[PATCH] drm/sun4i: Check that the plane coordinates are not negative
Maxime Ripard
maxime.ripard at free-electrons.com
Wed Oct 12 14:09:28 PDT 2016
On Mon, Oct 03, 2016 at 06:18:40PM +0200, Boris Brezillon wrote:
> On Mon, 3 Oct 2016 14:58:11 +0200
> Maxime Ripard <maxime.ripard at free-electrons.com> wrote:
>
> > Hi Boris,
> >
> > On Fri, Sep 30, 2016 at 06:08:26PM +0200, Boris Brezillon wrote:
> > > On Fri, 30 Sep 2016 16:33:20 +0200
> > > Maxime Ripard <maxime.ripard at free-electrons.com> wrote:
> > >
> > > > Our planes cannot be set at negative coordinates. Make sure we reject such
> > > > configuration.
> > > >
> > > > Reported-by: Boris Brezillon <boris.brezillon at free-electrons.com>
> > > > Signed-off-by: Maxime Ripard <maxime.ripard at free-electrons.com>
> > > > ---
> > > > drivers/gpu/drm/sun4i/sun4i_layer.c | 3 +++
> > > > 1 file changed, 3 insertions(+)
> > > >
> > > > diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
> > > > index f0035bf5efea..f5463c4c2cde 100644
> > > > --- a/drivers/gpu/drm/sun4i/sun4i_layer.c
> > > > +++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
> > > > @@ -29,6 +29,9 @@ struct sun4i_plane_desc {
> > > > static int sun4i_backend_layer_atomic_check(struct drm_plane *plane,
> > > > struct drm_plane_state *state)
> > > > {
> > > > + if ((state->crtc_x < 0) || (state->crtc_y < 0))
> > > > + return -EINVAL;
> > > > +
> > >
> > > Hm, I think it's a perfectly valid use case from the DRM framework and
> > > DRM user PoV: you may want to place your plane at a negative CRTC
> > > offset (which means part of the plane will be hidden).
> > >
> > > Maybe I'm wrong, but it seems you can support that by adapting the
> > > start address of your framebuffer pointer and the layer size.
> >
> > Indeed, that would probably work. This is even somewhat what we've
> > been using to implement the VGA hack we use on the CHIP.
> >
> > Can you send that patch?
>
> Actually, Ville suggested a slightly different approach: use the
> ->src and ->dst in drm_plane_state.
After more tests, it turns out that it's actually simpler than
that....
The hardware is able to take negative coordinates.
Sorry for the noise,
Maxime
--
Maxime Ripard, Free Electrons
Embedded Linux and Kernel engineering
http://free-electrons.com
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