[PATCH 0/2] fix mx35fb display mappings

Michael Grzeschik mgr at pengutronix.de
Wed Aug 25 08:51:56 EDT 2010


Hi Eric,

On Tue, Aug 24, 2010 at 07:13:50PM +0200, Eric Bénard wrote:
> Hi Michael,
>
> Le 24/08/2010 17:27, Michael Grzeschik a écrit :
>> This patches introduce a fix for the display mappings
>> in the mx35 framebuffer. It also sets the platformspecific
>> display mapping for the mx35_3ds development board's tft panel
>> added with this patch:
>>
> won't this patch break other platforms which are using mx3fb ?
Yes i suppose it will. But i am currently looking for a proper solution
to strange coloring issues on different pannels.

I figured out a different but related issue in the mx3fb code:
The sdc_init_panel function, which does the display mapping, is only
called with the IPU_PIX_FMT_BGR666 or IPU_PIX_FMT_RGB666 pixfmt.
So this pixfmt should better be set over the function property
with proper di_mappings.

So i think this patches can be seen as an RFC.

Thanks,
Michael

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