[PATCH RESEND] video: mxsfb: Fix colors display on lower color depth
Juergen Beisert
jbe at pengutronix.de
Mon Apr 22 05:08:16 EDT 2013
Hi Maxime,
Maxime Ripard wrote:
> The current code always registers as a 32 bits display, and uses the
> hardware to drop the MSB of each color to abjust to the interface width
> used by the panel.
>
> This results on 18 bits (and probably 16 bits display as well) in colors
> being displayed poorly, because the MSB are obviously the most important
> bits for each color definition.
But the "def_rgb666" bitfield description reports correctly to use bit 0..5
for each colour component in this mode. Maybe your userland program has a bug
and forgets to honor the bitfield description?
> The default controller behaviour when using an interface width smaller
> than the color depth is to drop the LSBs of each color, which makes more
> sense because you lose the least important part of the color definition.
>
> So, to fix the colors display, just get back to the default controller
> behaviour.
If you do this change, you also must adapt the "def_rgb666" bitfield
description.
This structure currently reports the lower 6 bits to be used for this mode:
blue -> 0..5 (skip 6/7)
green -> 8..13 (skip 14/15)
red -> 16..21 (skip 22/23).
> [...]
jbe
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