[PATCH v1 4/9] pinctrl: tegra-xusb: Add USB PHY support
Stephen Warren
swarren at wwwdotorg.org
Thu Jun 26 11:08:57 PDT 2014
On 06/25/2014 05:30 PM, Andrew Bresticker wrote:
> On Wed, Jun 25, 2014 at 3:12 PM, Stephen Warren <swarren at wwwdotorg.org> wrote:
>> On 06/18/2014 12:16 AM, Andrew Bresticker wrote:
>>> In addition to the PCIe and SATA PHYs, the XUSB pad controller also
>>> supports 3 UTMI, 2 HSIC, and 2 USB3 PHYs. Each USB3 PHY uses a single
>>> PCIe or SATA lane and is mapped to one of the three UTMI ports.
>>>
>>
>>> diff --git a/drivers/pinctrl/pinctrl-tegra-xusb.c b/drivers/pinctrl/pinctrl-tegra-xusb.c
>>
>>> @@ -372,6 +720,193 @@ static int tegra_xusb_padctl_pinconf_group_set(struct pinctrl_dev *pinctrl,
>>> padctl_writel(padctl, regval, lane->offset);
>>> break;
>>>
>>> + case TEGRA_XUSB_PADCTL_USB3_PORT_NUM:
>>> + if (value >= TEGRA_XUSB_PADCTL_USB3_PORTS) {
>>> + dev_err(padctl->dev, "Invalid USB3 port: %lu\n",
>>> + value);
>>> + return -EINVAL;
>>> + }
>>> + if (!is_pcie_sata_lane(group)) {
>>> + dev_err(padctl->dev,
>>> + "USB3 port not applicable for pin %d\n",
>>> + group);
>>> + return -EINVAL;
>>> + }
>>> + padctl->usb3_ports[value].lane = group;
>>> + break;
>>
>> It feels odd to use pinctrl for a SW-only purpose. In other words, that
>> chunk of code isn't writing the pinconf data to HW, but rather some
>> internal variable.
>
> Well the mapping of lanes to USB3 ports is a hardware property and we
> do use it when programming the hardware later to choose which set of
> lane registers to program given a USB3 port, but it's true that it's
> not some value we program into HW directly.
>
>> Perhaps it would make more sense for the DT binding to represent this
>> data directly in a custom property that's parsed at probe() time. That
>> way, pinctrl only touches "real" HW stuff.
>
> I'm on the fence about this. If you or others feel strongly about
> this then I can make it a separate DT property and move it out of the
> pinctrl properties.
I'd certainly prefer to use pinctrl bindings only for things that get
directly written into HW. Other configuration data should be easy to
retrieve directly from properties.
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