[PATCH v6] arm64: fpsimd: improve stacking logic in non-interruptible context
Dave Martin
Dave.Martin at arm.com
Tue Dec 13 07:44:12 PST 2016
On Tue, Dec 13, 2016 at 02:17:14PM +0000, Ard Biesheuvel wrote:
> On 13 December 2016 at 13:49, Dave Martin <Dave.Martin at arm.com> wrote:
> > On Tue, Dec 13, 2016 at 12:35:29PM +0000, Ard Biesheuvel wrote:
> >> Currently, we allow kernel mode NEON in softirq or hardirq context by
> >> stacking and unstacking a slice of the NEON register file for each call
> >> to kernel_neon_begin() and kernel_neon_end(), respectively.
> >>
> >> Given that
> >> a) a CPU typically spends most of its time in userland, during which time
> >> no kernel mode NEON in process context is in progress,
> >> b) a CPU spends most of its time in the kernel doing other things than
> >> kernel mode NEON when it gets interrupted to perform kernel mode NEON
> >> in softirq context
> >>
> >> the stacking and subsequent unstacking is only necessary if we are
> >> interrupting a thread while it is performing kernel mode NEON in process
> >> context, which means that in all other cases, we can simply preserve the
> >> userland FPSIMD state once, and only restore it upon return to userland,
> >> even if we are being invoked from softirq or hardirq context.
> >>
> >> So instead of checking whether we are running in interrupt context, keep
> >> track of the level of nested kernel mode NEON calls in progress, and only
> >> perform the eager stack/unstack if the level exceeds 1.
> >
> > Hang on ... we could be in the middle of fpsimd_save_state() for other
> > reasons, say on the context switch path. Wouldn't we need to take the
> > lock for those too?
> >
>
> Yes. Saving the state should never be interrupted, and now that I
> think of it, this is an issue for your original patch as well: even if
> you always preserve the state first in kernel_neon_begin(), any
> occurrence of fpsimd_save_state() could be interrupted by a
> kernel_neon_begin()/_end() pair, after which the SVE state is nuked
> anyway (regardless of whether a patch like this one is applied) So I
> think we do need the lock in all cases where the FP/SIMD is copied to
> memory and the flag set.
Yes, that's true. I didn't really trust my hack that much yet (for
development I was typically just putting a BUG_ON() on
kernel_neon_begin() to make sure it's not being called...)
> > Also, a spinlock can't protect a critical section from code running on
> > the same CPU... wouldn't it just deadlock in that case?
> >
>
> That is why I use spin_trylock(). But I realise now that the patch is
> incorrect: the nesting level needs to be incremented first, or the
Ah, I missed the significance of that.
> interrupter will still clobber the context while it is being
> preserved.
Hmmm, yes.
> > I still tend to prefer v4 -- there we do a redundant double-save only if
> > one kernel_neon_begin() interrupts the actual task context save.
> >
>
> I think we're not at the bottom of this rabbit hole yet:-)
Seemingly not...
I think it's better to ignore SVE to begin with and focus on what
changes are desirable for the NEON case by itself. That's likely to
give cleaner code which can then be extended for SVE as appropriate.
For SVE, the basic change is that if task state saving isn't finished,
then we need to save (partial) SVE state in a nested
kernel_neon_begin(), not just NEON state. I'm hoping we can detect
this case as TIF_SVE && !TIF_FOREIGN_FPSTATE, if we defer setting
TIF_FOREIGN_FPSTATE until after the task state save is complete ...
unless there's some other reason this won't work.
Cheers
---Dave
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