[PATCH 1/5] graphic_utils: Clip to screen boundaries

Ahmad Fatoum a.fatoum at pengutronix.de
Wed Sep 25 22:26:39 PDT 2024


On 25.09.24 16:34, Sascha Hauer wrote:
> Do not render the parts of the image that are outside the screen
> boundaries to prevent memory corruptions.
> 
> Signed-off-by: Sascha Hauer <s.hauer at pengutronix.de>

Reviewed-by: Ahmad Fatoum <a.fatoum at pengutronix.de>

> ---
>  lib/gui/graphic_utils.c | 6 ++++++
>  1 file changed, 6 insertions(+)
> 
> diff --git a/lib/gui/graphic_utils.c b/lib/gui/graphic_utils.c
> index d91a7f3550..93ef1214f9 100644
> --- a/lib/gui/graphic_utils.c
> +++ b/lib/gui/graphic_utils.c
> @@ -229,6 +229,9 @@ void gu_rgba_blend(struct fb_info *info, struct image *img, void* buf, int heigh
>  	line_length = info->line_length;
>  
>  	for (y = 0; y < height; y++) {
> +		if (y + starty >= info->yres)
> +			break;
> +
>  		adr = buf + (y + starty) * line_length +
>  				startx * (info->bits_per_pixel >> 3);
>  		image = img->data + (y * img->width *img_byte_per_pixel);
> @@ -236,6 +239,9 @@ void gu_rgba_blend(struct fb_info *info, struct image *img, void* buf, int heigh
>  		for (x = 0; x < width; x++) {
>  			uint8_t *pixel = image;
>  
> +			if (x + startx >= info->xres)
> +				break;
> +
>  			if (is_rgba)
>  				gu_set_rgba_pixel(info, adr, pixel[0], pixel[1],
>  						pixel[2], pixel[3]);
> 


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