[PATCH 3/3] ARM: Add support for CONFIG_DEBUG_VIRTUAL
Florian Fainelli
f.fainelli at gmail.com
Tue Dec 6 18:24:35 PST 2016
On 12/06/2016 06:00 PM, Laura Abbott wrote:
>> @@ -261,6 +261,16 @@ static inline unsigned long __phys_to_virt(phys_addr_t x)
>> ((((unsigned long)(kaddr) - PAGE_OFFSET) >> PAGE_SHIFT) + \
>> PHYS_PFN_OFFSET)
>>
>> +#define __pa_symbol_nodebug(x) ((x) - (unsigned long)KERNEL_START)
>
> On arm64 the kernel image lives in a separate linear offset. arm doesn't
> do anything like that so __phys_addr_symbol should just be the regular
> __virt_to_phys
Yep, which is what I have queued locally now too, thanks!
>> +static inline bool __virt_addr_valid(unsigned long x)
>> +{
>> + if (x < PAGE_OFFSET)
>> + return false;
>> + if (arm_lowmem_limit && is_vmalloc_or_module_addr((void *)x))
>> + return false;
>> + if (x >= FIXADDR_START && x < FIXADDR_END)
>> + return false;
>> + return true;
>> +}
>
> I'd rather see this return true for only the linear range and
> reject everything else. asm/memory.h already has
>
> #define virt_addr_valid(kaddr) (((unsigned long)(kaddr) >= PAGE_OFFSET && (unsigned long)(kaddr) < (unsigned long)high_memory) \
> && pfn_valid(virt_to_pfn(kaddr)))
>
> So we can make the check x >= PAGE_OFFSET && x < high_memory
OK that's simpler indeed. I did the check this way because we have early
callers of __pa() from drivers/of/fdt.c, in particular MIN_MEMBLOCK_ADDR
there, and we also have pcpu_dfl_fc_alloc which uses DMA_MAX_ADDR (which
is 0xffff_ffff on my platform).
>> +static inline bool __phys_addr_valid(unsigned long x)
>> +{
>> + /* This is bounds checking against the kernel image only.
>> + * __pa_symbol should only be used on kernel symbol addresses.
>> + */
>> + if (x < (unsigned long)KERNEL_START ||
>> + x > (unsigned long)KERNEL_END)
>> + return false;
>> +
>> + return true;
>> +}
>
> This is a confusing name for this function, it's not checking if
> a physical address is valid, it's checking if a virtual address
> corresponding to a kernel symbol is valid.
I have removed it and just moved the check within VIRTUAL_BUG_ON().
Thanks!
--
Florian
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