row = regs[1];
>>>> +       range.size.col = regs[2];
>>>> +       range.size.row = regs[3];
>>>> +
>>>> +       ret = of_property_read_u32_index(nc, "xlnx,partition-id", 0,
>>>> +                                        &partition_id);
>>>> +       if (ret < 0) {
>>>> +               dev_err(&adev->dev,
>>>> +                       "probe %pOF failed, no partition id.\n", nc);
>>>> +               return ERR_PTR(ret);
>>>> +       }
>>>> +
>>>> +       ret = mutex_lock_interruptible(&adev->mlock);
>>>> +       if (ret)
>>>> +               return ERR_PTR(ret);
>>>> +
>>>> +       apart = aie_get_partition_from_id(adev, partition_id);
>>>> +       mutex_unlock(&adev->mlock);
>>>> +       if (apart) {
>>>> +               dev_err(&adev->dev,
>>>> +                       "probe failed: partition %u exists.\n",
>>>> +                       partition_id);
>>>> +               return ERR_PTR(ret);
>>>> +       }
>>>> +
>>>> +       apart = aie_create_partition(adev, &range);
>>>> +       if (IS_ERR(apart)) {
>>>> +               dev_err(&adev->dev,
>>>> +                       "%s: failed to create part(%u,%u),(%u,%u).\n",
>>>> +                       __func__, range.start.col, range.start.row,
>>>> +                       range.size.col, range.size.row);
>>>> +               return apart;
>>>> +       }
>>>> +
>>>> +       of_node_get(nc);
>>>> +       apart->dev.of_node = nc;
>>>> +       apart->partition_id = partition_id;
>>>> +
>>>> +       dev_info(&adev->dev,
>>>> +                "AI engine part(%u,%u),(%u,%u), id %u is probed
>>>> successfully.\n",
>>>> +                range.start.col, range.start.row,
>>>> +                range.size.col, range.size.row, apart->partition_id);
>>>> +
>>>> +       return apart;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_destroy_part() - destroy AI engine partition
>>>> + * @apart: AI engine partition
>>>> + *
>>>> + * This function will remove AI engine partition.
>>>> + */
>>>> +void aie_part_remove(struct aie_partition *apart)
>>>> +{
>>>> +       device_del(&apart->dev);
>>>> +       put_device(&apart->dev);
>>>> +}
>>>> diff --git a/drivers/misc/xilinx-ai-engine/ai-engine-res.c
>>>> b/drivers/misc/xilinx-ai-engine/ai-engine-res.c
>>>> new file mode 100644
>>>> index 0000000..36f08bf
>>>> --- /dev/null
>>>> +++ b/drivers/misc/xilinx-ai-engine/ai-engine-res.c
>>>> @@ -0,0 +1,114 @@
>>>> +// SPDX-License-Identifier: GPL-2.0
>>>> +/*
>>>> + * Xilinx AI Engine device driver
>>>> + *
>>>> + * Copyright (C) 2020 Xilinx, Inc.
>>>> + */
>>>> +
>>>> +#include <linux/bitmap.h>
>>>> +
>>>> +#include "ai-engine-internal.h"
>>>> +
>>>> +/**
>>>> + * aie_resource_initialize() - initialize AI engine resource
>>>> + * @res: pointer to AI engine resource
>>>> + * @count: total number of element of this resource
>>>> + * @return: 0 for success, negative value for failure.
>>>> + *
>>>> + * This function will initialize the data structure for the
>>>> + * resource.
>>>> + */
>>>> +int aie_resource_initialize(struct aie_resource *res, int count)
>>>> +{
>>>> +       if (!res || !count)
>>>> +               return -EINVAL;
>>>> +       res->bitmap = bitmap_zalloc(count, GFP_KERNEL);
>>>> +       if (!res->bitmap)
>>>> +               return -ENOMEM;
>>>> +       res->total = count;
>>>> +
>>>> +       return 0;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_resource_uninitialize() - uninitialize AI engine resource
>>>> + * @res: pointer to AI engine resource
>>>> + *
>>>> + * This function will release the AI engine resource data members.
>>>> + */
>>>> +void aie_resource_uninitialize(struct aie_resource *res)
>>>> +{
>>>> +       res->total = 0;
>>>> +       if (res->bitmap)
>>>> +               bitmap_free(res->bitmap);
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_resource_check() - check availability of requested resource
>>>> + * @res: pointer to AI engine resource to check
>>>> + * @start: start index of the required resource, it will only be used if
>>>> + *        @continuous is 1. It will check the available resource starting
>>>> from
>>>> + *        @start
>>>> + * @count: number of requested element
>>>> + * @return: start resource id if the requested number of resources are
>>>> available
>>>> + *         It will return negative value of errors.
>>>> + *
>>>> + * This function will check the availability. It will return start resource
>>>> id
>>>> + * if the requested number of resources are available.
>>>> + */
>>>> +int aie_resource_check_region(struct aie_resource *res,
>>>> +                             u32 start, u32 count)
>>>> +{
>>>> +       unsigned long id;
>>>> +
>>>> +       if (!res || !res->bitmap || !count)
>>>> +               return -EINVAL;
>>>> +       id = bitmap_find_next_zero_area(res->bitmap, res->total, start,
>>>> +                                       count, 0);
>>>> +       if (id >= res->total)
>>>> +               return -ERANGE;
>>>> +
>>>> +       return (int)id;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_resource_get_region() - get requested AI engine resource
>>>> + * @res: pointer to AI engine resource to check
>>>> + * @count: number of requested element
>>>> + * @start: start index of the required resource
>>>> + * @return: start resource id for success, and negative value for failure.
>>>> + *
>>>> + * This function check if the requested AI engine resource is available.
>>>> + * If it is available, mark it used and return the start resource id.
>>>> + */
>>>> +int aie_resource_get_region(struct aie_resource *res, u32 start, u32 count)
>>>> +{
>>>> +       unsigned long off;
>>>> +
>>>> +       if (!res || !res->bitmap || !count)
>>>> +               return -EINVAL;
>>>> +       off = bitmap_find_next_zero_area(res->bitmap, res->total, start,
>>>> +                                        count, 0);
>>>> +       if (off >= res->total) {
>>>> +               pr_err("Failed to get available AI engine resource.\n");
>>>> +               return -ERANGE;
>>>> +       }
>>>> +       bitmap_set(res->bitmap, off, count);
>>>> +
>>>> +       return (int)off;
>>>> +}
>>>> +
>>>> +/**
>>>> + * aie_resource_put_region() - release requested AI engine resource
>>>> + * @res: pointer to AI engine resource to check
>>>> + * @start: start index of the resource to release
>>>> + * @count: number of elements to release
>>>> + *
>>>> + * This function release the requested AI engine resource.
>>>> + */
>>>> +void aie_resource_put_region(struct aie_resource *res, int start, u32 count)
>>>> +{
>>>> +       if (!res || !count)
>>>> +               return;
>>>> +       bitmap_clear(res->bitmap, start, count);
>>>> +}
>>>> diff --git a/include/uapi/linux/xlnx-ai-engine.h b/include/uapi/linux/xlnx-ai-
>>>> engine.h
>>>> new file mode 100644
>>>> index 0000000..acbc781
>>>> --- /dev/null
>>>> +++ b/include/uapi/linux/xlnx-ai-engine.h
>>>> @@ -0,0 +1,107 @@
>>>> +/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
>>>> +/*
>>>> + * Copyright (c) 2020, Xilinx Inc.
>>>> + */
>>>> +
>>>> +#ifndef _UAPI_AI_ENGINE_H_
>>>> +#define _UAPI_AI_ENGINE_H_
>>>> +
>>>> +#include <linux/ioctl.h>
>>>> +#include <linux/types.h>
>>>> +
>>>> +enum aie_reg_op {
>>>> +       AIE_REG_WRITE,
>>>> +};
>>>> +
>>>> +/* AI engine partition is in use */
>>>> +#define XAIE_PART_STATUS_INUSE         (1U << 0)
>>>> +
>>>> +/**
>>>> + * struct aie_location - AIE location information
>>>> + * @col: column id
>>>> + * @row: row id
>>>> + */
>>>> +struct aie_location {
>>>> +       __u32 col;
>>>> +       __u32 row;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_range - AIE range information
>>>> + * @start: start tile location
>>>> + * @size: size of the range, number of columns and rows
>>>> + */
>>>> +struct aie_range {
>>>> +       struct aie_location start;
>>>> +       struct aie_location size;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_reg_args - AIE access register arguments
>>>> + * @op: if this request is to read, write or poll register
>>>> + * @mask: mask for mask write, 0 for not mask write
>>>> + * @offset: offset of register to the start of an AI engine partition
>>>> + * @val: value to write or get
>>>> + */
>>>> +struct aie_reg_args {
>>>> +       enum aie_reg_op op;
>>>> +       __u32 mask;
>>>> +       __u64 offset;
>>>> +       __u32 val;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_range_args - AIE range request arguments
>>>> + * @partition_id: partition id. It is used to identify the
>>>> + *               AI engine partition in the system.
>>>> + * @uid: image identifier loaded on the AI engine partition
>>>> + * @range: range of AIE tiles
>>>> + * @status: indicate if the AI engine is in use.
>>>> + *         0 means not in used, otherwise, in use.
>>>> + */
>>>> +struct aie_range_args {
>>>> +       __u32 partition_id;
>>>> +       __u32 uid;
>>>> +       struct aie_range range;
>>>> +       __u32 status;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_partition_query - AIE partition query arguments
>>>> + * @partition_cnt: number of defined partitions in the system
>>>> + * @partitions: buffer to store defined partitions information.
>>>> + */
>>>> +struct aie_partition_query {
>>>> +       struct aie_range_args *partitions;
>>>> +       __u32 partition_cnt;
>>>> +};
>>>> +
>>>> +/**
>>>> + * struct aie_partition_req - AIE request partition arguments
>>>> + * @partition_id: partition node id. It is used to identify the AI engine
>>>> + *               partition in the system.
>>>> + * @uid: image identifier loaded on the AI engine partition
>>>> + * @meta_data: meta data to indicate which resources used by application.
>>>> + * @flag: used for application to indicate particular driver requirements
>>>> + *       application wants to have for the partition. e.g. do not clean
>>>> + *       resource when closing the partition.
>>>> + */
>>>> +struct aie_partition_req {
>>>> +       __u32 partition_id;
>>>> +       __u32 uid;
>>>> +       __u64 meta_data;
>>>> +       __u32 flag;
>>>> +};
>>>> +
>>>> +#define AIE_IOCTL_BASE 'A'
>>>> +
>>>> +/* AI engine device IOCTL operations */
>>>> +#define AIE_ENQUIRE_PART_IOCTL         _IOWR(AIE_IOCTL_BASE, 0x1, \
>>>> +                                             struct aie_partition_query)
>>>> +#define AIE_REQUEST_PART_IOCTL         _IOR(AIE_IOCTL_BASE, 0x2, \
>>>> +                                            struct aie_partition_req)
>>>> +
>>>> +/* AI engine partition IOCTL operations */
>>>> +#define AIE_REG_IOCTL                  _IOWR(AIE_IOCTL_BASE, 0x8, \
>>>> +                                             struct aie_reg_args)
>>>> +#endif
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