[PATCH 1/3] ARM: imx6q: refactor some ldb related clocks
Mike Turquette
mturquette at linaro.org
Tue Aug 20 17:18:27 EDT 2013
Quoting Fabio Estevam (2013-08-20 08:40:52)
> On Tue, Aug 20, 2013 at 5:38 AM, Liu Ying <Ying.Liu at freescale.com> wrote:
>
> > diff --git a/Documentation/devicetree/bindings/clock/imx6q-clock.txt b/Documentation/devicetree/bindings/clock/imx6q-clock.txt
> > index 5a90a72..90e923e 100644
> > --- a/Documentation/devicetree/bindings/clock/imx6q-clock.txt
> > +++ b/Documentation/devicetree/bindings/clock/imx6q-clock.txt
> > @@ -89,8 +89,6 @@ clocks and IDs.
> > gpu3d_shader 74
> > ipu1_podf 75
> > ipu2_podf 76
> > - ldb_di0_podf 77
> > - ldb_di1_podf 78
> > ipu1_di0_pre 79
> > ipu1_di1_pre 80
> > ipu2_di0_pre 81
>
> This causes a 'hole' in the clock numbering scheme: 74, 75, 76, 79, 80, etc
How does this fit in with the idea of having a stable binding/ABI? Seems
like changing this would be a bad idea for devices in the field that
have older DTBs.
Regards,
Mike
>
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