[PATCH 1/5] mesh: Add MESH_PEER_REMOVE command

Bob Copeland me at bobcopeland.com
Wed Mar 9 05:16:46 PST 2016

On Wed, Mar 09, 2016 at 06:16:10PM +0900, Masashi Honma wrote:
> This command allows to disconnect specified mesh peer.
> Signed-off-by: Natsuki Itaya <Natsuki.Itaya at jp.sony.com>
> Signed-off-by: Masashi Honma <masashi.honma at gmail.com>

Question on intent: do you just want to remove the station so that new
peer candidate events happen again, and the station will repeer on the
next beacon (if no_auto_peer=0), or do you want to prevent peering with
the station (I think it would be this + plink block)?

I think you wanted and implemented the former, but just want to be sure.
The other is useful in some cases like forcing a specific topology.

Bob Copeland %% http://bobcopeland.com/

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