[PATCH 05/18] of: of_path: always call of_partition_ensure_probed before resolving
Ahmad Fatoum
a.fatoum at pengutronix.de
Wed May 31 07:59:14 PDT 2023
of_find_path may be called on a partition, whose parent device is not
yet probed. state code solves that by calling of_partition_ensure_probed
before of_find_path_by_nde, but really we should be doing that for all
calls to of_find_path. Do so.
Signed-off-by: Ahmad Fatoum <a.fatoum at pengutronix.de>
---
common/state/state.c | 4 ----
drivers/of/of_path.c | 2 ++
2 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/common/state/state.c b/common/state/state.c
index 6b4acbb32bcc..11cc86ff73be 100644
--- a/common/state/state.c
+++ b/common/state/state.c
@@ -618,10 +618,6 @@ struct state *state_new_from_node(struct device_node *node, bool readonly)
}
#ifdef __BAREBOX__
- ret = of_partition_ensure_probed(partition_node);
- if (ret)
- goto out_release_state;
-
ret = of_find_path_by_node(partition_node, &state->backend_path, 0);
#else
ret = of_get_devicepath(partition_node, &state->backend_path, &offset, &size);
diff --git a/drivers/of/of_path.c b/drivers/of/of_path.c
index 1268cf36ee5b..059690e9b8e8 100644
--- a/drivers/of/of_path.c
+++ b/drivers/of/of_path.c
@@ -43,6 +43,8 @@ static int __of_find_path(struct device_node *node, const char *part, char **out
struct cdev *cdev;
bool add_bb = false;
+ of_partition_ensure_probed(node);
+
dev = of_find_device_by_node_path(node->full_name);
if (!dev) {
int ret;
--
2.39.2
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