[PATCH 3/3] KVM/arm64: enable enhanced armv8 fp/simd lazy switch

Christoffer Dall christoffer.dall at linaro.org
Fri Nov 6 03:29:07 PST 2015


On Thu, Nov 05, 2015 at 04:57:12PM -0800, Mario Smarduch wrote:
> 
> 
> On 11/5/2015 7:02 AM, Christoffer Dall wrote:
> > On Fri, Oct 30, 2015 at 02:56:33PM -0700, Mario Smarduch wrote:
> >> This patch enables arm64 lazy fp/simd switch, similar to arm described in
> >> second patch. Change from previous version - restore function is moved to
> >> host. 
> >>
> >> Signed-off-by: Mario Smarduch <m.smarduch at samsung.com>
> >> ---
> >>  arch/arm64/include/asm/kvm_host.h |  2 +-
> >>  arch/arm64/kernel/asm-offsets.c   |  1 +
> >>  arch/arm64/kvm/hyp.S              | 37 +++++++++++++++++++++++++++++++------
> >>  3 files changed, 33 insertions(+), 7 deletions(-)
> >>
> >> diff --git a/arch/arm64/include/asm/kvm_host.h b/arch/arm64/include/asm/kvm_host.h
> >> index 26a2347..dcecf92 100644
> >> --- a/arch/arm64/include/asm/kvm_host.h
> >> +++ b/arch/arm64/include/asm/kvm_host.h
> >> @@ -251,11 +251,11 @@ static inline void kvm_arch_hardware_unsetup(void) {}
> >>  static inline void kvm_arch_sync_events(struct kvm *kvm) {}
> >>  static inline void kvm_arch_vcpu_uninit(struct kvm_vcpu *vcpu) {}
> >>  static inline void kvm_arch_sched_in(struct kvm_vcpu *vcpu, int cpu) {}
> >> -static inline void kvm_restore_host_vfp_state(struct kvm_vcpu *vcpu) {}
> >>  
> >>  void kvm_arm_init_debug(void);
> >>  void kvm_arm_setup_debug(struct kvm_vcpu *vcpu);
> >>  void kvm_arm_clear_debug(struct kvm_vcpu *vcpu);
> >>  void kvm_arm_reset_debug_ptr(struct kvm_vcpu *vcpu);
> >> +void kvm_restore_host_vfp_state(struct kvm_vcpu *vcpu);
> >>  
> >>  #endif /* __ARM64_KVM_HOST_H__ */
> >> diff --git a/arch/arm64/kernel/asm-offsets.c b/arch/arm64/kernel/asm-offsets.c
> >> index 8d89cf8..c9c5242 100644
> >> --- a/arch/arm64/kernel/asm-offsets.c
> >> +++ b/arch/arm64/kernel/asm-offsets.c
> >> @@ -124,6 +124,7 @@ int main(void)
> >>    DEFINE(VCPU_HCR_EL2,		offsetof(struct kvm_vcpu, arch.hcr_el2));
> >>    DEFINE(VCPU_MDCR_EL2,	offsetof(struct kvm_vcpu, arch.mdcr_el2));
> >>    DEFINE(VCPU_IRQ_LINES,	offsetof(struct kvm_vcpu, arch.irq_lines));
> >> +  DEFINE(VCPU_VFP_DIRTY,	offsetof(struct kvm_vcpu, arch.vfp_dirty));
> >>    DEFINE(VCPU_HOST_CONTEXT,	offsetof(struct kvm_vcpu, arch.host_cpu_context));
> >>    DEFINE(VCPU_HOST_DEBUG_STATE, offsetof(struct kvm_vcpu, arch.host_debug_state));
> >>    DEFINE(VCPU_TIMER_CNTV_CTL,	offsetof(struct kvm_vcpu, arch.timer_cpu.cntv_ctl));
> >> diff --git a/arch/arm64/kvm/hyp.S b/arch/arm64/kvm/hyp.S
> >> index e583613..ed2c4cf 100644
> >> --- a/arch/arm64/kvm/hyp.S
> >> +++ b/arch/arm64/kvm/hyp.S
> >> @@ -36,6 +36,28 @@
> >>  #define CPU_SYSREG_OFFSET(x)	(CPU_SYSREGS + 8*x)
> >>  
> >>  	.text
> >> +
> >> +/**
> >> + * void kvm_restore_host_vfp_state(struct vcpu *vcpu) - Executes lazy
> >> + *	fp/simd switch, saves the guest, restores host. Called from host
> >> + *	mode, placed outside of hyp section.
> > 
> > same comments on style as previous patch
> Got it.
> > 
> >> + */
> >> +ENTRY(kvm_restore_host_vfp_state)
> >> +	push    xzr, lr
> >> +
> >> +	add     x2, x0, #VCPU_CONTEXT
> >> +	mov     w3, #0
> >> +	strb    w3, [x0, #VCPU_VFP_DIRTY]
> > 
> > I've been discussing with myself if it would make more sense to clear
> > the dirty flag in the C-code...
> Since all the work is done here I placed it here.

yeah, that's what I thought first, but then I thought it's typically
easier to understand the logic in the C-code and this is technically a
side-effect from the name of the function "kvm_restore_host_vfp_state"
which should then be "kvm_restore_host_vfp_state_and_clear_dirty_flag"
:)

> > 
> >> +
> >> +	bl __save_fpsimd
> >> +
> >> +	ldr     x2, [x0, #VCPU_HOST_CONTEXT]
> >> +	bl __restore_fpsimd
> >> +
> >> +	pop     xzr, lr
> >> +	ret
> >> +ENDPROC(kvm_restore_host_vfp_state)
> >> +
> >>  	.pushsection	.hyp.text, "ax"
> >>  	.align	PAGE_SHIFT
> >>  
> >> @@ -482,7 +504,11 @@
> >>  99:
> >>  	msr     hcr_el2, x2
> >>  	mov	x2, #CPTR_EL2_TTA
> >> +
> >> +	ldrb	w3, [x0, #VCPU_VFP_DIRTY]
> >> +	tbnz    w3, #0, 98f
> >>  	orr     x2, x2, #CPTR_EL2_TFP
> >> +98:
> > 
> > mmm, don't you need to only set the fpexc32 when you're actually going
> > to trap the guest accesses?
> 
> My understanding is you always need to set enable in fpexec32 for 32 bit guests,
> otherwise EL1 would get the trap instead of EL2. Not sure if that's the point
> you're making.
> 

If you're expecting to trap all accesses by setting CPTR_EL2_TFP and
you're running a 32-bit guest, you must also enable in fpexec32, because
otherwise the trap is not taken to EL2, but to EL1 instead.

Before these patches, we *always* expected to trap VFP accesses after
entering the guest, but since that has now changed, you should only
fiddle with fpexec32 if you are indeed trapping (first entry after
vcpu_load) and if it's a 32-bit VM.

Does that help?

> > 
> > also, you can consider only setting this in vcpu_load (jumping quickly
> > to EL2 to do so) if we're running a 32-bit guest.  Probably worth
> > measuring the difference between the extra EL2 jump on vcpu_load
> > compared to hitting this register on every entry/exit.
> 
> Sure, makes sense since this is a hot code path.
> > 
> > Code-wise, it will be nicer to do it on vcpu_load.
> > 
> >>  	msr	cptr_el2, x2
> >>  
> >>  	mov	x2, #(1 << 15)	// Trap CP15 Cr=15
> >> @@ -669,14 +695,12 @@ __restore_debug:
> >>  	ret
> >>  
> >>  __save_fpsimd:
> >> -	skip_fpsimd_state x3, 1f
> >>  	save_fpsimd
> >> -1:	ret
> >> +	ret
> >>  
> >>  __restore_fpsimd:
> >> -	skip_fpsimd_state x3, 1f
> >>  	restore_fpsimd
> >> -1:	ret
> >> +	ret
> >>  
> >>  switch_to_guest_fpsimd:
> >>  	push	x4, lr
> >> @@ -688,6 +712,9 @@ switch_to_guest_fpsimd:
> >>  
> >>  	mrs	x0, tpidr_el2
> >>  
> >> +	mov     w2, #1
> >> +	strb    w2, [x0, #VCPU_VFP_DIRTY]
> > 
> > hmm, just noticing this.  Are you not writing a 32-bit value to a
> > potentially 8-bit field (ignoring padding in the struct), as the dirty
> > flag is declared a bool.
> 
> From the manuals byte stores require a word size registers on arm64/arm32.
> The interconnect probably drops the remaining bytes.
> Also double checked and the compiler uses same instructions.
> 

duh, I didn't see the 'b' in strb - I guess I was too tired to review
patches.

-Christoffer



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