[PATCH v2 04/14] drm/etnaviv: add generated hardware description headers

Lucas Stach l.stach at pengutronix.de
Wed Dec 9 03:48:17 PST 2015


From: The etnaviv authors <dri-devel at lists.freedesktop.org>

This adds all the generated hardware description headers for the
etnaviv DRM driver.

Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
Signed-off-by: Russell King <rmk+kernel at arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
---
 drivers/gpu/drm/etnaviv/cmdstream.xml.h | 218 +++++++++++++++++
 drivers/gpu/drm/etnaviv/common.xml.h    | 249 +++++++++++++++++++
 drivers/gpu/drm/etnaviv/state.xml.h     | 351 +++++++++++++++++++++++++++
 drivers/gpu/drm/etnaviv/state_hi.xml.h  | 407 ++++++++++++++++++++++++++++++++
 4 files changed, 1225 insertions(+)
 create mode 100644 drivers/gpu/drm/etnaviv/cmdstream.xml.h
 create mode 100644 drivers/gpu/drm/etnaviv/common.xml.h
 create mode 100644 drivers/gpu/drm/etnaviv/state.xml.h
 create mode 100644 drivers/gpu/drm/etnaviv/state_hi.xml.h

diff --git a/drivers/gpu/drm/etnaviv/cmdstream.xml.h b/drivers/gpu/drm/etnaviv/cmdstream.xml.h
new file mode 100644
index 000000000000..8c44ba9a694e
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/cmdstream.xml.h
@@ -0,0 +1,218 @@
+#ifndef CMDSTREAM_XML
+#define CMDSTREAM_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- cmdstream.xml (  12589 bytes, from 2014-02-17 14:57:56)
+- common.xml    (  18437 bytes, from 2015-03-25 11:27:41)
+
+Copyright (C) 2014
+*/
+
+
+#define FE_OPCODE_LOAD_STATE					0x00000001
+#define FE_OPCODE_END						0x00000002
+#define FE_OPCODE_NOP						0x00000003
+#define FE_OPCODE_DRAW_2D					0x00000004
+#define FE_OPCODE_DRAW_PRIMITIVES				0x00000005
+#define FE_OPCODE_DRAW_INDEXED_PRIMITIVES			0x00000006
+#define FE_OPCODE_WAIT						0x00000007
+#define FE_OPCODE_LINK						0x00000008
+#define FE_OPCODE_STALL						0x00000009
+#define FE_OPCODE_CALL						0x0000000a
+#define FE_OPCODE_RETURN					0x0000000b
+#define FE_OPCODE_CHIP_SELECT					0x0000000d
+#define PRIMITIVE_TYPE_POINTS					0x00000001
+#define PRIMITIVE_TYPE_LINES					0x00000002
+#define PRIMITIVE_TYPE_LINE_STRIP				0x00000003
+#define PRIMITIVE_TYPE_TRIANGLES				0x00000004
+#define PRIMITIVE_TYPE_TRIANGLE_STRIP				0x00000005
+#define PRIMITIVE_TYPE_TRIANGLE_FAN				0x00000006
+#define PRIMITIVE_TYPE_LINE_LOOP				0x00000007
+#define PRIMITIVE_TYPE_QUADS					0x00000008
+#define VIV_FE_LOAD_STATE					0x00000000
+
+#define VIV_FE_LOAD_STATE_HEADER				0x00000000
+#define VIV_FE_LOAD_STATE_HEADER_OP__MASK			0xf8000000
+#define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT			27
+#define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE			0x08000000
+#define VIV_FE_LOAD_STATE_HEADER_FIXP				0x04000000
+#define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK			0x03ff0000
+#define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT			16
+#define VIV_FE_LOAD_STATE_HEADER_COUNT(x)			(((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
+#define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK			0x0000ffff
+#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT			0
+#define VIV_FE_LOAD_STATE_HEADER_OFFSET(x)			(((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
+#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR			2
+
+#define VIV_FE_END						0x00000000
+
+#define VIV_FE_END_HEADER					0x00000000
+#define VIV_FE_END_HEADER_EVENT_ID__MASK			0x0000001f
+#define VIV_FE_END_HEADER_EVENT_ID__SHIFT			0
+#define VIV_FE_END_HEADER_EVENT_ID(x)				(((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
+#define VIV_FE_END_HEADER_EVENT_ENABLE				0x00000100
+#define VIV_FE_END_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_END_HEADER_OP__SHIFT				27
+#define VIV_FE_END_HEADER_OP_END				0x10000000
+
+#define VIV_FE_NOP						0x00000000
+
+#define VIV_FE_NOP_HEADER					0x00000000
+#define VIV_FE_NOP_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_NOP_HEADER_OP__SHIFT				27
+#define VIV_FE_NOP_HEADER_OP_NOP				0x18000000
+
+#define VIV_FE_DRAW_2D						0x00000000
+
+#define VIV_FE_DRAW_2D_HEADER					0x00000000
+#define VIV_FE_DRAW_2D_HEADER_COUNT__MASK			0x0000ff00
+#define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT			8
+#define VIV_FE_DRAW_2D_HEADER_COUNT(x)				(((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
+#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK			0x07ff0000
+#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT			16
+#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x)			(((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
+#define VIV_FE_DRAW_2D_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_DRAW_2D_HEADER_OP__SHIFT				27
+#define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D			0x20000000
+
+#define VIV_FE_DRAW_2D_TOP_LEFT					0x00000008
+#define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK				0x0000ffff
+#define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT			0
+#define VIV_FE_DRAW_2D_TOP_LEFT_X(x)				(((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
+#define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK				0xffff0000
+#define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT			16
+#define VIV_FE_DRAW_2D_TOP_LEFT_Y(x)				(((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
+
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT				0x0000000c
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK			0x0000ffff
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT			0
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x)			(((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK			0xffff0000
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT			16
+#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x)			(((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
+
+#define VIV_FE_DRAW_PRIMITIVES					0x00000000
+
+#define VIV_FE_DRAW_PRIMITIVES_HEADER				0x00000000
+#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK			0xf8000000
+#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT			27
+#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES	0x28000000
+
+#define VIV_FE_DRAW_PRIMITIVES_COMMAND				0x00000004
+#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK		0x000000ff
+#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT		0
+#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x)			(((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
+
+#define VIV_FE_DRAW_PRIMITIVES_START				0x00000008
+
+#define VIV_FE_DRAW_PRIMITIVES_COUNT				0x0000000c
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES				0x00000000
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER			0x00000000
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK		0xf8000000
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT		27
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES	0x30000000
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND			0x00000004
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK	0x000000ff
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT	0
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x)		(((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_START			0x00000008
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT			0x0000000c
+
+#define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET			0x00000010
+
+#define VIV_FE_WAIT						0x00000000
+
+#define VIV_FE_WAIT_HEADER					0x00000000
+#define VIV_FE_WAIT_HEADER_DELAY__MASK				0x0000ffff
+#define VIV_FE_WAIT_HEADER_DELAY__SHIFT				0
+#define VIV_FE_WAIT_HEADER_DELAY(x)				(((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
+#define VIV_FE_WAIT_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_WAIT_HEADER_OP__SHIFT				27
+#define VIV_FE_WAIT_HEADER_OP_WAIT				0x38000000
+
+#define VIV_FE_LINK						0x00000000
+
+#define VIV_FE_LINK_HEADER					0x00000000
+#define VIV_FE_LINK_HEADER_PREFETCH__MASK			0x0000ffff
+#define VIV_FE_LINK_HEADER_PREFETCH__SHIFT			0
+#define VIV_FE_LINK_HEADER_PREFETCH(x)				(((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
+#define VIV_FE_LINK_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_LINK_HEADER_OP__SHIFT				27
+#define VIV_FE_LINK_HEADER_OP_LINK				0x40000000
+
+#define VIV_FE_LINK_ADDRESS					0x00000004
+
+#define VIV_FE_STALL						0x00000000
+
+#define VIV_FE_STALL_HEADER					0x00000000
+#define VIV_FE_STALL_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_STALL_HEADER_OP__SHIFT				27
+#define VIV_FE_STALL_HEADER_OP_STALL				0x48000000
+
+#define VIV_FE_STALL_TOKEN					0x00000004
+#define VIV_FE_STALL_TOKEN_FROM__MASK				0x0000001f
+#define VIV_FE_STALL_TOKEN_FROM__SHIFT				0
+#define VIV_FE_STALL_TOKEN_FROM(x)				(((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
+#define VIV_FE_STALL_TOKEN_TO__MASK				0x00001f00
+#define VIV_FE_STALL_TOKEN_TO__SHIFT				8
+#define VIV_FE_STALL_TOKEN_TO(x)				(((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
+
+#define VIV_FE_CALL						0x00000000
+
+#define VIV_FE_CALL_HEADER					0x00000000
+#define VIV_FE_CALL_HEADER_PREFETCH__MASK			0x0000ffff
+#define VIV_FE_CALL_HEADER_PREFETCH__SHIFT			0
+#define VIV_FE_CALL_HEADER_PREFETCH(x)				(((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
+#define VIV_FE_CALL_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_CALL_HEADER_OP__SHIFT				27
+#define VIV_FE_CALL_HEADER_OP_CALL				0x50000000
+
+#define VIV_FE_CALL_ADDRESS					0x00000004
+
+#define VIV_FE_CALL_RETURN_PREFETCH				0x00000008
+
+#define VIV_FE_CALL_RETURN_ADDRESS				0x0000000c
+
+#define VIV_FE_RETURN						0x00000000
+
+#define VIV_FE_RETURN_HEADER					0x00000000
+#define VIV_FE_RETURN_HEADER_OP__MASK				0xf8000000
+#define VIV_FE_RETURN_HEADER_OP__SHIFT				27
+#define VIV_FE_RETURN_HEADER_OP_RETURN				0x58000000
+
+#define VIV_FE_CHIP_SELECT					0x00000000
+
+#define VIV_FE_CHIP_SELECT_HEADER				0x00000000
+#define VIV_FE_CHIP_SELECT_HEADER_OP__MASK			0xf8000000
+#define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT			27
+#define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT		0x68000000
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15			0x00008000
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14			0x00004000
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13			0x00002000
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12			0x00001000
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11			0x00000800
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10			0x00000400
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9			0x00000200
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8			0x00000100
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7			0x00000080
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6			0x00000040
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5			0x00000020
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4			0x00000010
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3			0x00000008
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2			0x00000004
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1			0x00000002
+#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0			0x00000001
+
+
+#endif /* CMDSTREAM_XML */
diff --git a/drivers/gpu/drm/etnaviv/common.xml.h b/drivers/gpu/drm/etnaviv/common.xml.h
new file mode 100644
index 000000000000..9e585d51fb78
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/common.xml.h
@@ -0,0 +1,249 @@
+#ifndef COMMON_XML
+#define COMMON_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- state_vg.xml (   5973 bytes, from 2015-03-25 11:26:01)
+- common.xml   (  18437 bytes, from 2015-03-25 11:27:41)
+
+Copyright (C) 2015
+*/
+
+
+#define PIPE_ID_PIPE_3D						0x00000000
+#define PIPE_ID_PIPE_2D						0x00000001
+#define SYNC_RECIPIENT_FE					0x00000001
+#define SYNC_RECIPIENT_RA					0x00000005
+#define SYNC_RECIPIENT_PE					0x00000007
+#define SYNC_RECIPIENT_DE					0x0000000b
+#define SYNC_RECIPIENT_VG					0x0000000f
+#define SYNC_RECIPIENT_TESSELATOR				0x00000010
+#define SYNC_RECIPIENT_VG2					0x00000011
+#define SYNC_RECIPIENT_TESSELATOR2				0x00000012
+#define SYNC_RECIPIENT_VG3					0x00000013
+#define SYNC_RECIPIENT_TESSELATOR3				0x00000014
+#define ENDIAN_MODE_NO_SWAP					0x00000000
+#define ENDIAN_MODE_SWAP_16					0x00000001
+#define ENDIAN_MODE_SWAP_32					0x00000002
+#define chipModel_GC300						0x00000300
+#define chipModel_GC320						0x00000320
+#define chipModel_GC350						0x00000350
+#define chipModel_GC355						0x00000355
+#define chipModel_GC400						0x00000400
+#define chipModel_GC410						0x00000410
+#define chipModel_GC420						0x00000420
+#define chipModel_GC450						0x00000450
+#define chipModel_GC500						0x00000500
+#define chipModel_GC530						0x00000530
+#define chipModel_GC600						0x00000600
+#define chipModel_GC700						0x00000700
+#define chipModel_GC800						0x00000800
+#define chipModel_GC860						0x00000860
+#define chipModel_GC880						0x00000880
+#define chipModel_GC1000					0x00001000
+#define chipModel_GC2000					0x00002000
+#define chipModel_GC2100					0x00002100
+#define chipModel_GC4000					0x00004000
+#define RGBA_BITS_R						0x00000001
+#define RGBA_BITS_G						0x00000002
+#define RGBA_BITS_B						0x00000004
+#define RGBA_BITS_A						0x00000008
+#define chipFeatures_FAST_CLEAR					0x00000001
+#define chipFeatures_SPECIAL_ANTI_ALIASING			0x00000002
+#define chipFeatures_PIPE_3D					0x00000004
+#define chipFeatures_DXT_TEXTURE_COMPRESSION			0x00000008
+#define chipFeatures_DEBUG_MODE					0x00000010
+#define chipFeatures_Z_COMPRESSION				0x00000020
+#define chipFeatures_YUV420_SCALER				0x00000040
+#define chipFeatures_MSAA					0x00000080
+#define chipFeatures_DC						0x00000100
+#define chipFeatures_PIPE_2D					0x00000200
+#define chipFeatures_ETC1_TEXTURE_COMPRESSION			0x00000400
+#define chipFeatures_FAST_SCALER				0x00000800
+#define chipFeatures_HIGH_DYNAMIC_RANGE				0x00001000
+#define chipFeatures_YUV420_TILER				0x00002000
+#define chipFeatures_MODULE_CG					0x00004000
+#define chipFeatures_MIN_AREA					0x00008000
+#define chipFeatures_NO_EARLY_Z					0x00010000
+#define chipFeatures_NO_422_TEXTURE				0x00020000
+#define chipFeatures_BUFFER_INTERLEAVING			0x00040000
+#define chipFeatures_BYTE_WRITE_2D				0x00080000
+#define chipFeatures_NO_SCALER					0x00100000
+#define chipFeatures_YUY2_AVERAGING				0x00200000
+#define chipFeatures_HALF_PE_CACHE				0x00400000
+#define chipFeatures_HALF_TX_CACHE				0x00800000
+#define chipFeatures_YUY2_RENDER_TARGET				0x01000000
+#define chipFeatures_MEM32					0x02000000
+#define chipFeatures_PIPE_VG					0x04000000
+#define chipFeatures_VGTS					0x08000000
+#define chipFeatures_FE20					0x10000000
+#define chipFeatures_BYTE_WRITE_3D				0x20000000
+#define chipFeatures_RS_YUV_TARGET				0x40000000
+#define chipFeatures_32_BIT_INDICES				0x80000000
+#define chipMinorFeatures0_FLIP_Y				0x00000001
+#define chipMinorFeatures0_DUAL_RETURN_BUS			0x00000002
+#define chipMinorFeatures0_ENDIANNESS_CONFIG			0x00000004
+#define chipMinorFeatures0_TEXTURE_8K				0x00000008
+#define chipMinorFeatures0_CORRECT_TEXTURE_CONVERTER		0x00000010
+#define chipMinorFeatures0_SPECIAL_MSAA_LOD			0x00000020
+#define chipMinorFeatures0_FAST_CLEAR_FLUSH			0x00000040
+#define chipMinorFeatures0_2DPE20				0x00000080
+#define chipMinorFeatures0_CORRECT_AUTO_DISABLE			0x00000100
+#define chipMinorFeatures0_RENDERTARGET_8K			0x00000200
+#define chipMinorFeatures0_2BITPERTILE				0x00000400
+#define chipMinorFeatures0_SEPARATE_TILE_STATUS_WHEN_INTERLEAVED	0x00000800
+#define chipMinorFeatures0_SUPER_TILED				0x00001000
+#define chipMinorFeatures0_VG_20				0x00002000
+#define chipMinorFeatures0_TS_EXTENDED_COMMANDS			0x00004000
+#define chipMinorFeatures0_COMPRESSION_FIFO_FIXED		0x00008000
+#define chipMinorFeatures0_HAS_SIGN_FLOOR_CEIL			0x00010000
+#define chipMinorFeatures0_VG_FILTER				0x00020000
+#define chipMinorFeatures0_VG_21				0x00040000
+#define chipMinorFeatures0_SHADER_HAS_W				0x00080000
+#define chipMinorFeatures0_HAS_SQRT_TRIG			0x00100000
+#define chipMinorFeatures0_MORE_MINOR_FEATURES			0x00200000
+#define chipMinorFeatures0_MC20					0x00400000
+#define chipMinorFeatures0_MSAA_SIDEBAND			0x00800000
+#define chipMinorFeatures0_BUG_FIXES0				0x01000000
+#define chipMinorFeatures0_VAA					0x02000000
+#define chipMinorFeatures0_BYPASS_IN_MSAA			0x04000000
+#define chipMinorFeatures0_HZ					0x08000000
+#define chipMinorFeatures0_NEW_TEXTURE				0x10000000
+#define chipMinorFeatures0_2D_A8_TARGET				0x20000000
+#define chipMinorFeatures0_CORRECT_STENCIL			0x40000000
+#define chipMinorFeatures0_ENHANCE_VR				0x80000000
+#define chipMinorFeatures1_RSUV_SWIZZLE				0x00000001
+#define chipMinorFeatures1_V2_COMPRESSION			0x00000002
+#define chipMinorFeatures1_VG_DOUBLE_BUFFER			0x00000004
+#define chipMinorFeatures1_EXTRA_EVENT_STATES			0x00000008
+#define chipMinorFeatures1_NO_STRIPING_NEEDED			0x00000010
+#define chipMinorFeatures1_TEXTURE_STRIDE			0x00000020
+#define chipMinorFeatures1_BUG_FIXES3				0x00000040
+#define chipMinorFeatures1_AUTO_DISABLE				0x00000080
+#define chipMinorFeatures1_AUTO_RESTART_TS			0x00000100
+#define chipMinorFeatures1_DISABLE_PE_GATING			0x00000200
+#define chipMinorFeatures1_L2_WINDOWING				0x00000400
+#define chipMinorFeatures1_HALF_FLOAT				0x00000800
+#define chipMinorFeatures1_PIXEL_DITHER				0x00001000
+#define chipMinorFeatures1_TWO_STENCIL_REFERENCE		0x00002000
+#define chipMinorFeatures1_EXTENDED_PIXEL_FORMAT		0x00004000
+#define chipMinorFeatures1_CORRECT_MIN_MAX_DEPTH		0x00008000
+#define chipMinorFeatures1_2D_DITHER				0x00010000
+#define chipMinorFeatures1_BUG_FIXES5				0x00020000
+#define chipMinorFeatures1_NEW_2D				0x00040000
+#define chipMinorFeatures1_NEW_FP				0x00080000
+#define chipMinorFeatures1_TEXTURE_HALIGN			0x00100000
+#define chipMinorFeatures1_NON_POWER_OF_TWO			0x00200000
+#define chipMinorFeatures1_LINEAR_TEXTURE_SUPPORT		0x00400000
+#define chipMinorFeatures1_HALTI0				0x00800000
+#define chipMinorFeatures1_CORRECT_OVERFLOW_VG			0x01000000
+#define chipMinorFeatures1_NEGATIVE_LOG_FIX			0x02000000
+#define chipMinorFeatures1_RESOLVE_OFFSET			0x04000000
+#define chipMinorFeatures1_OK_TO_GATE_AXI_CLOCK			0x08000000
+#define chipMinorFeatures1_MMU_VERSION				0x10000000
+#define chipMinorFeatures1_WIDE_LINE				0x20000000
+#define chipMinorFeatures1_BUG_FIXES6				0x40000000
+#define chipMinorFeatures1_FC_FLUSH_STALL			0x80000000
+#define chipMinorFeatures2_LINE_LOOP				0x00000001
+#define chipMinorFeatures2_LOGIC_OP				0x00000002
+#define chipMinorFeatures2_UNK2					0x00000004
+#define chipMinorFeatures2_SUPERTILED_TEXTURE			0x00000008
+#define chipMinorFeatures2_UNK4					0x00000010
+#define chipMinorFeatures2_RECT_PRIMITIVE			0x00000020
+#define chipMinorFeatures2_COMPOSITION				0x00000040
+#define chipMinorFeatures2_CORRECT_AUTO_DISABLE_COUNT		0x00000080
+#define chipMinorFeatures2_UNK8					0x00000100
+#define chipMinorFeatures2_UNK9					0x00000200
+#define chipMinorFeatures2_UNK10				0x00000400
+#define chipMinorFeatures2_SAMPLERBASE_16			0x00000800
+#define chipMinorFeatures2_UNK12				0x00001000
+#define chipMinorFeatures2_UNK13				0x00002000
+#define chipMinorFeatures2_UNK14				0x00004000
+#define chipMinorFeatures2_EXTRA_TEXTURE_STATE			0x00008000
+#define chipMinorFeatures2_FULL_DIRECTFB			0x00010000
+#define chipMinorFeatures2_2D_TILING				0x00020000
+#define chipMinorFeatures2_THREAD_WALKER_IN_PS			0x00040000
+#define chipMinorFeatures2_TILE_FILLER				0x00080000
+#define chipMinorFeatures2_UNK20				0x00100000
+#define chipMinorFeatures2_2D_MULTI_SOURCE_BLIT			0x00200000
+#define chipMinorFeatures2_UNK22				0x00400000
+#define chipMinorFeatures2_UNK23				0x00800000
+#define chipMinorFeatures2_UNK24				0x01000000
+#define chipMinorFeatures2_MIXED_STREAMS			0x02000000
+#define chipMinorFeatures2_2D_420_L2CACHE			0x04000000
+#define chipMinorFeatures2_UNK27				0x08000000
+#define chipMinorFeatures2_2D_NO_INDEX8_BRUSH			0x10000000
+#define chipMinorFeatures2_TEXTURE_TILED_READ			0x20000000
+#define chipMinorFeatures2_UNK30				0x40000000
+#define chipMinorFeatures2_UNK31				0x80000000
+#define chipMinorFeatures3_ROTATION_STALL_FIX			0x00000001
+#define chipMinorFeatures3_UNK1					0x00000002
+#define chipMinorFeatures3_2D_MULTI_SOURCE_BLT_EX		0x00000004
+#define chipMinorFeatures3_UNK3					0x00000008
+#define chipMinorFeatures3_UNK4					0x00000010
+#define chipMinorFeatures3_UNK5					0x00000020
+#define chipMinorFeatures3_UNK6					0x00000040
+#define chipMinorFeatures3_UNK7					0x00000080
+#define chipMinorFeatures3_UNK8					0x00000100
+#define chipMinorFeatures3_UNK9					0x00000200
+#define chipMinorFeatures3_BUG_FIXES10				0x00000400
+#define chipMinorFeatures3_UNK11				0x00000800
+#define chipMinorFeatures3_BUG_FIXES11				0x00001000
+#define chipMinorFeatures3_UNK13				0x00002000
+#define chipMinorFeatures3_UNK14				0x00004000
+#define chipMinorFeatures3_UNK15				0x00008000
+#define chipMinorFeatures3_UNK16				0x00010000
+#define chipMinorFeatures3_UNK17				0x00020000
+#define chipMinorFeatures3_UNK18				0x00040000
+#define chipMinorFeatures3_UNK19				0x00080000
+#define chipMinorFeatures3_UNK20				0x00100000
+#define chipMinorFeatures3_UNK21				0x00200000
+#define chipMinorFeatures3_UNK22				0x00400000
+#define chipMinorFeatures3_UNK23				0x00800000
+#define chipMinorFeatures3_UNK24				0x01000000
+#define chipMinorFeatures3_UNK25				0x02000000
+#define chipMinorFeatures3_UNK26				0x04000000
+#define chipMinorFeatures3_UNK27				0x08000000
+#define chipMinorFeatures3_UNK28				0x10000000
+#define chipMinorFeatures3_UNK29				0x20000000
+#define chipMinorFeatures3_UNK30				0x40000000
+#define chipMinorFeatures3_UNK31				0x80000000
+#define chipMinorFeatures4_UNK0					0x00000001
+#define chipMinorFeatures4_UNK1					0x00000002
+#define chipMinorFeatures4_UNK2					0x00000004
+#define chipMinorFeatures4_UNK3					0x00000008
+#define chipMinorFeatures4_UNK4					0x00000010
+#define chipMinorFeatures4_UNK5					0x00000020
+#define chipMinorFeatures4_UNK6					0x00000040
+#define chipMinorFeatures4_UNK7					0x00000080
+#define chipMinorFeatures4_UNK8					0x00000100
+#define chipMinorFeatures4_UNK9					0x00000200
+#define chipMinorFeatures4_UNK10				0x00000400
+#define chipMinorFeatures4_UNK11				0x00000800
+#define chipMinorFeatures4_UNK12				0x00001000
+#define chipMinorFeatures4_UNK13				0x00002000
+#define chipMinorFeatures4_UNK14				0x00004000
+#define chipMinorFeatures4_UNK15				0x00008000
+#define chipMinorFeatures4_UNK16				0x00010000
+#define chipMinorFeatures4_UNK17				0x00020000
+#define chipMinorFeatures4_UNK18				0x00040000
+#define chipMinorFeatures4_UNK19				0x00080000
+#define chipMinorFeatures4_UNK20				0x00100000
+#define chipMinorFeatures4_UNK21				0x00200000
+#define chipMinorFeatures4_UNK22				0x00400000
+#define chipMinorFeatures4_UNK23				0x00800000
+#define chipMinorFeatures4_UNK24				0x01000000
+#define chipMinorFeatures4_UNK25				0x02000000
+#define chipMinorFeatures4_UNK26				0x04000000
+#define chipMinorFeatures4_UNK27				0x08000000
+#define chipMinorFeatures4_UNK28				0x10000000
+#define chipMinorFeatures4_UNK29				0x20000000
+#define chipMinorFeatures4_UNK30				0x40000000
+#define chipMinorFeatures4_UNK31				0x80000000
+
+#endif /* COMMON_XML */
diff --git a/drivers/gpu/drm/etnaviv/state.xml.h b/drivers/gpu/drm/etnaviv/state.xml.h
new file mode 100644
index 000000000000..368218304566
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/state.xml.h
@@ -0,0 +1,351 @@
+#ifndef STATE_XML
+#define STATE_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- state.xml    (  18882 bytes, from 2015-03-25 11:42:32)
+- common.xml   (  18437 bytes, from 2015-03-25 11:27:41)
+- state_hi.xml (  23420 bytes, from 2015-03-25 11:47:21)
+- state_2d.xml (  51549 bytes, from 2015-03-25 11:25:06)
+- state_3d.xml (  54600 bytes, from 2015-03-25 11:25:19)
+- state_vg.xml (   5973 bytes, from 2015-03-25 11:26:01)
+
+Copyright (C) 2015
+*/
+
+
+#define VARYING_COMPONENT_USE_UNUSED				0x00000000
+#define VARYING_COMPONENT_USE_USED				0x00000001
+#define VARYING_COMPONENT_USE_POINTCOORD_X			0x00000002
+#define VARYING_COMPONENT_USE_POINTCOORD_Y			0x00000003
+#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK		0x000000ff
+#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT		0
+#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x)		(((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK)
+#define VIVS_FE							0x00000000
+
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0)		       (0x00000600 + 0x4*(i0))
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE			0x00000004
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN			0x00000010
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK		0x0000000f
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT		0
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_BYTE			0x00000000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_BYTE	0x00000001
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_SHORT		0x00000002
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_SHORT	0x00000003
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT			0x00000004
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT		0x00000005
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FLOAT		0x00000008
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_HALF_FLOAT		0x00000009
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FIXED		0x0000000b
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT_10_10_10_2	0x0000000c
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT_10_10_10_2	0x0000000d
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK		0x00000030
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT		4
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x)			(((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK)
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE		0x00000080
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK		0x00000700
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT		8
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x)			(((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK)
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK			0x00003000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT		12
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x)			(((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK)
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK		0x0000c000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT		14
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF		0x00000000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON		0x00008000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK		0x00ff0000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT		16
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x)			(((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK)
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK			0xff000000
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT		24
+#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x)			(((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK)
+
+#define VIVS_FE_CMD_STREAM_BASE_ADDR				0x00000640
+
+#define VIVS_FE_INDEX_STREAM_BASE_ADDR				0x00000644
+
+#define VIVS_FE_INDEX_STREAM_CONTROL				0x00000648
+#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK			0x00000003
+#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT		0
+#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR		0x00000000
+#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT	0x00000001
+#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT		0x00000002
+
+#define VIVS_FE_VERTEX_STREAM_BASE_ADDR				0x0000064c
+
+#define VIVS_FE_VERTEX_STREAM_CONTROL				0x00000650
+
+#define VIVS_FE_COMMAND_ADDRESS					0x00000654
+
+#define VIVS_FE_COMMAND_CONTROL					0x00000658
+#define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK			0x0000ffff
+#define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT			0
+#define VIVS_FE_COMMAND_CONTROL_PREFETCH(x)			(((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK)
+#define VIVS_FE_COMMAND_CONTROL_ENABLE				0x00010000
+
+#define VIVS_FE_DMA_STATUS					0x0000065c
+
+#define VIVS_FE_DMA_DEBUG_STATE					0x00000660
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK			0x0000001f
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT		0
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE			0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC			0x00000001
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0			0x00000002
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0			0x00000003
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1			0x00000004
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1			0x00000005
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR			0x00000006
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD			0x00000007
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL		0x00000008
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL		0x00000009
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA		0x0000000a
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX		0x0000000b
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW			0x0000000c
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0		0x0000000d
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1		0x0000000e
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0		0x0000000f
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1		0x00000010
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO		0x00000011
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT			0x00000012
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK			0x00000013
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END			0x00000014
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL			0x00000015
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK		0x00000300
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT		8
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE		0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START		0x00000100
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ		0x00000200
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END		0x00000300
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK		0x00000c00
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT		10
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE		0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID	0x00000400
+#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID		0x00000800
+#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK		0x00003000
+#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT		12
+#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE		0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX		0x00001000
+#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL		0x00002000
+#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK			0x0000c000
+#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT		14
+#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE			0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR			0x00004000
+#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC		0x00008000
+#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK		0x00030000
+#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT		16
+#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE		0x00000000
+#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE		0x00010000
+#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS		0x00020000
+
+#define VIVS_FE_DMA_ADDRESS					0x00000664
+
+#define VIVS_FE_DMA_LOW						0x00000668
+
+#define VIVS_FE_DMA_HIGH					0x0000066c
+
+#define VIVS_FE_AUTO_FLUSH					0x00000670
+
+#define VIVS_FE_UNK00678					0x00000678
+
+#define VIVS_FE_UNK0067C					0x0000067c
+
+#define VIVS_FE_VERTEX_STREAMS(i0)			       (0x00000000 + 0x4*(i0))
+#define VIVS_FE_VERTEX_STREAMS__ESIZE				0x00000004
+#define VIVS_FE_VERTEX_STREAMS__LEN				0x00000008
+
+#define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0)		       (0x00000680 + 0x4*(i0))
+
+#define VIVS_FE_VERTEX_STREAMS_CONTROL(i0)		       (0x000006a0 + 0x4*(i0))
+
+#define VIVS_FE_UNK00700(i0)				       (0x00000700 + 0x4*(i0))
+#define VIVS_FE_UNK00700__ESIZE					0x00000004
+#define VIVS_FE_UNK00700__LEN					0x00000010
+
+#define VIVS_FE_UNK00740(i0)				       (0x00000740 + 0x4*(i0))
+#define VIVS_FE_UNK00740__ESIZE					0x00000004
+#define VIVS_FE_UNK00740__LEN					0x00000010
+
+#define VIVS_FE_UNK00780(i0)				       (0x00000780 + 0x4*(i0))
+#define VIVS_FE_UNK00780__ESIZE					0x00000004
+#define VIVS_FE_UNK00780__LEN					0x00000010
+
+#define VIVS_GL							0x00000000
+
+#define VIVS_GL_PIPE_SELECT					0x00003800
+#define VIVS_GL_PIPE_SELECT_PIPE__MASK				0x00000001
+#define VIVS_GL_PIPE_SELECT_PIPE__SHIFT				0
+#define VIVS_GL_PIPE_SELECT_PIPE(x)				(((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK)
+
+#define VIVS_GL_EVENT						0x00003804
+#define VIVS_GL_EVENT_EVENT_ID__MASK				0x0000001f
+#define VIVS_GL_EVENT_EVENT_ID__SHIFT				0
+#define VIVS_GL_EVENT_EVENT_ID(x)				(((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK)
+#define VIVS_GL_EVENT_FROM_FE					0x00000020
+#define VIVS_GL_EVENT_FROM_PE					0x00000040
+#define VIVS_GL_EVENT_SOURCE__MASK				0x00001f00
+#define VIVS_GL_EVENT_SOURCE__SHIFT				8
+#define VIVS_GL_EVENT_SOURCE(x)					(((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK)
+
+#define VIVS_GL_SEMAPHORE_TOKEN					0x00003808
+#define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK			0x0000001f
+#define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT			0
+#define VIVS_GL_SEMAPHORE_TOKEN_FROM(x)				(((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK)
+#define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK			0x00001f00
+#define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT			8
+#define VIVS_GL_SEMAPHORE_TOKEN_TO(x)				(((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK)
+
+#define VIVS_GL_FLUSH_CACHE					0x0000380c
+#define VIVS_GL_FLUSH_CACHE_DEPTH				0x00000001
+#define VIVS_GL_FLUSH_CACHE_COLOR				0x00000002
+#define VIVS_GL_FLUSH_CACHE_TEXTURE				0x00000004
+#define VIVS_GL_FLUSH_CACHE_PE2D				0x00000008
+#define VIVS_GL_FLUSH_CACHE_TEXTUREVS				0x00000010
+#define VIVS_GL_FLUSH_CACHE_SHADER_L1				0x00000020
+#define VIVS_GL_FLUSH_CACHE_SHADER_L2				0x00000040
+
+#define VIVS_GL_FLUSH_MMU					0x00003810
+#define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU				0x00000001
+#define VIVS_GL_FLUSH_MMU_FLUSH_UNK1				0x00000002
+#define VIVS_GL_FLUSH_MMU_FLUSH_UNK2				0x00000004
+#define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU				0x00000008
+#define VIVS_GL_FLUSH_MMU_FLUSH_UNK4				0x00000010
+
+#define VIVS_GL_VERTEX_ELEMENT_CONFIG				0x00003814
+
+#define VIVS_GL_MULTI_SAMPLE_CONFIG				0x00003818
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK		0x00000003
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT		0
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE		0x00000000
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X		0x00000001
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X		0x00000002
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK		0x00000008
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK		0x000000f0
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT		4
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x)		(((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK)
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK		0x00000100
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK			0x00007000
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT		12
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x)			(((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK)
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK			0x00008000
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK			0x00030000
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT		16
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x)			(((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK)
+#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK			0x00080000
+
+#define VIVS_GL_VARYING_TOTAL_COMPONENTS			0x0000381c
+#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK		0x000000ff
+#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT		0
+#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x)			(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
+
+#define VIVS_GL_VARYING_NUM_COMPONENTS				0x00003820
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK		0x00000007
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT		0
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK		0x00000070
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT		4
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK		0x00000700
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT		8
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK		0x00007000
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT		12
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK		0x00070000
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT		16
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK		0x00700000
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT		20
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK		0x07000000
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT		24
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK)
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK		0x70000000
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT		28
+#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7(x)			(((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK)
+
+#define VIVS_GL_VARYING_COMPONENT_USE(i0)		       (0x00003828 + 0x4*(i0))
+#define VIVS_GL_VARYING_COMPONENT_USE__ESIZE			0x00000004
+#define VIVS_GL_VARYING_COMPONENT_USE__LEN			0x00000002
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK		0x00000003
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT		0
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK		0x0000000c
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT		2
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK		0x00000030
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT		4
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK		0x000000c0
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT		6
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK		0x00000300
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT		8
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK		0x00000c00
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT		10
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK		0x00003000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT		12
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK		0x0000c000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT		14
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK		0x00030000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT		16
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK		0x000c0000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT		18
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK		0x00300000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT		20
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK		0x00c00000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT		22
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK		0x03000000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT		24
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK		0x0c000000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT		26
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK		0x30000000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT		28
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK)
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK		0xc0000000
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT		30
+#define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x)			(((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK)
+
+#define VIVS_GL_UNK03834					0x00003834
+
+#define VIVS_GL_UNK03838					0x00003838
+
+#define VIVS_GL_API_MODE					0x0000384c
+#define VIVS_GL_API_MODE_OPENGL					0x00000000
+#define VIVS_GL_API_MODE_OPENVG					0x00000001
+#define VIVS_GL_API_MODE_OPENCL					0x00000002
+
+#define VIVS_GL_CONTEXT_POINTER					0x00003850
+
+#define VIVS_GL_UNK03A00					0x00003a00
+
+#define VIVS_GL_STALL_TOKEN					0x00003c00
+#define VIVS_GL_STALL_TOKEN_FROM__MASK				0x0000001f
+#define VIVS_GL_STALL_TOKEN_FROM__SHIFT				0
+#define VIVS_GL_STALL_TOKEN_FROM(x)				(((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK)
+#define VIVS_GL_STALL_TOKEN_TO__MASK				0x00001f00
+#define VIVS_GL_STALL_TOKEN_TO__SHIFT				8
+#define VIVS_GL_STALL_TOKEN_TO(x)				(((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK)
+#define VIVS_GL_STALL_TOKEN_FLIP0				0x40000000
+#define VIVS_GL_STALL_TOKEN_FLIP1				0x80000000
+
+#define VIVS_DUMMY						0x00000000
+
+#define VIVS_DUMMY_DUMMY					0x0003fffc
+
+
+#endif /* STATE_XML */
diff --git a/drivers/gpu/drm/etnaviv/state_hi.xml.h b/drivers/gpu/drm/etnaviv/state_hi.xml.h
new file mode 100644
index 000000000000..0064f2640396
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/state_hi.xml.h
@@ -0,0 +1,407 @@
+#ifndef STATE_HI_XML
+#define STATE_HI_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- state_hi.xml (  23420 bytes, from 2015-03-25 11:47:21)
+- common.xml   (  18437 bytes, from 2015-03-25 11:27:41)
+
+Copyright (C) 2015
+*/
+
+
+#define MMU_EXCEPTION_SLAVE_NOT_PRESENT				0x00000001
+#define MMU_EXCEPTION_PAGE_NOT_PRESENT				0x00000002
+#define MMU_EXCEPTION_WRITE_VIOLATION				0x00000003
+#define VIVS_HI							0x00000000
+
+#define VIVS_HI_CLOCK_CONTROL					0x00000000
+#define VIVS_HI_CLOCK_CONTROL_CLK3D_DIS				0x00000001
+#define VIVS_HI_CLOCK_CONTROL_CLK2D_DIS				0x00000002
+#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__MASK			0x000001fc
+#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__SHIFT			2
+#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(x)			(((x) << VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__SHIFT) & VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__MASK)
+#define VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD			0x00000200
+#define VIVS_HI_CLOCK_CONTROL_DISABLE_RAM_CLK_GATING		0x00000400
+#define VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS		0x00000800
+#define VIVS_HI_CLOCK_CONTROL_SOFT_RESET			0x00001000
+#define VIVS_HI_CLOCK_CONTROL_IDLE_3D				0x00010000
+#define VIVS_HI_CLOCK_CONTROL_IDLE_2D				0x00020000
+#define VIVS_HI_CLOCK_CONTROL_IDLE_VG				0x00040000
+#define VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU			0x00080000
+#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK		0x00f00000
+#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__SHIFT		20
+#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE(x)		(((x) << VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__SHIFT) & VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK)
+
+#define VIVS_HI_IDLE_STATE					0x00000004
+#define VIVS_HI_IDLE_STATE_FE					0x00000001
+#define VIVS_HI_IDLE_STATE_DE					0x00000002
+#define VIVS_HI_IDLE_STATE_PE					0x00000004
+#define VIVS_HI_IDLE_STATE_SH					0x00000008
+#define VIVS_HI_IDLE_STATE_PA					0x00000010
+#define VIVS_HI_IDLE_STATE_SE					0x00000020
+#define VIVS_HI_IDLE_STATE_RA					0x00000040
+#define VIVS_HI_IDLE_STATE_TX					0x00000080
+#define VIVS_HI_IDLE_STATE_VG					0x00000100
+#define VIVS_HI_IDLE_STATE_IM					0x00000200
+#define VIVS_HI_IDLE_STATE_FP					0x00000400
+#define VIVS_HI_IDLE_STATE_TS					0x00000800
+#define VIVS_HI_IDLE_STATE_AXI_LP				0x80000000
+
+#define VIVS_HI_AXI_CONFIG					0x00000008
+#define VIVS_HI_AXI_CONFIG_AWID__MASK				0x0000000f
+#define VIVS_HI_AXI_CONFIG_AWID__SHIFT				0
+#define VIVS_HI_AXI_CONFIG_AWID(x)				(((x) << VIVS_HI_AXI_CONFIG_AWID__SHIFT) & VIVS_HI_AXI_CONFIG_AWID__MASK)
+#define VIVS_HI_AXI_CONFIG_ARID__MASK				0x000000f0
+#define VIVS_HI_AXI_CONFIG_ARID__SHIFT				4
+#define VIVS_HI_AXI_CONFIG_ARID(x)				(((x) << VIVS_HI_AXI_CONFIG_ARID__SHIFT) & VIVS_HI_AXI_CONFIG_ARID__MASK)
+#define VIVS_HI_AXI_CONFIG_AWCACHE__MASK			0x00000f00
+#define VIVS_HI_AXI_CONFIG_AWCACHE__SHIFT			8
+#define VIVS_HI_AXI_CONFIG_AWCACHE(x)				(((x) << VIVS_HI_AXI_CONFIG_AWCACHE__SHIFT) & VIVS_HI_AXI_CONFIG_AWCACHE__MASK)
+#define VIVS_HI_AXI_CONFIG_ARCACHE__MASK			0x0000f000
+#define VIVS_HI_AXI_CONFIG_ARCACHE__SHIFT			12
+#define VIVS_HI_AXI_CONFIG_ARCACHE(x)				(((x) << VIVS_HI_AXI_CONFIG_ARCACHE__SHIFT) & VIVS_HI_AXI_CONFIG_ARCACHE__MASK)
+
+#define VIVS_HI_AXI_STATUS					0x0000000c
+#define VIVS_HI_AXI_STATUS_WR_ERR_ID__MASK			0x0000000f
+#define VIVS_HI_AXI_STATUS_WR_ERR_ID__SHIFT			0
+#define VIVS_HI_AXI_STATUS_WR_ERR_ID(x)				(((x) << VIVS_HI_AXI_STATUS_WR_ERR_ID__SHIFT) & VIVS_HI_AXI_STATUS_WR_ERR_ID__MASK)
+#define VIVS_HI_AXI_STATUS_RD_ERR_ID__MASK			0x000000f0
+#define VIVS_HI_AXI_STATUS_RD_ERR_ID__SHIFT			4
+#define VIVS_HI_AXI_STATUS_RD_ERR_ID(x)				(((x) << VIVS_HI_AXI_STATUS_RD_ERR_ID__SHIFT) & VIVS_HI_AXI_STATUS_RD_ERR_ID__MASK)
+#define VIVS_HI_AXI_STATUS_DET_WR_ERR				0x00000100
+#define VIVS_HI_AXI_STATUS_DET_RD_ERR				0x00000200
+
+#define VIVS_HI_INTR_ACKNOWLEDGE				0x00000010
+#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__MASK			0x7fffffff
+#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__SHIFT		0
+#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC(x)			(((x) << VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__SHIFT) & VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__MASK)
+#define VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR			0x80000000
+
+#define VIVS_HI_INTR_ENBL					0x00000014
+#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__MASK			0xffffffff
+#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__SHIFT			0
+#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC(x)			(((x) << VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__SHIFT) & VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__MASK)
+
+#define VIVS_HI_CHIP_IDENTITY					0x00000018
+#define VIVS_HI_CHIP_IDENTITY_FAMILY__MASK			0xff000000
+#define VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT			24
+#define VIVS_HI_CHIP_IDENTITY_FAMILY(x)				(((x) << VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
+#define VIVS_HI_CHIP_IDENTITY_PRODUCT__MASK			0x00ff0000
+#define VIVS_HI_CHIP_IDENTITY_PRODUCT__SHIFT			16
+#define VIVS_HI_CHIP_IDENTITY_PRODUCT(x)			(((x) << VIVS_HI_CHIP_IDENTITY_PRODUCT__SHIFT) & VIVS_HI_CHIP_IDENTITY_PRODUCT__MASK)
+#define VIVS_HI_CHIP_IDENTITY_REVISION__MASK			0x0000f000
+#define VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT			12
+#define VIVS_HI_CHIP_IDENTITY_REVISION(x)			(((x) << VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT) & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
+
+#define VIVS_HI_CHIP_FEATURE					0x0000001c
+
+#define VIVS_HI_CHIP_MODEL					0x00000020
+
+#define VIVS_HI_CHIP_REV					0x00000024
+
+#define VIVS_HI_CHIP_DATE					0x00000028
+
+#define VIVS_HI_CHIP_TIME					0x0000002c
+
+#define VIVS_HI_CHIP_MINOR_FEATURE_0				0x00000034
+
+#define VIVS_HI_CACHE_CONTROL					0x00000038
+
+#define VIVS_HI_MEMORY_COUNTER_RESET				0x0000003c
+
+#define VIVS_HI_PROFILE_READ_BYTES8				0x00000040
+
+#define VIVS_HI_PROFILE_WRITE_BYTES8				0x00000044
+
+#define VIVS_HI_CHIP_SPECS					0x00000048
+#define VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK			0x0000000f
+#define VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT			0
+#define VIVS_HI_CHIP_SPECS_STREAM_COUNT(x)			(((x) << VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
+#define VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK			0x000000f0
+#define VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT			4
+#define VIVS_HI_CHIP_SPECS_REGISTER_MAX(x)			(((x) << VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT) & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
+#define VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK			0x00000f00
+#define VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT			8
+#define VIVS_HI_CHIP_SPECS_THREAD_COUNT(x)			(((x) << VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
+#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK		0x0001f000
+#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT		12
+#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE(x)			(((x) << VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
+#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK		0x01f00000
+#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT		20
+#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT(x)			(((x) << VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
+#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK			0x0e000000
+#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT			25
+#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES(x)			(((x) << VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT) & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
+#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK	0xf0000000
+#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT	28
+#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE(x)		(((x) << VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
+
+#define VIVS_HI_PROFILE_WRITE_BURSTS				0x0000004c
+
+#define VIVS_HI_PROFILE_WRITE_REQUESTS				0x00000050
+
+#define VIVS_HI_PROFILE_READ_BURSTS				0x00000058
+
+#define VIVS_HI_PROFILE_READ_REQUESTS				0x0000005c
+
+#define VIVS_HI_PROFILE_READ_LASTS				0x00000060
+
+#define VIVS_HI_GP_OUT0						0x00000064
+
+#define VIVS_HI_GP_OUT1						0x00000068
+
+#define VIVS_HI_GP_OUT2						0x0000006c
+
+#define VIVS_HI_AXI_CONTROL					0x00000070
+#define VIVS_HI_AXI_CONTROL_WR_FULL_BURST_MODE			0x00000001
+
+#define VIVS_HI_CHIP_MINOR_FEATURE_1				0x00000074
+
+#define VIVS_HI_PROFILE_TOTAL_CYCLES				0x00000078
+
+#define VIVS_HI_PROFILE_IDLE_CYCLES				0x0000007c
+
+#define VIVS_HI_CHIP_SPECS_2					0x00000080
+#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK			0x000000ff
+#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT			0
+#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE(x)			(((x) << VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
+#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK		0x0000ff00
+#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT		8
+#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT(x)		(((x) << VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
+#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK		0xffff0000
+#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT		16
+#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS(x)			(((x) << VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT) & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
+
+#define VIVS_HI_CHIP_MINOR_FEATURE_2				0x00000084
+
+#define VIVS_HI_CHIP_MINOR_FEATURE_3				0x00000088
+
+#define VIVS_HI_CHIP_MINOR_FEATURE_4				0x00000094
+
+#define VIVS_PM							0x00000000
+
+#define VIVS_PM_POWER_CONTROLS					0x00000100
+#define VIVS_PM_POWER_CONTROLS_ENABLE_MODULE_CLOCK_GATING	0x00000001
+#define VIVS_PM_POWER_CONTROLS_DISABLE_STALL_MODULE_CLOCK_GATING	0x00000002
+#define VIVS_PM_POWER_CONTROLS_DISABLE_STARVE_MODULE_CLOCK_GATING	0x00000004
+#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__MASK		0x000000f0
+#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__SHIFT		4
+#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER(x)		(((x) << VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__SHIFT) & VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__MASK)
+#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__MASK		0xffff0000
+#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__SHIFT		16
+#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER(x)		(((x) << VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__SHIFT) & VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__MASK)
+
+#define VIVS_PM_MODULE_CONTROLS					0x00000104
+#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_FE	0x00000001
+#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_DE	0x00000002
+#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_PE	0x00000004
+
+#define VIVS_PM_MODULE_STATUS					0x00000108
+#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_FE		0x00000001
+#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_DE		0x00000002
+#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_PE		0x00000004
+
+#define VIVS_PM_PULSE_EATER					0x0000010c
+
+#define VIVS_MMUv2						0x00000000
+
+#define VIVS_MMUv2_SAFE_ADDRESS					0x00000180
+
+#define VIVS_MMUv2_CONFIGURATION				0x00000184
+#define VIVS_MMUv2_CONFIGURATION_MODE__MASK			0x00000001
+#define VIVS_MMUv2_CONFIGURATION_MODE__SHIFT			0
+#define VIVS_MMUv2_CONFIGURATION_MODE_MODE4_K			0x00000000
+#define VIVS_MMUv2_CONFIGURATION_MODE_MODE1_K			0x00000001
+#define VIVS_MMUv2_CONFIGURATION_MODE_MASK			0x00000008
+#define VIVS_MMUv2_CONFIGURATION_FLUSH__MASK			0x00000010
+#define VIVS_MMUv2_CONFIGURATION_FLUSH__SHIFT			4
+#define VIVS_MMUv2_CONFIGURATION_FLUSH_FLUSH			0x00000010
+#define VIVS_MMUv2_CONFIGURATION_FLUSH_MASK			0x00000080
+#define VIVS_MMUv2_CONFIGURATION_ADDRESS_MASK			0x00000100
+#define VIVS_MMUv2_CONFIGURATION_ADDRESS__MASK			0xfffffc00
+#define VIVS_MMUv2_CONFIGURATION_ADDRESS__SHIFT			10
+#define VIVS_MMUv2_CONFIGURATION_ADDRESS(x)			(((x) << VIVS_MMUv2_CONFIGURATION_ADDRESS__SHIFT) & VIVS_MMUv2_CONFIGURATION_ADDRESS__MASK)
+
+#define VIVS_MMUv2_STATUS					0x00000188
+#define VIVS_MMUv2_STATUS_EXCEPTION0__MASK			0x00000003
+#define VIVS_MMUv2_STATUS_EXCEPTION0__SHIFT			0
+#define VIVS_MMUv2_STATUS_EXCEPTION0(x)				(((x) << VIVS_MMUv2_STATUS_EXCEPTION0__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION0__MASK)
+#define VIVS_MMUv2_STATUS_EXCEPTION1__MASK			0x00000030
+#define VIVS_MMUv2_STATUS_EXCEPTION1__SHIFT			4
+#define VIVS_MMUv2_STATUS_EXCEPTION1(x)				(((x) << VIVS_MMUv2_STATUS_EXCEPTION1__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION1__MASK)
+#define VIVS_MMUv2_STATUS_EXCEPTION2__MASK			0x00000300
+#define VIVS_MMUv2_STATUS_EXCEPTION2__SHIFT			8
+#define VIVS_MMUv2_STATUS_EXCEPTION2(x)				(((x) << VIVS_MMUv2_STATUS_EXCEPTION2__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION2__MASK)
+#define VIVS_MMUv2_STATUS_EXCEPTION3__MASK			0x00003000
+#define VIVS_MMUv2_STATUS_EXCEPTION3__SHIFT			12
+#define VIVS_MMUv2_STATUS_EXCEPTION3(x)				(((x) << VIVS_MMUv2_STATUS_EXCEPTION3__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION3__MASK)
+
+#define VIVS_MMUv2_CONTROL					0x0000018c
+#define VIVS_MMUv2_CONTROL_ENABLE				0x00000001
+
+#define VIVS_MMUv2_EXCEPTION_ADDR(i0)			       (0x00000190 + 0x4*(i0))
+#define VIVS_MMUv2_EXCEPTION_ADDR__ESIZE			0x00000004
+#define VIVS_MMUv2_EXCEPTION_ADDR__LEN				0x00000004
+
+#define VIVS_MC							0x00000000
+
+#define VIVS_MC_MMU_FE_PAGE_TABLE				0x00000400
+
+#define VIVS_MC_MMU_TX_PAGE_TABLE				0x00000404
+
+#define VIVS_MC_MMU_PE_PAGE_TABLE				0x00000408
+
+#define VIVS_MC_MMU_PEZ_PAGE_TABLE				0x0000040c
+
+#define VIVS_MC_MMU_RA_PAGE_TABLE				0x00000410
+
+#define VIVS_MC_DEBUG_MEMORY					0x00000414
+#define VIVS_MC_DEBUG_MEMORY_SPECIAL_PATCH_GC320		0x00000008
+#define VIVS_MC_DEBUG_MEMORY_FAST_CLEAR_BYPASS			0x00100000
+#define VIVS_MC_DEBUG_MEMORY_COMPRESSION_BYPASS			0x00200000
+
+#define VIVS_MC_MEMORY_BASE_ADDR_RA				0x00000418
+
+#define VIVS_MC_MEMORY_BASE_ADDR_FE				0x0000041c
+
+#define VIVS_MC_MEMORY_BASE_ADDR_TX				0x00000420
+
+#define VIVS_MC_MEMORY_BASE_ADDR_PEZ				0x00000424
+
+#define VIVS_MC_MEMORY_BASE_ADDR_PE				0x00000428
+
+#define VIVS_MC_MEMORY_TIMING_CONTROL				0x0000042c
+
+#define VIVS_MC_MEMORY_FLUSH					0x00000430
+
+#define VIVS_MC_PROFILE_CYCLE_COUNTER				0x00000438
+
+#define VIVS_MC_DEBUG_READ0					0x0000043c
+
+#define VIVS_MC_DEBUG_READ1					0x00000440
+
+#define VIVS_MC_DEBUG_WRITE					0x00000444
+
+#define VIVS_MC_PROFILE_RA_READ					0x00000448
+
+#define VIVS_MC_PROFILE_TX_READ					0x0000044c
+
+#define VIVS_MC_PROFILE_FE_READ					0x00000450
+
+#define VIVS_MC_PROFILE_PE_READ					0x00000454
+
+#define VIVS_MC_PROFILE_DE_READ					0x00000458
+
+#define VIVS_MC_PROFILE_SH_READ					0x0000045c
+
+#define VIVS_MC_PROFILE_PA_READ					0x00000460
+
+#define VIVS_MC_PROFILE_SE_READ					0x00000464
+
+#define VIVS_MC_PROFILE_MC_READ					0x00000468
+
+#define VIVS_MC_PROFILE_HI_READ					0x0000046c
+
+#define VIVS_MC_PROFILE_CONFIG0					0x00000470
+#define VIVS_MC_PROFILE_CONFIG0_FE__MASK			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG0_FE__SHIFT			0
+#define VIVS_MC_PROFILE_CONFIG0_FE_RESET			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG0_DE__MASK			0x00000f00
+#define VIVS_MC_PROFILE_CONFIG0_DE__SHIFT			8
+#define VIVS_MC_PROFILE_CONFIG0_DE_RESET			0x00000f00
+#define VIVS_MC_PROFILE_CONFIG0_PE__MASK			0x000f0000
+#define VIVS_MC_PROFILE_CONFIG0_PE__SHIFT			16
+#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_COLOR_PIPE	0x00000000
+#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_DEPTH_PIPE	0x00010000
+#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_COLOR_PIPE	0x00020000
+#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_DEPTH_PIPE	0x00030000
+#define VIVS_MC_PROFILE_CONFIG0_PE_PIXELS_RENDERED_2D		0x000b0000
+#define VIVS_MC_PROFILE_CONFIG0_PE_RESET			0x000f0000
+#define VIVS_MC_PROFILE_CONFIG0_SH__MASK			0x0f000000
+#define VIVS_MC_PROFILE_CONFIG0_SH__SHIFT			24
+#define VIVS_MC_PROFILE_CONFIG0_SH_SHADER_CYCLES		0x04000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_PS_INST_COUNTER		0x07000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_RENDERED_PIXEL_COUNTER	0x08000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_VS_INST_COUNTER		0x09000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_RENDERED_VERTICE_COUNTER	0x0a000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_VTX_BRANCH_INST_COUNTER	0x0b000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_VTX_TEXLD_INST_COUNTER	0x0c000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_PXL_BRANCH_INST_COUNTER	0x0d000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_PXL_TEXLD_INST_COUNTER	0x0e000000
+#define VIVS_MC_PROFILE_CONFIG0_SH_RESET			0x0f000000
+
+#define VIVS_MC_PROFILE_CONFIG1					0x00000474
+#define VIVS_MC_PROFILE_CONFIG1_PA__MASK			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG1_PA__SHIFT			0
+#define VIVS_MC_PROFILE_CONFIG1_PA_INPUT_VTX_COUNTER		0x00000003
+#define VIVS_MC_PROFILE_CONFIG1_PA_INPUT_PRIM_COUNTER		0x00000004
+#define VIVS_MC_PROFILE_CONFIG1_PA_OUTPUT_PRIM_COUNTER		0x00000005
+#define VIVS_MC_PROFILE_CONFIG1_PA_DEPTH_CLIPPED_COUNTER	0x00000006
+#define VIVS_MC_PROFILE_CONFIG1_PA_TRIVIAL_REJECTED_COUNTER	0x00000007
+#define VIVS_MC_PROFILE_CONFIG1_PA_CULLED_COUNTER		0x00000008
+#define VIVS_MC_PROFILE_CONFIG1_PA_RESET			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG1_SE__MASK			0x00000f00
+#define VIVS_MC_PROFILE_CONFIG1_SE__SHIFT			8
+#define VIVS_MC_PROFILE_CONFIG1_SE_CULLED_TRIANGLE_COUNT	0x00000000
+#define VIVS_MC_PROFILE_CONFIG1_SE_CULLED_LINES_COUNT		0x00000100
+#define VIVS_MC_PROFILE_CONFIG1_SE_RESET			0x00000f00
+#define VIVS_MC_PROFILE_CONFIG1_RA__MASK			0x000f0000
+#define VIVS_MC_PROFILE_CONFIG1_RA__SHIFT			16
+#define VIVS_MC_PROFILE_CONFIG1_RA_VALID_PIXEL_COUNT		0x00000000
+#define VIVS_MC_PROFILE_CONFIG1_RA_TOTAL_QUAD_COUNT		0x00010000
+#define VIVS_MC_PROFILE_CONFIG1_RA_VALID_QUAD_COUNT_AFTER_EARLY_Z	0x00020000
+#define VIVS_MC_PROFILE_CONFIG1_RA_TOTAL_PRIMITIVE_COUNT	0x00030000
+#define VIVS_MC_PROFILE_CONFIG1_RA_PIPE_CACHE_MISS_COUNTER	0x00090000
+#define VIVS_MC_PROFILE_CONFIG1_RA_PREFETCH_CACHE_MISS_COUNTER	0x000a0000
+#define VIVS_MC_PROFILE_CONFIG1_RA_CULLED_QUAD_COUNT		0x000b0000
+#define VIVS_MC_PROFILE_CONFIG1_RA_RESET			0x000f0000
+#define VIVS_MC_PROFILE_CONFIG1_TX__MASK			0x0f000000
+#define VIVS_MC_PROFILE_CONFIG1_TX__SHIFT			24
+#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_BILINEAR_REQUESTS	0x00000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_TRILINEAR_REQUESTS	0x01000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_DISCARDED_TEXTURE_REQUESTS	0x02000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_TEXTURE_REQUESTS	0x03000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_UNKNOWN			0x04000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_MEM_READ_COUNT		0x05000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_MEM_READ_IN_8B_COUNT		0x06000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_MISS_COUNT		0x07000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_HIT_TEXEL_COUNT	0x08000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_MISS_TEXEL_COUNT	0x09000000
+#define VIVS_MC_PROFILE_CONFIG1_TX_RESET			0x0f000000
+
+#define VIVS_MC_PROFILE_CONFIG2					0x00000478
+#define VIVS_MC_PROFILE_CONFIG2_MC__MASK			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG2_MC__SHIFT			0
+#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_READ_REQ_8B_FROM_PIPELINE	0x00000001
+#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_READ_REQ_8B_FROM_IP	0x00000002
+#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_WRITE_REQ_8B_FROM_PIPELINE	0x00000003
+#define VIVS_MC_PROFILE_CONFIG2_MC_RESET			0x0000000f
+#define VIVS_MC_PROFILE_CONFIG2_HI__MASK			0x00000f00
+#define VIVS_MC_PROFILE_CONFIG2_HI__SHIFT			8
+#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_READ_REQUEST_STALLED	0x00000000
+#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_WRITE_REQUEST_STALLED	0x00000100
+#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_WRITE_DATA_STALLED	0x00000200
+#define VIVS_MC_PROFILE_CONFIG2_HI_RESET			0x00000f00
+
+#define VIVS_MC_PROFILE_CONFIG3					0x0000047c
+
+#define VIVS_MC_BUS_CONFIG					0x00000480
+#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK			0x0000000f
+#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__SHIFT			0
+#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(x)			(((x) << VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__SHIFT) & VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK)
+#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK			0x000000f0
+#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__SHIFT			4
+#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(x)			(((x) << VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__SHIFT) & VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK)
+
+#define VIVS_MC_START_COMPOSITION				0x00000554
+
+#define VIVS_MC_128B_MERGE					0x00000558
+
+
+#endif /* STATE_HI_XML */
-- 
2.6.2




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