[PATCH v2 01/22] [HACK] of: dev_node has struct device pointer

Hiroshi Doyu hdoyu at nvidia.com
Mon Jul 29 06:13:44 EDT 2013


Thierry Reding <thierry.reding at gmail.com> wrote @ Wed, 17 Jul 2013 01:16:30 +0200:

> * PGP Signed by an unknown key
> 
> On Tue, Jul 16, 2013 at 04:57:03PM -0600, Stephen Warren wrote:
> > On 07/05/2013 04:44 AM, Hiroshi Doyu wrote:
> > > To prevent of_platform_populate() from trying to populate duplicate
> > > devices if a device has been already populated.
> > 
> > You need to send drivers/of patches to the DT maintainer and
> > devicetree-discuss mailing list.
> > 
> > > Signed-off-by: Hiroshi Doyu <hdoyu at nvidia.com>
> > > ---
> > > Need to take care of early_platform_devices, or alternative solution.
> > 
> > I assume that's a TODO item... Are you planning on fleshing out this
> > patch to address that issue?
>
> There was some more discussion about it, which can be found in the
> following thread:
> 
> 	https://lists.ozlabs.org/pipermail/devicetree-discuss/2013-June/036934.html
> 
> That's one of the last messages and it should have most of the
> background. If not you may have to walk up the thread for more context.
> In a nutshell I raised the question as to why we can't simply call
> of_platform_populate() earlier and side-step all the workarounds that
> have found their way into the kernel to side-step the issue of their not
> being a struct device associated with the struct device_node.

This is the thread which Lorenzo started originally. He may have some
plan to implement/proceed with this, Lorenzo?



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