[PATCH v4] arm64: kernel: implement fast refcount checking
Kees Cook
keescook at chromium.org
Wed Aug 23 09:48:03 PDT 2017
On Wed, Aug 23, 2017 at 8:51 AM, Ard Biesheuvel
<ard.biesheuvel at linaro.org> wrote:
> On 23 August 2017 at 15:58, Will Deacon <will.deacon at arm.com> wrote:
>> On Mon, Jul 31, 2017 at 08:22:51PM +0100, Ard Biesheuvel wrote:
>>> +static __always_inline void refcount_add(int i, refcount_t *r)
>>> +{
>>> + __refcount_add_lt(i, &r->refs);
>>> +}
>>> +
>>> +static __always_inline void refcount_inc(refcount_t *r)
>>> +{
>>> + __refcount_add_lt(1, &r->refs);
>>> +}
>>> +
>>> +static __always_inline void refcount_dec(refcount_t *r)
>>> +{
>>> + __refcount_sub_le(1, &r->refs);
>>> +}
>>> +
>>> +static __always_inline __must_check bool refcount_sub_and_test(unsigned int i,
>>> + refcount_t *r)
>>> +{
>>> + return __refcount_sub_lt(i, &r->refs) == 0;
>>> +}
>>> +
>>> +static __always_inline __must_check bool refcount_dec_and_test(refcount_t *r)
>>> +{
>>> + return __refcount_sub_lt(1, &r->refs) == 0;
>>> +}
>>
>> Nit, but we can just follow the lib/refcount.c implementation here.
>
> Yes, and the same applies to Kees's version for x86, I suppose. We can
> do that as a separate fix.
Sorry, I didn't follow context here. What are these comments referring
to? The dec_and_test implementation?
>>> diff --git a/arch/arm64/kernel/traps.c b/arch/arm64/kernel/traps.c
>>> index c7c7088097be..07bd026ec71d 100644
>>> --- a/arch/arm64/kernel/traps.c
>>> +++ b/arch/arm64/kernel/traps.c
>>> @@ -758,8 +758,37 @@ int __init early_brk64(unsigned long addr, unsigned int esr,
>>> return bug_handler(regs, esr) != DBG_HOOK_HANDLED;
>>> }
>>>
>>> +static int refcount_overflow_handler(struct pt_regs *regs, unsigned int esr)
>>> +{
>>> + bool zero = regs->pstate & PSR_Z_BIT;
>>> +
>>> + /* First unconditionally saturate the refcount. */
>>> + *(int *)regs->regs[16] = INT_MIN / 2;
>>
>> Does this work even when racing against a concurrent refcount operation
>> that doesn't have a pre-check? I can't figure out how something like a
>> sub_lt operation on a saturated counter couldn't reset the value to zero.
>
> I hope Kees can clarify this, but as I understand it, this value was
> chosen right in the middle of the negative space so it would take many
> operations to get it to a sane value again, reducing the likelihood
> that a situation is created that may be exploited.
We can't protect against over-subtraction, since a legitimate
dec-to-zero can't be distinguished from an early dec-to-zero (the
resource will always get freed and potentially abused via
use-after-free). If you mean the case of racing many increments, it
would require INT_MIN / 2 threads perfectly performing an increment
simultaneously with another thread performing a dec_and_test(), which
is unrealistic in the face of saturation happening within a couple
instructions on all of those INT_MIN / 2 threads. So, while
theoretically possible, it is not a real-world condition. As I see it,
this is the trade off of these implementations vs REFCOUNT_FULL, which
has perfect saturation but high performance cost.
-Kees
--
Kees Cook
Pixel Security
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