Suspicious error for CMA stress test
Vlastimil Babka
vbabka at suse.cz
Thu Mar 17 08:43:48 PDT 2016
On 03/17/2016 10:24 AM, Hanjun Guo wrote:
> On 2016/3/17 14:54, Joonsoo Kim wrote:
>> On Wed, Mar 16, 2016 at 05:44:28PM +0800, Hanjun Guo wrote:
>>> On 2016/3/14 15:18, Joonsoo Kim wrote:
>>>> On Mon, Mar 14, 2016 at 08:06:16AM +0100, Vlastimil Babka wrote:
>>>>> On 03/14/2016 07:49 AM, Joonsoo Kim wrote:
>>>>>> On Fri, Mar 11, 2016 at 06:07:40PM +0100, Vlastimil Babka wrote:
>>>>>>> On 03/11/2016 04:00 PM, Joonsoo Kim wrote:
>>>>>>>
>>>>>>> How about something like this? Just and idea, probably buggy (off-by-one etc.).
>>>>>>> Should keep away cost from <pageblock_order iterations at the expense of the
>>>>>>> relatively fewer >pageblock_order iterations.
>>>>>> Hmm... I tested this and found that it's code size is a little bit
>>>>>> larger than mine. I'm not sure why this happens exactly but I guess it would be
>>>>>> related to compiler optimization. In this case, I'm in favor of my
>>>>>> implementation because it looks like well abstraction. It adds one
>>>>>> unlikely branch to the merge loop but compiler would optimize it to
>>>>>> check it once.
>>>>> I would be surprised if compiler optimized that to check it once, as
>>>>> order increases with each loop iteration. But maybe it's smart
>>>>> enough to do something like I did by hand? Guess I'll check the
>>>>> disassembly.
>>>> Okay. I used following slightly optimized version and I need to
>>>> add 'max_order = min_t(unsigned int, MAX_ORDER, pageblock_order + 1)'
>>>> to yours. Please consider it, too.
>>> Hmm, this one is not work, I still can see the bug is there after applying
>>> this patch, did I miss something?
>> I may find that there is a bug which was introduced by me some time
>> ago. Could you test following change in __free_one_page() on top of
>> Vlastimil's patch?
>>
>> -page_idx = pfn & ((1 << max_order) - 1);
>> +page_idx = pfn & ((1 << MAX_ORDER) - 1);
>
> I tested Vlastimil's patch + your change with stress for more than half hour, the bug
> I reported is gone :)
Oh, ok, will try to send proper patch, once I figure out what to write
in the changelog :)
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