[PATCH 2/4] simplefb: add goto error path to probe
Luc Verhaegen
libv at skynet.be
Thu Aug 14 03:29:40 PDT 2014
On Wed, Aug 13, 2014 at 09:27:46AM +0200, David Herrmann wrote:
> Hi
>
> On Wed, Aug 13, 2014 at 9:17 AM, Luc Verhaegen <libv at skynet.be> wrote:
> > Signed-off-by: Luc Verhaegen <libv at skynet.be>
> > ---
> > drivers/video/fbdev/simplefb.c | 20 +++++++++++++-------
> > 1 files changed, 13 insertions(+), 7 deletions(-)
> >
> > diff --git a/drivers/video/fbdev/simplefb.c b/drivers/video/fbdev/simplefb.c
> > index 32be590..72a4f20 100644
> > --- a/drivers/video/fbdev/simplefb.c
> > +++ b/drivers/video/fbdev/simplefb.c
> > @@ -220,8 +220,8 @@ static int simplefb_probe(struct platform_device *pdev)
> >
> > info->apertures = alloc_apertures(1);
> > if (!info->apertures) {
> > - framebuffer_release(info);
> > - return -ENOMEM;
> > + ret = -ENOMEM;
> > + goto error_fb_release;
> > }
> > info->apertures->ranges[0].base = info->fix.smem_start;
> > info->apertures->ranges[0].size = info->fix.smem_len;
> > @@ -231,8 +231,8 @@ static int simplefb_probe(struct platform_device *pdev)
> > info->screen_base = ioremap_wc(info->fix.smem_start,
> > info->fix.smem_len);
> > if (!info->screen_base) {
> > - framebuffer_release(info);
> > - return -ENODEV;
> > + ret = -ENODEV;
> > + goto error_fb_release;
> > }
> > info->pseudo_palette = (void *) par->palette;
> >
> > @@ -247,14 +247,20 @@ static int simplefb_probe(struct platform_device *pdev)
> > ret = register_framebuffer(info);
> > if (ret < 0) {
> > dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret);
> > - iounmap(info->screen_base);
> > - framebuffer_release(info);
> > - return ret;
> > + goto error_unmap;
> > }
> >
> > dev_info(&pdev->dev, "fb%d: simplefb registered!\n", info->node);
> >
> > return 0;
> > +
> > + error_unmap:
> > + iounmap(info->screen_base);
> > +
> > + error_fb_release:
> > + framebuffer_release(info);
> > +
> > + return ret;
>
> Again, I'd use different coding-style, but I will leave that to
> Stephen and Tomi:
>
> Reviewed-by: David Herrmann <dh.herrmann at gmail.com>
While the discussion about the last two patches rages on, can you state
what coding style changes you would like to see here, as i am not clear
as to what exactly is off with the above code.
Luc Verhaegen.
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