[PATCH] pinctrl: document the pinctrl PM states
tony at atomide.com
Mon Jun 24 06:10:55 EDT 2013
* Stephen Warren <swarren at wwwdotorg.org> [130621 12:18]:
> On 06/21/2013 12:25 AM, Tony Lindgren wrote:
> > * Stephen Warren <swarren at wwwdotorg.org> [130620 12:32]:
> >> I assume you mean there shouldn't be any issue *modifying* the pinctrl
> >> API to allow multiple states to be active at once? And where you're
> >> talking about having multiple sets active at once already, you're
> >> talking about some other API?
> > Nope, the standard pinctrl API. At least I have not seen issues with
> > having multiple states active the same time in a single driver.
> Please take a look at the implementation of pinctrl_select_state(). It
> very explicitly performs the following steps:
> 1) Find all pins(groups) that are used in the current state but not the
> new state, and execute pinctrl_disable_setting() on them. (For mux
> settings only, not pin config, since the core doesn't have any idea how
> to reverse config settings).
> 2) For all settings in the new state, apply those settings.
> So, it very explicitly only allows a single state to be set at a time.
> Equally, p->state (the field which stores the currently selected state)
> is a single item, not a set/list/array.
OK thanks I get now what you're saying. I did not see the p->state
issue as the disable function won't do anything for the SoCs that I
mostly deal with.
> So, this code needs rework if you want the core to support the concept
> of having multiple states active at once, since it needs separate
> pinctrl_activate_state() and pinctrl_deactivate_state() APIs, in order
> to avoid step (1) above. And of course, p->state would need to be a
I'll think about it a bit and do a patch to fix this. It seems that
that we need just two entries in the p->state array: static (default),
and dynamic. Then the dynamic would be typically one of: active, idle,
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