[PATCH 2/8] drm/msm/adreno: migrate zap shader loading to qcom_mdt_pas_load() and qcom_pas_prepare_and_auth_reset()

Mukesh Ojha mukesh.ojha at oss.qualcomm.com
Fri Sep 25 08:57:31 PDT 2026


zap_shader_load_mdt() uses qcom_mdt_load() which bundles metadata init,
memory setup, and segment loading but exposes no PAS context, and then
calls qcom_pas_auth_and_reset() which skips the shmbridge prepare step
required before TrustZone authentication.

Replace the open-coded memremap()/qcom_mdt_load()/memunmap() sequence
with devm_qcom_pas_context_alloc() and qcom_mdt_pas_load(), then pass
the same context to qcom_pas_prepare_and_auth_reset().  The -EOPNOTSUPP
handling for targets without zap shader support is preserved.

Signed-off-by: Mukesh Ojha <mukesh.ojha at oss.qualcomm.com>
---
 drivers/gpu/drm/msm/adreno/adreno_gpu.c | 21 ++++++++-------------
 1 file changed, 8 insertions(+), 13 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index 5832dc25d6bf..d3e843220b73 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -34,11 +34,11 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
 	struct device *dev = &gpu->pdev->dev;
 	const struct firmware *fw;
 	const char *signed_fwname = NULL;
+	struct qcom_pas_context *ctx;
 	struct device_node *np;
 	struct resource r;
 	phys_addr_t mem_phys;
 	ssize_t mem_size;
-	void *mem_region = NULL;
 	int ret;
 
 	if (!IS_ENABLED(CONFIG_ARCH_QCOM)) {
@@ -122,9 +122,9 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
 	}
 
 	/* Allocate memory for the firmware image */
-	mem_region = memremap(mem_phys, mem_size,  MEMREMAP_WC);
-	if (!mem_region) {
-		ret = -ENOMEM;
+	ctx = devm_qcom_pas_context_alloc(dev, pasid, mem_phys, resource_size(&r));
+	if (IS_ERR(ctx)) {
+		ret = PTR_ERR(ctx);
 		goto out;
 	}
 
@@ -133,27 +133,25 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
 	 *
 	 * Note that we could be dealing with two different paths, since
 	 * with upstream linux-firmware it would be in a qcom/ subdir..
-	 * adreno_request_fw() handles this, but qcom_mdt_load() does
+	 * adreno_request_fw() handles this, but qcom_mdt_pas_load() does
 	 * not.  But since we've already gotten through adreno_request_fw()
 	 * we know which of the two cases it is:
 	 */
 	if (signed_fwname || (to_adreno_gpu(gpu)->fwloc == FW_LOCATION_LEGACY)) {
-		ret = qcom_mdt_load(dev, fw, fwname, pasid,
-				mem_region, mem_phys, mem_size, NULL);
+		ret = qcom_mdt_pas_load(ctx, fw, fwname, NULL);
 	} else {
 		char *newname;
 
 		newname = kasprintf(GFP_KERNEL, "qcom/%s", fwname);
 
-		ret = qcom_mdt_load(dev, fw, newname, pasid,
-				mem_region, mem_phys, mem_size, NULL);
+		ret = qcom_mdt_pas_load(ctx, fw, newname, NULL);
 		kfree(newname);
 	}
 	if (ret)
 		goto out;
 
 	/* Send the image to the secure world */
-	ret = qcom_pas_auth_and_reset(pasid);
+	ret = qcom_pas_prepare_and_auth_reset(ctx);
 
 	/*
 	 * If the pas call returns -EOPNOTSUPP we assume that this target
@@ -165,9 +163,6 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
 		DRM_DEV_ERROR(dev, "Unable to authorize the image\n");
 
 out:
-	if (mem_region)
-		memunmap(mem_region);
-
 	release_firmware(fw);
 
 	return ret;
-- 
2.55.0




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