[linux-sunxi] Re: [PATCH v3 04/11] drm/sun4i: abstract the layer type
icenowy at aosc.io
icenowy at aosc.io
Wed Apr 5 10:14:40 PDT 2017
在 2017-04-05 10:27,Chen-Yu Tsai 写道:
> On Wed, Apr 5, 2017 at 3:53 AM, Icenowy Zheng <icenowy at aosc.io> wrote:
>>
>>
>> 在 2017年04月05日 03:28, Sean Paul 写道:
>>>
>>> On Thu, Mar 30, 2017 at 03:46:06AM +0800, Icenowy Zheng wrote:
>>>>
>>>> As we are going to add support for the Allwinner DE2 Mixer in
>>>> sun4i-drm
>>>> driver, we will finally have two types of layer.
>>>>
>>>> Abstract the layer type to void * and a ops struct, which contains
>>>> the
>>>> only function used by crtc -- get the drm_plane struct of the layer.
>>>>
>>>> Signed-off-by: Icenowy Zheng <icenowy at aosc.io>
>>>> ---
>>>> Refactored patch in v3.
>>>>
>>>> drivers/gpu/drm/sun4i/sun4i_crtc.c | 19 +++++++++++--------
>>>> drivers/gpu/drm/sun4i/sun4i_crtc.h | 3 ++-
>>>> drivers/gpu/drm/sun4i/sun4i_layer.c | 19 ++++++++++++++++++-
>>>> drivers/gpu/drm/sun4i/sun4i_layer.h | 2 +-
>>>> drivers/gpu/drm/sun4i/sunxi_layer.h | 17 +++++++++++++++++
>>>> 5 files changed, 49 insertions(+), 11 deletions(-)
>>>> create mode 100644 drivers/gpu/drm/sun4i/sunxi_layer.h
>>>>
>>>> diff --git a/drivers/gpu/drm/sun4i/sun4i_crtc.c
>>>> b/drivers/gpu/drm/sun4i/sun4i_crtc.c
>>>> index 3c876c3a356a..33854ee7f636 100644
>>>> --- a/drivers/gpu/drm/sun4i/sun4i_crtc.c
>>>> +++ b/drivers/gpu/drm/sun4i/sun4i_crtc.c
>>>> @@ -29,6 +29,7 @@
>>>> #include "sun4i_crtc.h"
>>>> #include "sun4i_drv.h"
>>>> #include "sun4i_layer.h"
>>>> +#include "sunxi_layer.h"
>>>> #include "sun4i_tcon.h"
>>>>
>>>> static void sun4i_crtc_atomic_begin(struct drm_crtc *crtc,
>>>> @@ -149,7 +150,7 @@ struct sun4i_crtc *sun4i_crtc_init(struct
>>>> drm_device
>>>> *drm,
>>>> scrtc->tcon = tcon;
>>>>
>>>> /* Create our layers */
>>>> - scrtc->layers = sun4i_layers_init(drm, scrtc->backend);
>>>> + scrtc->layers = (void **)sun4i_layers_init(drm, scrtc);
>>>> if (IS_ERR(scrtc->layers)) {
>>>> dev_err(drm->dev, "Couldn't create the planes\n");
>>>> return NULL;
>>>> @@ -157,14 +158,15 @@ struct sun4i_crtc *sun4i_crtc_init(struct
>>>> drm_device *drm,
>>>>
>>>> /* find primary and cursor planes for
>>>> drm_crtc_init_with_planes
>>>> */
>>>> for (i = 0; scrtc->layers[i]; i++) {
>>>> - struct sun4i_layer *layer = scrtc->layers[i];
>>>> + void *layer = scrtc->layers[i];
>>>> + struct drm_plane *plane =
>>>> scrtc->layer_ops->get_plane(layer);
>>>>
>>>> - switch (layer->plane.type) {
>>>> + switch (plane->type) {
>>>> case DRM_PLANE_TYPE_PRIMARY:
>>>> - primary = &layer->plane;
>>>> + primary = plane;
>>>> break;
>>>> case DRM_PLANE_TYPE_CURSOR:
>>>> - cursor = &layer->plane;
>>>> + cursor = plane;
>>>> break;
>>>> default:
>>>> break;
>>>> @@ -190,10 +192,11 @@ struct sun4i_crtc *sun4i_crtc_init(struct
>>>> drm_device *drm,
>>>> /* Set possible_crtcs to this crtc for overlay planes */
>>>> for (i = 0; scrtc->layers[i]; i++) {
>>>> uint32_t possible_crtcs =
>>>> BIT(drm_crtc_index(&scrtc->crtc));
>>>> - struct sun4i_layer *layer = scrtc->layers[i];
>>>> + void *layer = scrtc->layers[i];
>>>> + struct drm_plane *plane =
>>>> scrtc->layer_ops->get_plane(layer);
>>>>
>>>> - if (layer->plane.type == DRM_PLANE_TYPE_OVERLAY)
>>>> - layer->plane.possible_crtcs =
>>>> possible_crtcs;
>>>> + if (plane->type == DRM_PLANE_TYPE_OVERLAY)
>>>> + plane->possible_crtcs = possible_crtcs;
>>>> }
>>>>
>>>> return scrtc;
>>>> diff --git a/drivers/gpu/drm/sun4i/sun4i_crtc.h
>>>> b/drivers/gpu/drm/sun4i/sun4i_crtc.h
>>>> index 230cb8f0d601..a4036ee44cf8 100644
>>>> --- a/drivers/gpu/drm/sun4i/sun4i_crtc.h
>>>> +++ b/drivers/gpu/drm/sun4i/sun4i_crtc.h
>>>> @@ -19,7 +19,8 @@ struct sun4i_crtc {
>>>>
>>>> struct sun4i_backend *backend;
>>>> struct sun4i_tcon *tcon;
>>>> - struct sun4i_layer **layers;
>>>> + void **layers;
>>>> + const struct sunxi_layer_ops *layer_ops;
>>>
>>>
>>> I think you should probably take a different approach to abstract the
>>> layer
>>> type. How about creating
>>>
>>> struct sunxi_layer {
>>> struct drm_plane plane;
>>> }
>>>
>>> base and then subclassing that for sun4i and sun8i? By doing this you
>>> can
>>> avoid
>>> the nasty casting and you can also get rid of the get_plane() hook
>>> and
>>> layer_ops.
>>
>>
>> For the situation that using ** things are easily to get weird.
>
> That code could be reworked, by initializing the layers directly within
> the crtc init code. If you look at rockchip's drm driver, you'll see
> they do this. There is a good reason to do it this way, as you need
> to first create the primary and cursor layers, pass them in when you
> create the crtc, then initialize any additional layers with the
> possible_crtcs bitmap.
I feel that it's still more proper to offload plane creation code
to *_layers_init function, as:
1. We cannot assume the cursor layer's
existance. In fact currently no code in sun4i-drm (including this
patchset) create a cursor layer.
2. The format of planes heavily depend on the engine type (
sun4i-backend or sun8i-mixer).
3. We should create planes according to the type of engine.
Currently the *_layers_init function is part of engine code (See my
Makefile change).
4. If we do so we will have two codes for plane creating -- one for
primary in sun4i_crtc_init, another for overlays in *_layers_init.
>
> In our driver we are currently initializing all layers, then going
> back and filling in possible_crtcs for the extra layers.
>
> And as Maxime and I mentioned in the other thread, we don't really
> need to keep a reference to **layers.
It's correct, layers doesn't need to be kept.
And the struct sunxi_layer refactor also makes sense.
>
> Regards
> ChenYu
>
>>
>>>
>>> Sean
>>>
>>>
>>>
>>>> };
>>>>
>>>> static inline struct sun4i_crtc *drm_crtc_to_sun4i_crtc(struct
>>>> drm_crtc
>>>> *crtc)
>>>> diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c
>>>> b/drivers/gpu/drm/sun4i/sun4i_layer.c
>>>> index f26bde5b9117..bc4a70d6968b 100644
>>>> --- a/drivers/gpu/drm/sun4i/sun4i_layer.c
>>>> +++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
>>>> @@ -16,7 +16,9 @@
>>>> #include <drm/drmP.h>
>>>>
>>>> #include "sun4i_backend.h"
>>>> +#include "sun4i_crtc.h"
>>>> #include "sun4i_layer.h"
>>>> +#include "sunxi_layer.h"
>>>>
>>>> struct sun4i_plane_desc {
>>>> enum drm_plane_type type;
>>>> @@ -100,6 +102,17 @@ static const struct sun4i_plane_desc
>>>> sun4i_backend_planes[] = {
>>>> },
>>>> };
>>>>
>>>> +static struct drm_plane *sun4i_layer_get_plane(void *layer)
>>>> +{
>>>> + struct sun4i_layer *sun4i_layer = layer;
>>>> +
>>>> + return &sun4i_layer->plane;
>>>> +}
>>>> +
>>>> +static const struct sunxi_layer_ops layer_ops = {
>>>> + .get_plane = sun4i_layer_get_plane,
>>>> +};
>>>> +
>>>> static struct sun4i_layer *sun4i_layer_init_one(struct drm_device
>>>> *drm,
>>>> struct sun4i_backend
>>>> *backend,
>>>> const struct
>>>> sun4i_plane_desc *plane)
>>>> @@ -129,9 +142,10 @@ static struct sun4i_layer
>>>> *sun4i_layer_init_one(struct drm_device *drm,
>>>> }
>>>>
>>>> struct sun4i_layer **sun4i_layers_init(struct drm_device *drm,
>>>> - struct sun4i_backend
>>>> *backend)
>>>> + struct sun4i_crtc *crtc)
>>>> {
>>>> struct sun4i_layer **layers;
>>>> + struct sun4i_backend *backend = crtc->backend;
>>>> int i;
>>>>
>>>> layers = devm_kcalloc(drm->dev,
>>>> ARRAY_SIZE(sun4i_backend_planes)
>>>> + 1,
>>>> @@ -181,5 +195,8 @@ struct sun4i_layer **sun4i_layers_init(struct
>>>> drm_device *drm,
>>>> layers[i] = layer;
>>>> };
>>>>
>>>> + /* Assign layer ops to the CRTC */
>>>> + crtc->layer_ops = &layer_ops;
>>>> +
>>>> return layers;
>>>> }
>>>> diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.h
>>>> b/drivers/gpu/drm/sun4i/sun4i_layer.h
>>>> index 4be1f0919df2..425eea7b9e3b 100644
>>>> --- a/drivers/gpu/drm/sun4i/sun4i_layer.h
>>>> +++ b/drivers/gpu/drm/sun4i/sun4i_layer.h
>>>> @@ -27,6 +27,6 @@ plane_to_sun4i_layer(struct drm_plane *plane)
>>>> }
>>>>
>>>> struct sun4i_layer **sun4i_layers_init(struct drm_device *drm,
>>>> - struct sun4i_backend
>>>> *backend);
>>>> + struct sun4i_crtc *crtc);
>>>>
>>>> #endif /* _SUN4I_LAYER_H_ */
>>>> diff --git a/drivers/gpu/drm/sun4i/sunxi_layer.h
>>>> b/drivers/gpu/drm/sun4i/sunxi_layer.h
>>>> new file mode 100644
>>>> index 000000000000..d8838ec39299
>>>> --- /dev/null
>>>> +++ b/drivers/gpu/drm/sun4i/sunxi_layer.h
>>>> @@ -0,0 +1,17 @@
>>>> +/*
>>>> + * Copyright (C) 2017 Icenowy Zheng <icenowy at aosc.xyz>
>>>> + *
>>>> + * This program is free software; you can redistribute it and/or
>>>> + * modify it under the terms of the GNU General Public License as
>>>> + * published by the Free Software Foundation; either version 2 of
>>>> + * the License, or (at your option) any later version.
>>>> + */
>>>> +
>>>> +#ifndef _SUNXI_LAYER_H_
>>>> +#define _SUNXI_LAYER_H_
>>>> +
>>>> +struct sunxi_layer_ops {
>>>> + struct drm_plane *(*get_plane)(void *layer);
>>>> +};
>>>> +
>>>> +#endif /* _SUNXI_LAYER_H_ */
>>>> --
>>>> 2.12.0
>>>>
>>>>
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>>>
>>>
>>
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