[PATCH 1/5] device: introduce resource structure to simplify resource delaration
Sascha Hauer
s.hauer at pengutronix.de
Tue Nov 23 02:36:23 EST 2010
On Sun, Nov 21, 2010 at 05:28:54AM +0100, Jean-Christophe PLAGNIOL-VILLARD wrote:
> On 14:58 Sat 20 Nov , Jean-Christophe PLAGNIOL-VILLARD wrote:
> > On 14:40 Sat 20 Nov , Sascha Hauer wrote:
> > > On Fri, Nov 19, 2010 at 12:30:09PM +0100, Jean-Christophe PLAGNIOL-VILLARD wrote:
> > > > On 09:00 Fri 19 Nov , Sascha Hauer wrote:
> > > > > Hi J,
> > > > >
> > > > > On Fri, Nov 12, 2010 at 07:18:54PM +0100, Jean-Christophe PLAGNIOL-VILLARD wrote:
> > > > > > introdude also some helper to manager them
> > > > > >
> > > > > > and add multi resource per device support
> > > > > >
> > > > > > ram device: use resource structure instead of memory_platform_data
> > > > > >
> > > > > > Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj at jcrosoft.com>
> > > > >
> > > > >
> > > > > You shouldn't use a resource_size_t type to access registers. This will
> > > > > lead to problems when we start to support 64bit resource sizes
> > > > no as resource_size_t is 64 bit aware
> > >
> > > And exactly this is the problem. void * is usually only 32bit on arm.
> > > This will lead to compiler warnings and sparse isn't happy about
> > > unsigned long in readl/writel anyway.
> > IIRC on arm resource_size_t is never 64bit at least on the current ARMvx
Think of MMC/SD cards > 4G.
Sascha
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