[PATCH 2/2] ARM: include: asm: use 'int' instead of 'unsigned long' for normal register variables within atomic.h
gang.chen at asianux.com
Tue Oct 8 07:29:14 EDT 2013
On 10/08/2013 06:33 PM, Will Deacon wrote:
> On Sat, Oct 05, 2013 at 12:55:18AM +0100, Chen Gang wrote:
>> On 10/04/2013 11:42 PM, Will Deacon wrote:
>>> On Fri, Oct 04, 2013 at 04:37:42PM +0100, Will Deacon wrote:
>>>> On Fri, Oct 04, 2013 at 10:51:56AM +0100, Chen Gang wrote:
>>>>> On 10/04/2013 12:32 AM, Will Deacon wrote:
>>>>>> The problem with arm64 is that we're using *unsigned long* for 32-bit
>>>>>> clear_mask, which is definitely wrong because it's 64-bit (another patch to
>>>>>> fix this!).
>>>>> At least, that is not a bug.
>>>> Sure it is. What if the adjacent 32-bit value was being accessed by another
>>>> CPU under a spinlock?
>>> (Oh, ok, that would still work on arm because of the way the exclusive
>>> monitor is implemented, but we shouldn't rely on that).
>> Hmm... in my opinion, we need divide atomic_*_mask() into 32-bit and
>> 64-bit versions. We already have demands to only use 32-bit value to
>> express mask (can save size), and may have demands to use 64-bit too.
> Right, but isn't this code only used by that s390 SCSI driver? Why do other
> architectures even need to bother implementing it?
Hmm... for atomic_set_mask(), "drivers/gpu/drm/i915/i915_irq.c" also
uses it (it is about Intel Graphics).
For some architectures (e.g. frv, mn10300, mr32r, blackfin, and of cause
s390), still use atomic_[set/clear]_mask().
And they are inline functions in atomic.h, individual kernel modules may
use them (which source code is not merged into kernel). Can we skip
these individual modules? (I guess we can, but need think of carefully).
>> And also, excuse me, I am not quite familiar with "exclusive monitor",
>> could you please provide more details about it?
> You'll need to take a look at the ARM ARM, in particular the section about
> `Synchronisation and Semaphores'.
Do you mean "ARM ARM" is a book name? (at least, I really need read more
things to familiar with ARM)
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