[PATCH 2/2] of: overlay: avoid potential null pointer exception
Michael Riesch
michael.riesch at wolfvision.net
Mon Sep 5 03:07:17 PDT 2022
The function of_overlay_fix_path returns NULL in certain error cases but
of_overlay_apply_symbols (which is the only caller) does not check the
return value. For broken overlays this may result in a null pointer
exception. Fix this by checking the return value and inform the user
what exactly went wrong.
Signed-off-by: Michael Riesch <michael.riesch at wolfvision.net>
---
drivers/of/overlay.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
index 20686db511..884cdf8928 100644
--- a/drivers/of/overlay.c
+++ b/drivers/of/overlay.c
@@ -102,8 +102,10 @@ static char *of_overlay_fix_path(struct device_node *root,
if (of_get_child_by_name(fragment, "__overlay__"))
break;
}
- if (!fragment)
+ if (!fragment) {
+ pr_info("could not find __overlay__ node\n");
return NULL;
+ }
target = find_target(root, fragment);
if (!target)
@@ -143,6 +145,8 @@ static int of_overlay_apply_symbols(struct device_node *root,
old_path = of_property_get_value(prop);
new_path = of_overlay_fix_path(root, overlay, old_path);
+ if (!new_path)
+ return -EINVAL;
pr_debug("add symbol %s with new path %s\n",
prop->name, new_path);
--
2.30.2
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