[PATCH 4/8] splash command: simplify offscreen rendering
Sascha Hauer
s.hauer at pengutronix.de
Fri Aug 7 06:45:37 PDT 2015
Signed-off-by: Sascha Hauer <s.hauer at pengutronix.de>
---
commands/splash.c | 15 ++++++---------
1 file changed, 6 insertions(+), 9 deletions(-)
diff --git a/commands/splash.c b/commands/splash.c
index 90f0a0c..29e30ae 100644
--- a/commands/splash.c
+++ b/commands/splash.c
@@ -18,6 +18,7 @@ static int do_splash(int argc, char *argv[])
int offscreen = 0;
u32 bg_color = 0x00000000;
bool do_bg = false;
+ void *buf;
memset(&s, 0, sizeof(s));
@@ -58,15 +59,11 @@ static int do_splash(int argc, char *argv[])
return PTR_ERR(sc);
}
- if (sc->offscreenbuf) {
- if (do_bg)
- gu_memset_pixel(sc->info, sc->offscreenbuf, bg_color,
- sc->s.width * sc->s.height);
- else
- memcpy(sc->offscreenbuf, sc->fb, sc->fbsize);
- } else if (do_bg) {
- gu_memset_pixel(sc->info, sc->fb, bg_color, sc->s.width * sc->s.height);
- }
+ buf = gui_screen_render_buffer(sc);
+
+ if (do_bg)
+ gu_memset_pixel(sc->info, buf, bg_color,
+ sc->s.width * sc->s.height);
ret = image_renderer_file(sc, &s, image_file);
if (ret > 0)
--
2.4.6
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