[PATCH 9/9] menu: simplify usage for clients

Jean-Christophe PLAGNIOL-VILLARD plagnioj at jcrosoft.com
Thu Aug 26 12:19:27 EDT 2010


On 18:49 Mon 23 Aug     , Sascha Hauer wrote:
> On Mon, Aug 23, 2010 at 05:18:05PM +0200, Jean-Christophe PLAGNIOL-VILLARD wrote:
> > On 08:24 Mon 23 Aug     , Sascha Hauer wrote:
> > > Clients now only have to call menu_add_submenu or menu_add_command_entry
> > > instead of allocating many strings.
> > > This also fixes some problems in the menu code. The priv field in struct
> > > menu_entry was a pointer to struct menu or a pointer to an allocated string.
> > > It was never freed, only had to be freed when it was an allocated string.
> > > The reference to a submenu is now kept as a string and not to the menu
> > > itself. The code checked the existence of the submenu when creating it, but
> > > crashed when the submenu was removed and referenced afterwards. Now the
> > > code hapily allows references to nonexistant menus but complains during
> > > runtime when the menu is not there.
> > ok but no need to check if the pointer is null before freeing and please do
> > not remove the priv pointer as I use is in C API for complex menu to pass data
> > to the action
> > That's why I keep it as void*
> 
> So there's data associated to *priv, how do you free it then when...
no need in my code as i use a pre-alocatied struct
but in your new proposition it will use a specific free callback
> 
> > > 
> > >  #include <errno.h>
> > >  #include <readkey.h>
> > > +#include <linux/err.h>
> > >  
> > >  static LIST_HEAD(menus);
> > >  
> > > @@ -145,10 +146,7 @@ void menu_entry_free(struct menu_entry *me)
> > >  	if (!me)
> > >  		return;
> > >  
> > > -	if (me->display)
> > > -		free(me->display);
> > > -
> > > -	free(me);
> > > +	me->free(me);
> > we must check the pointer first as in the C API we must be able to overwrite
> > it or we must check that the C API provice it
> 
> ... you don't provide a free function?
> 
> You can't overwrite menu_entry_free as it is called from menu_free.
the idea is to allow it as in my mind the client must be able to pass any priv
data to create specific action
> 
> > >  }
> > >  
> > >  static void print_menu_entry(struct menu *m, struct menu_entry *me, int reverse)
> > > @@ -277,14 +275,76 @@ int menu_show(struct menu *m)
> > >  
> > >  void menu_action_exit(struct menu *m, struct menu_entry *me) {}
> > >  
> > > -void menu_action_run(struct menu *m, struct menu_entry *me)
> > > +struct submenu {
> > > +	char *submenu;
> > > +	struct menu_entry entry;
> > > +};
> 
> Note how struct menu_entry here is contained in a bigger struct. This
> way you can associate private data to a menu_entry using container_of
> without the use of a priv pointer.
I known but it will complex the code for adding custom by forcing the client
to declare his own struct for every menu or action 
> 
> That said we can keep the priv pointer, but you can't use it for data
> which must be freed, at least not without providing a free function.
> That was what I was trying to enforce, maybe that went a bit too far.
no I like the idea I just think how to allow the client to create custon
action very easly

Best Regards,
J.



More information about the barebox mailing list