[LEDE-DEV] [PATCH] ubus: Remove unnecessary memset calls.
Kristian Evensen
kristian.evensen at gmail.com
Wed Nov 8 01:50:45 PST 2017
On Tue, Nov 7, 2017 at 9:34 PM, Rosen Penev <rosenp at gmail.com> wrote:
> Replace malloc+memset with calloc. Cleaner and faster in extreme situations.
>
> Signed-off-by: Rosen Penev <rosenp at gmail.com>
> ---
> libubus.c | 6 ++----
> lua/ubus.c | 18 ++++++------------
> 2 files changed, 8 insertions(+), 16 deletions(-)
>
> diff --git a/libubus.c b/libubus.c
> index 9463522..260e40f 100644
> --- a/libubus.c
> +++ b/libubus.c
> @@ -133,7 +133,7 @@ struct ubus_lookup_request {
> static void ubus_lookup_cb(struct ubus_request *ureq, int type, struct blob_attr *msg)
> {
> struct ubus_lookup_request *req;
> - struct ubus_object_data obj;
> + struct ubus_object_data obj = {};
> struct blob_attr **attr;
>
> req = container_of(ureq, struct ubus_lookup_request, req);
> @@ -143,7 +143,6 @@ static void ubus_lookup_cb(struct ubus_request *ureq, int type, struct blob_attr
> !attr[UBUS_ATTR_OBJTYPE])
> return;
>
> - memset(&obj, 0, sizeof(obj));
> obj.id = blob_get_u32(attr[UBUS_ATTR_OBJID]);
> obj.path = blob_data(attr[UBUS_ATTR_OBJPATH]);
> obj.type_id = blob_get_u32(attr[UBUS_ATTR_OBJTYPE]);
> @@ -220,7 +219,7 @@ int ubus_register_event_handler(struct ubus_context *ctx,
> const char *pattern)
> {
> struct ubus_object *obj = &ev->obj;
> - struct blob_buf b2;
> + struct blob_buf b2 = {};
> int ret;
>
> if (!obj->id) {
> @@ -236,7 +235,6 @@ int ubus_register_event_handler(struct ubus_context *ctx,
> }
>
> /* use a second buffer, ubus_invoke() overwrites the primary one */
> - memset(&b2, 0, sizeof(b2));
> blob_buf_init(&b2, 0);
> blobmsg_add_u32(&b2, "object", obj->id);
> if (pattern)
> diff --git a/lua/ubus.c b/lua/ubus.c
> index 74a15b0..e9fd10e 100644
> --- a/lua/ubus.c
> +++ b/lua/ubus.c
> @@ -410,11 +410,10 @@ static int ubus_lua_load_methods(lua_State *L, struct ubus_method *m)
> }
>
> /* setup the policy pointers */
> - p = malloc(sizeof(struct blobmsg_policy) * plen);
> + p = calloc(plen, sizeof(struct blobmsg_policy));
> if (!p)
> return 1;
>
> - memset(p, 0, sizeof(struct blobmsg_policy) * plen);
> m->policy = p;
> lua_pushnil(L);
> while (lua_next(L, -2) != 0) {
> @@ -481,26 +480,23 @@ static struct ubus_object* ubus_lua_load_object(lua_State *L)
> int midx = 0;
>
> /* setup object pointers */
> - obj = malloc(sizeof(struct ubus_lua_object));
> + obj = calloc(1, sizeof(struct ubus_lua_object));
> if (!obj)
> return NULL;
>
> - memset(obj, 0, sizeof(struct ubus_lua_object));
> obj->o.name = lua_tostring(L, -2);
>
> /* setup method pointers */
> - m = malloc(sizeof(struct ubus_method) * mlen);
> - memset(m, 0, sizeof(struct ubus_method) * mlen);
> + m = calloc(1, sizeof(struct ubus_method) * mlen);
> obj->o.methods = m;
While I have no strong opinion on the malloc + memset vs. calloc
debate, here it looks like a check for if (!m) is missing.
-Kristian
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