[PATCH] clocksource: arch_timer: Fix code to use physical timers when requested
Olof Johansson
olof at lixom.net
Wed Aug 27 15:33:15 PDT 2014
On Wed, Aug 27, 2014 at 3:26 PM, Stephen Boyd <sboyd at codeaurora.org> wrote:
> +Mark (author of change in question)
>
> On 08/27/14 14:27, Sonny Rao wrote:
>> On Wed, Aug 27, 2014 at 2:19 PM, Olof Johansson <olof at lixom.net> wrote:
>>> On Wed, Aug 27, 2014 at 2:03 PM, Sonny Rao <sonnyrao at chromium.org> wrote:
>>>> This is a bug fix for using physical arch timers when
>>>> the arch_timer_use_virtual boolean is false. It restores the
>>>> arch_counter_get_cntpct() function after removal in
>>>>
>>>> 0d651e4e "clocksource: arch_timer: use virtual counters"
>>>>
>>>> and completes the implementation of memory mapped access for physical
>>>> timers, so if a system is trying to use physical timers, it will
>>>> function properly.
>>>>
>>>> Signed-off-by: Sonny Rao <sonnyrao at chromium.org>
>>> Acked-by: Olof Johansson <olof at lixom.net>
>>>
>>> This should have a:
>>>
>>> Fixes: 0d651e4e65e9 ("clocksource: arch_timer: use virtual counters")
>>>
>>> tag too, and possibly cc stable?
>> Ok, as far as stable goes, this patch wouldn't apply cleanly going all
>> the way back to 0d651e4e65e9
>> As-is, it would need to go after 220069945b29 "clocksource:
>> arch_timer: Add support for memory mapped timers" and there would need
>> to be another, simpler, version that went between those two commits.
>>
>> So, I'm not sure what to do in this situation regarding stable?
Greg tends to make a best-effort, you'll find out when he looks at
backporting and can reply with a "punt" or "here's the right patch"
then.
> Is there any reason why the virtual counter can't be read? Maybe we're
> the hyp and we need to make sure we don't use the virtual timer so that
> the guest can use it, but that doesn't have any effect on the usage of
> the virtual counter for the clocksource.
There are several cases where virtual is unusable -- in particular it
might not have been configured properly (i.e. the phys/virt offset is
at a bad value).
-Olof
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