[PATCH 0/5] drm/sun4i: Handle TV overscan
Maxime Ripard
maxime.ripard at free-electrons.com
Thu Nov 10 06:25:07 PST 2016
On Mon, Nov 07, 2016 at 03:46:52PM +0000, Russell King - ARM Linux wrote:
> On Mon, Nov 07, 2016 at 04:09:09PM +0100, Maxime Ripard wrote:
> > Hi Russell,
> >
> > On Thu, Nov 03, 2016 at 09:54:45AM +0000, Russell King - ARM Linux wrote:
> > > > Yes. And that is an XBMC only solution, that doesn't work with the
> > > > fbdev emulation and is probably doing an additional composition to
> > > > scale down and center their frames through OpenGL.
> > >
> > > Well, it will have to be doing a scaling step anyway. If the video
> > > frame is a different size to the active area, scaling is required
> > > no matter what. A 576p SD image needs to be scaled up, and a 1080p
> > > image would need to be scaled down for a 1080p overscanned display
> > > with a reduced active area to counter the overscanning - no matter
> > > how you do it.
> >
> > Yes, except that scaling is not always an option. In my particular
> > example, there's no scaler after the CRTC, which essentially prevents
> > it from being used in that use case. Which is also why I ended up
> > reducing the mode reported to the user.
>
> I think you completely missed my point. Let me try again.
>
> If you expose a reduced mode to the user, you are reporting that (eg)
> the 1080p-timings mode does not have 1920 pixels horizontally, and
> 1080 lines. You are instead reporting that it has (eg) 1800 pixels
> horizontally and maybe 1000 lines.
>
> So, when you play back a 1080 video, you are going to have to either:
>
> 1. crop the extra 120 pixels horizontally and 80 lines vertically
> or
> 2. scale the image.
>
> However, this is a completely independent issue to how we go about
> setting a video mode that is 1800x1000 in the first place.
>
> What you're suggesting is that we add code to the kernel to report that
> your non-EDID, analogue output transforms the standard 1920x1080 timings
> such that it has a 1800x1000 active area.
>
> I'm suggesting instead that you can do the same thing in userspace by
> specifically adding a mode which has the 1920x1080 standard timings,
> but with the porches increased and the active area reduced - in exactly
> the same way that you'd have to do within the kernel to report your
> active-area-reduced 1800x1000 mode.
Ah, yes, you meant input scaling, not output, sorry.
> > > For graphics, userspace could add mode(s) with increased porches and
> > > reduced active area itself to achieve an underscanned display on a
> > > timing which the display device always overscans - there's no need to
> > > do that in the kernel, all the APIs are there to be able to do it
> > > already.
> > >
> > > That means your framebuffer will be smaller, but that's the case
> > > anyway.
> >
> > Yes, that would be a good idea. But it's not always an option for
> > applications that would rely on the fbdev emulation (like QT's eglfs),
> > which would then have no way to change whatever default there is (and
> > the only one able to know how bad it actually is is the user).
>
> I guess this is the problem with DRM people wanting to deprecate fbdev...
> too much stuff currently relies upon it, but DRM on x86 has always had
> the reduced functionality.
>
> I guess there's two solutions here:
>
> 1. Either DRMs fbdev gains increased functionality, or
> 2. The fbdev-only applications/libraries need to be ported over to
> support DRM natively.
>
> This has been a bar for some time to moving over to DRM, and I've heard
> very little desire on either side to find some sort of compromise on the
> issue, so I guess things are rather stuck where they are.
I guess it really all boils down to this, and whether the userspace
will be able to set a custom mode on its own. "Advanced" stacks like
Xorg and Wayland will, but simpler and / or legacy applications will
depend on the fbdev emulation, either because they've not been
converted through DRM (like you suggested) or because it depends on a
blob that requires it (and then you're stuck).
And since the kernel already deals with overscan through a generic
property, it really feels like it's the place it should be done to
address all needs (and ideally in a generic way).
Maxime
--
Maxime Ripard, Free Electrons
Embedded Linux and Kernel engineering
http://free-electrons.com
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