[PATCH 33/33] ARM: i.MX6: implement clocks using common clock framework
Richard Zhao
richard.zhao at freescale.com
Thu Apr 26 05:30:50 EDT 2012
On Thu, Apr 26, 2012 at 03:58:52PM +0800, Shawn Guo wrote:
> On Thu, Apr 26, 2012 at 02:57:02PM +0800, Richard Zhao wrote:
> > On Thu, Apr 26, 2012 at 08:41:50AM +0200, Sascha Hauer wrote:
> > > On Thu, Apr 26, 2012 at 10:48:38AM +0800, Richard Zhao wrote:
> > > > The below code is removed from mx6q_clocks_init implicitly.
> > > > Why? If it's reasonable, it needs to be on a separate patch too.
> > > >
> > > > /* only keep necessary clocks on */
> > > > writel_relaxed(0x3 << CG0 | 0x3 << CG1 | 0x3 << CG2, CCGR0);
> > > > writel_relaxed(0x3 << CG8 | 0x3 << CG9 | 0x3 << CG10, CCGR2);
> > > > writel_relaxed(0x3 << CG10 | 0x3 << CG12, CCGR3);
> > > > writel_relaxed(0x3 << CG4 | 0x3 << CG6 | 0x3 << CG7, CCGR4);
> > > > writel_relaxed(0x3 << CG0, CCGR5);
> > > > writel_relaxed(0, CCGR6);
> > > > writel_relaxed(0, CCGR7);
> > >
> > > The clock framework will turn them off automatically.
> > > For the first time the hardware state will be consistent with the
> > > software state. Hurray!
> > >
> > > >
> > > > clk_enable(&uart_clk);
> > >
> > > This is not needed anymore. For the early debug case we depend on the
> > > uart being enabled by the bootloader anyway, so it's safe to assume that
> > > the clock is turned on also. Otherwise the uart driver turns on this
> > > clock when needed.
> > >
> > > > clk_enable(&mmdc_ch0_axi_clk);
> > >
> > > This reminds me on something. This clock is turned on in the loop around
> > > clks_init_on. Since we now have pointers to each clock we don't need the
> > > clk_get_sys() anymore but can use the pointers directly. Will fix this
> > > one.
> > >
> > > >
> > > > clk_set_rate(&pll4_audio, FREQ_650M);
> > > > clk_set_rate(&pll5_video, FREQ_650M);
> > > > clk_set_parent(&ipu1_di0_clk, &ipu1_di0_pre_clk);
> > > > clk_set_parent(&ipu1_di0_pre_clk, &pll5_video);
> > > > clk_set_parent(&gpu3d_shader_clk, &pll2_pfd_594m);
> > > > clk_set_rate(&gpu3d_shader_clk, FREQ_594M);
> > > > clk_set_parent(&gpu3d_core_clk, &mmdc_ch0_axi_clk);
> > > > clk_set_rate(&gpu3d_core_clk, FREQ_528M);
> > > > clk_set_parent(&asrc_serial_clk, &pll3_usb_otg);
> > > > clk_set_rate(&asrc_serial_clk, 1500000);
> > > > clk_set_rate(&enfc_clk, 11000000);
> > > >
> > > > /*
> > > > * Before pinctrl API is available, we have to rely on the pad
> > > > * configuration set up by bootloader. For usdhc example here,
> > > > * u-boot sets up the pads for 49.5 MHz case, and we have to lower
> > > > * the usdhc clock from 198 to 49.5 MHz to match the pad configuration.
> > > > *
> > > > * FIXME: This is should be removed after pinctrl API is available.
> > > > * At that time, usdhc driver can call pinctrl API to change pad
> > > > * configuration dynamically per different usdhc clock settings.
> > > > */
> > > > clk_set_rate(&usdhc1_clk, 49500000);
> > > > clk_set_rate(&usdhc2_clk, 49500000);
> > > > clk_set_rate(&usdhc3_clk, 49500000);
> > > > clk_set_rate(&usdhc4_clk, 49500000);
> > >
> > > Can't say anything to these, probably Shawn has simply lost them while
> > > porting.
> > >
> > > >
> > > > clk_set_parent(&cko1_clk, &ahb_clk);
> > >
> > > Why this? The cko pin has different usecases on each board, mostly I
> > > think for debugging. We shouldn't touch it here.
> > clko1's used by audio codec on many boards.
>
> How many? Even it's truly so many, it's still board specific lookup,
> which I do not want to have in soc specific clock driver.
>
> > Do you/Shawn think I can add board specific code here with
> > of_machine_is_compatible?
>
> No, I do not think so.
>
> > I need to add audio codec clkdev. Other places
> > can not get clk pointers.
> >
> As what I have been told you,
Yes, I understand. But it's really strange that one clk expose twice.
So I put it here to let others know the tricky things.
> I would rather you have a generic lookup
> for cko in clk-imx6q.c, and then you can get the clk pointer at wherever
> you should add board specific lookup for the clk. That generic lookup
> could be used by whatever boards for whatever purpose without messing
> up clk-imx6q.c.
Richard
>
> --
> Regards,
> Shawn
>
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