[patch v3] kexec fix ppc64 device-tree mem node
Simon Horman
horms at verge.net.au
Tue May 15 00:38:04 EDT 2007
On Mon, May 14, 2007 at 12:08:52PM -0700, Geoff Levand wrote:
> Hi Simon.
>
> Geoff Levand wrote:
> > Subject: kexec fix ppc64 device-tree mem node
> >
> > Change the ppc64 device-tree memory node name spec to match the allowable names
> > specified in the booting-without-of document.
> >
> > Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
> > ---
> > Version 2, Changed to look for 'memory', or 'memory@' nodes.
> > Version 3, Fixed missing 'if' in get_base_ranges().
> >
> > kexec/arch/ppc64/crashdump-ppc64.c | 3 ++-
> > kexec/arch/ppc64/kexec-ppc64.c | 14 +++++++++-----
> > 2 files changed, 11 insertions(+), 6 deletions(-)
>
> There are currently no outstanding issues with this, so
> I would like it to get merged in. It is needed to support
> kexec on the PS3 game console.
Sure, I have applied it now.
--
Horms
H: http://www.vergenet.net/~horms/
W: http://www.valinux.co.jp/en/
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