[RFC PATCH] arm64: fpsimd: improve stacking logic in non-interruptible context
Ard Biesheuvel
ard.biesheuvel at linaro.org
Tue Dec 6 08:48:54 PST 2016
On 6 December 2016 at 16:43, Dave Martin <Dave.Martin at arm.com> wrote:
> On Tue, Dec 06, 2016 at 03:39:00PM +0000, Ard Biesheuvel wrote:
>> Currently, we allow kernel mode NEON in softirq or hardirq context by
>> stacking and unstacking a slice of the NEON register file for each call
>> to kernel_neon_begin() and kernel_neon_end(), respectively.
>>
>> Given that
>> a) a CPU typically spends most of its time in userland, during which time
>> no kernel mode NEON in process context is in progress,
>> b) a CPU spends most of its time in the kernel doing other things than
>> kernel mode NEON when it gets interrupted to perform kernel mode NEON
>> in softirq context
>>
>> the stacking and subsequent unstacking is only necessary if we are
>> interrupting a thread while it is performing kernel mode NEON in process
>> context, which means that in all other cases, we can simply preserve the
>> userland FPSIMD state once, and only restore it upon return to userland,
>> even if we are being invoked from softirq or hardirq context.
>>
>> So instead of checking whether we are running in interrupt context, keep
>> track of the level of nested kernel mode NEON calls in progress, and only
>> perform the eager stack/unstack of the level exceeds 1.
>
> Looks reasonable, and this does avoid treating SVE as a special case.
>
> Later on, we may want to enable SVE use in the kernel too, in which case
> kernel_neon_{begin,end}_partial() and fpsimd_partial_state will need
> more changes -- but we don't need to address that right now.
>
> Minor comments below.
>
> Cheers
> ---Dave
>
>>
>> Signed-off-by: Ard Biesheuvel <ard.biesheuvel at linaro.org>
>> ---
>> arch/arm64/kernel/fpsimd.c | 40 +++++++++++++++++++++++++++-------------
>> 1 file changed, 27 insertions(+), 13 deletions(-)
>>
>> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
>> index 394c61db5566..2614a216ac5d 100644
>> --- a/arch/arm64/kernel/fpsimd.c
>> +++ b/arch/arm64/kernel/fpsimd.c
>> @@ -220,20 +220,31 @@ void fpsimd_flush_task_state(struct task_struct *t)
>>
>> #ifdef CONFIG_KERNEL_MODE_NEON
>>
>> -static DEFINE_PER_CPU(struct fpsimd_partial_state, hardirq_fpsimdstate);
>> -static DEFINE_PER_CPU(struct fpsimd_partial_state, softirq_fpsimdstate);
>> +/*
>> + * Although unlikely, it is possible for three kernel mode NEON contexts to
>> + * be live at the same time: process context, softirq context and hardirq
>> + * context. So while the userland context is stashed in the thread's fpsimd
>> + * state structure, we need two additional levels of storage.
>> + */
>> +static DEFINE_PER_CPU(struct fpsimd_partial_state, nested_fpsimdstate[2]);
>> +static DEFINE_PER_CPU(int, kernel_neon_nesting_level);
>>
>> /*
>> * Kernel-side NEON support functions
>> */
>> void kernel_neon_begin_partial(u32 num_regs)
>> {
>> - if (in_interrupt()) {
>> - struct fpsimd_partial_state *s = this_cpu_ptr(
>> - in_irq() ? &hardirq_fpsimdstate : &softirq_fpsimdstate);
>> + struct fpsimd_partial_state *s;
>> + int level;
>> +
>> + preempt_disable();
>> +
>> + level = this_cpu_read(kernel_neon_nesting_level);
>> + if (level > 0) {
>> + s = this_cpu_ptr(nested_fpsimdstate);
>>
>> BUG_ON(num_regs > 32);
>> - fpsimd_save_partial_state(s, roundup(num_regs, 2));
>> + fpsimd_save_partial_state(&s[level - 1], roundup(num_regs, 2));
>> } else {
>> /*
>> * Save the userland FPSIMD state if we have one and if we
>> @@ -241,24 +252,27 @@ void kernel_neon_begin_partial(u32 num_regs)
>> * that there is no longer userland FPSIMD state in the
>> * registers.
>> */
>> - preempt_disable();
>> if (current->mm &&
>> !test_and_set_thread_flag(TIF_FOREIGN_FPSTATE))
>> fpsimd_save_state(¤t->thread.fpsimd_state);
>> this_cpu_write(fpsimd_last_state, NULL);
>> }
>> + this_cpu_write(kernel_neon_nesting_level, level + 1);
>
> Should we BUG_ON overflow/underflow of the nesting level? That Should
> Not Happen (tm), but we'll make a mess if it does.
>
True.
> For the underflow case, perhaps DEBUG_PREEMPT is adequate for detecting
> this via preempt count underflow.
>
I think it makes sense for the increment to check for overflow and the
decrement to check for underflow, regardless of whether DEBUG_PREEMPT
(or just PREEMPT) is enabled or not.
>> }
>> EXPORT_SYMBOL(kernel_neon_begin_partial);
>>
>> void kernel_neon_end(void)
>> {
>> - if (in_interrupt()) {
>> - struct fpsimd_partial_state *s = this_cpu_ptr(
>> - in_irq() ? &hardirq_fpsimdstate : &softirq_fpsimdstate);
>> - fpsimd_load_partial_state(s);
>> - } else {
>> - preempt_enable();
>> + struct fpsimd_partial_state *s;
>> + int level;
>> +
>> + level = this_cpu_read(kernel_neon_nesting_level);
>> + if (level > 1) {
>> + s = this_cpu_ptr(nested_fpsimdstate);
>> + fpsimd_load_partial_state(&s[level - 2]);
>> }
>> + this_cpu_write(kernel_neon_nesting_level, level - 1);
>> + preempt_enable();
>> }
>> EXPORT_SYMBOL(kernel_neon_end);
>>
>> --
>> 2.7.4
>>
>>
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